Request an Individual Moveset / Incomplete Team Help Thread

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HP's type and power depends on your pokemon's IVs. Now I think the four most common types of HP are: Ice, Grass, Fighting, and Fire. The reason it's so common on a special sweeper set is because it provides them with a move that they normally wouldn't have.

Let's take Rotom-C for a sec. It can't learn a fighting type move, but if it does know one, it will have the Fighting/Ghost attack combo (hits everything for neutral or super effective damage).

So the purpose of HP is to give a pokemon a move type it wouldn't normally have. Mainly for coverage. Hope this helps.
 
Gengar @ Life Orb
4 Defense / 252 Sp Attack / 252 Speed
Shadowball
Thunderbolt
Focus Blast
HP Fire / Explosion

Gengar @ Choice Specs / Choice Scarf
4 Defense / 252 Sp Attack / 252 Speed
Shadowball
Thunderbolt
Focus Blast
HP Ice / Trick / Explosion

Depends on what you want it to do pretty much. Life Orb and Specs sets are good for all out attacking, and the scarf set is for revenge killing.

Gengar@Life Orb / Expert Belt [With Sub]
252 SP.ATT / 252 SPEED / 6 DEF
Timid Nature
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
- Will-O-Wisp / Protect / Substitute

My preferred platinum Gengar set. Basically you burn your initial counter and then sweep. Most of Gengars so called counters/checks HATE getting burned, see things like Scizor [Pursuit or Bullet Punch mind games], Tyranitar, Metagross, Bronzong, Jirachi etc. Will-o-Wisp is the option for you if you want to spread status and has the added bonus of loling at Pursuit mindgames. Protect and Sub are mainly for choice Pursuit users like Scizor again but take less prediction and basically give you a heads up to see what its going to do. Protect on it and if it Pursuits you stay in and HP Fire, if it Bullet Punches you switch or just attack safely from behind your sub.

Shadow Ball + Focus Blast provide unresisted coverage so should be the basis of your set. Hidden Power Fire hits problem pokemon like dual type steels and is generally better than Thunderbolt on such a set and i personally believe it is a MUST on platinum Gengar it it wishes not to lose to the steel dominated metagame. Hidden Power Fire also lets you not lose to the ever increasing Payback sp.defensive Forry too.

Both of these look good, but just wondering how do you know or get Hidden Power to be Fire?
 
Stockpile Hippowdon

How good would this Hippowdon work In Game? What are any changes that should be made?

Impish Hippodown @ Leftovers
176 HP / 84 Def / 248 SpD

~ Slack Off
~ Stockpile
~ Roar
~ Toxic

Basically a wall. Stockpile to get Defenses going, Slack Off any Damage, Roar away Poisons and Steels immune to toxic.

This should generally be a lead as you don't wanna get caught with a Skarmory/Metagross at the end of the match with only Hippowdon left.. D=
 
Both of these look good, but just wondering how do you know or get Hidden Power to be Fire?

You have to breed for it. I actually don't know how to breed for Hidden Power Types, but lots of other people do. If your playing Emerald, Diamond, or Pearl, the only way to know if your Hidden Power is typed Fire is to use an IV Calculator. Most of the time those IV Calculators will give the Hidden Power type along with your IVs. But if your playing Platinum, then go to Veilstone City, then to the Game Corner's prize place. The man on the left will tell you the type of hidden power your Pokémon has. Hope this makes sense ^^

How good would this Hippowdon work In Game? What are any changes that should be made?

Impish Hippodown @ Leftovers
176 HP / 84 Def / 248 SpD

~ Slack Off
~ Stockpile
~ Roar
~ Toxic

Basically a wall. Stockpile to get Defenses going, Slack Off any Damage, Roar away Poisons and Steels immune to toxic.

This should generally be a lead as you don't wanna get caught with a Skarmory/Metagross at the end of the match with only Hippowdon left.. D=

Anything that is used for in-game play could work.
 
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You have to breed for it. I actually don't know how to breed for Hidden Power Types, but lots of other people do. If your playing Emerald, Diamond, or Pearl, the only way to know if your Hidden Power is typed Fire is to use an IV Calculator. Most of the time those IV Calculators will give the Hidden Power type along with your IVs. But if your playing Platinum, then go to Veilstone City, then to the Game Corner's prize place. The man on the left will tell you the type of hidden power your Pokémon has. Hope this makes sense ^^



Anything that is used for in-game play could work.

Okay, I guess I didn't mean "In-Game"

I meant "Competitive" >_>

Sorry for the confusion, My Bad.
 
