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[Repost]Pokescript Corrected

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EVIL DARK MEW

Advanced Pokemaniac
  • 37
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    17
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    Ok since irish witch is not making an appearance and some required files by Pokescript have been removed and are being requested....
    I will be posting them here... (if mods approve my thread which for some reason they don't)

    Just to make it clear for them ...these i am posting here bcoz these were removed form their location (broken links)

    Thanks


     
    thanks a lot they are very useful:knockedou
     
    posted here

    well i posted them here bcoz these are commonly used with tutorial and well Irish witch posted it here....
    and people ask for it here....

    Thanx to whichever mod approved this

    :classic:


     
    Last edited:
    I need help I can't compile because the option doesn't show up when I right Click I tried reinstalling it but still nothing
     
    Can anyone tell me how to use these though?

    Whenever I try to compile a script, it gives a Runtime 6 Overflow...

    Help?
     
    #org $$16582F
    applymovement 0xFF $$16582F
    $$16582F 1 ; #binary 0x 12 0x 1 0xFE
    pausemove 0
    givepokemon 151 5 0x0
    jingle
    message $$16582F
    $$16582F 1 = I just wanted to give you that, so have fun with it.

    callstd 6
    faceplayer
    applymovement 0xFF $$16582F
    $$16582F 1 ; #binary 0x 12 0xFE
    pausemove 0
    end

    I wrote this using the program Easy Script Maker.

    What am I doing wrong?
     
    I wrote this using the program Easy Script Maker.
    Code:
    #org $$16582F
    applymovement 0xFF $$16582F
    $$16582F 1 ; #binary 0x 12 0x 1 0xFE
    pausemove 0
    givepokemon 151 5 0x0
    jingle
    message $$16582F
    $$16582F 1 = I just wanted to give you that, so have fun with it.
    
    callstd 6
    faceplayer 
    applymovement 0xFF $$16582F
    $$16582F 1 ; #binary 0x 12 0xFE
    pausemove 0
    end

    What am I doing wrong?
    Code:
    #org $start
    applymovement 0xFF $move
    $move 1 ; #binary 0x 12 0x 1 0xFE
    pausemove 0
    givepokemon 151 5 0x0
    jingle
    message $person
    $person 1 = I just wanted to give you that, so have fun with it.
    callstd 6
    faceplayer 
    applymovement 0xFF $move2
    move2 1 ; #binary 0x 12 0xFE
    pausemove 0
    end
    I don't think u can use "$" in a offset, so i changed all of your offsets, and there was a space witch u didn't need, so i removed it.
    I tried to compile the script, now it works ;)
     
    It still says the regular Run Time Script Error 6, even when I ran your scripts.

    I'm completely lost here
     
    Last edited:
    Thank you everyone who helped me!
    I uninstalled Pokescript, and downloaded it again. Now everything works the way it should.

    I'm off to read a few guides, and again thanks to everyone who cared to help
     
    Last edited:
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