Not a Joke

Male Combee(Named ミツハニー)@Choice Specs
Modest
252 Special Attack, 252 Speed, 4 Hit Points
Air Cutter
Ominous Wind
Swift
Mud-Slap

Not going to kill anything anytime soon(Afterall, it's a freaking COMBEE), but I want to see what people think.

But...Why? Lol.

This wouldn't even be good in Little Cup...It's obviously a gimmick set, but this literally cannot do anything XD
 
Not a Joke

Male Combee(Named ミツハニー)@Choice Specs
Modest
252 Special Attack, 252 Speed, 4 Hit Points
Air Cutter
Ominous Wind
Swift
Mud-Slap

Not going to kill anything anytime soon(Afterall, it's a freaking COMBEE), but I want to see what people think.

.....................................

:/
 
Hows this to lead a UU team??

Absol@Focus Sash
Super Luck
Naive
252 Spe/252 HP/4 SpA
- Calm Mind/Will-o-Wisp
- Mean Look
- Substitute/Taunt
- Baton Pass

Electrode@Leftovers
Static
Hasty
252 Spe/252 SpA/4 HP
- Thunderbolt
- Taunt
- Screech
- Explosion

Seeing how most UU leads are Swellow these days, I'll send in Absol to set up for Electrode. Absol uses Mean Look, Taunt [or Substitute later], Calm Mind or Wil-o-Wisp, and Substitute [if Taunt hasn't been used], then Baton Passes to Electrode who can, with maxed out Speed, and high Special Atk will OHKO with Tbolt.

This is all assuming that the opponent leads with Swellow though.
 
OU revenge killer?

Ok im working on an OU competitve team and i need a revenge killer. I know Heatran is great but i was hopein to find something else, for a bit of originality.

So any ideas for a revenger? or should i stick with a heatran?
 
Ok im working on an OU competitve team and i need a revenge killer. I know Heatran is great but i was hopein to find something else, for a bit of originality.

So any ideas for a revenger? or should i stick with a heatran?

There's many different options for revenge killers, you just need to fine one that's right for your team, mainly one that covers up a few of your weaknesses against faster sweepers. I'd give you a suggestion but it's really up to you ^___^
 
I'd like to know how well my Luxray would do in, basically, everything. I want to use him for in-game stuff and competitive play.

Luxray@Life Orb
EVs: 120 Atk / 252 SpAtk / 136 Spe
Rash Nature
Ability: Intimidate
-Ice Fang
-Fire Fang
-Crunch
-Thunderbolt

Pretty clearly, the intent here is mixed sweeping. While naturally Luxray's attack is superb, I really wanted to go with Thunderbolt, as his physical attacks aren't fantastic. The rest should be obvious.
 
I'd like to know how well my Luxray would do in, basically, everything. I want to use him for in-game stuff and competitive play.

Luxray@Life Orb
EVs: 120 Atk / 252 SpAtk / 136 Spe
Rash Nature
Ability: Intimidate
-Ice Fang
-Fire Fang
-Crunch
-Thunderbolt

Pretty clearly, the intent here is mixed sweeping. While naturally Luxray's attack is superb, I really wanted to go with Thunderbolt, as his physical attacks aren't fantastic. The rest should be obvious.

I would run 252 Atk/120 SpA/136 Spe @ Naive, seeing as 3 of your moves are physical. Also, you might want to find a Baton Passer that can pass some speed/attack/sp. attack boosts.
 
First off I am not sure if you guys need stats or anything like that. I have Eved trained 4. These are my first ev trained pokes. I have
Alakazam lvl 55 252 SpA / 4 SpD / 252 Spe
Charizard lvl 50 252 Atk / 4 Def / 252 Spe
Swampert lvl 50 240 HP / 216 Def / 52 SpA
Salamence lvl 50 232 Atk / 24 SpA / 252 Spe

I am thinking about switching the charizard out though, even though i love charizard its flying type takes a hard hit with anyone using stone edge. I was thinking about putting an umbreon in for a spec atk wall.

Now with this noob info what do you guys think my next few pokemon should be ev trained?

Thanks
 
First off I am not sure if you guys need stats or anything like that. I have Eved trained 4. These are my first ev trained pokes. I have
Alakazam lvl 55 252 SpA / 4 SpD / 252 Spe
Charizard lvl 50 252 Atk / 4 Def / 252 Spe
Swampert lvl 50 240 HP / 216 Def / 52 SpA
Salamence lvl 50 232 Atk / 24 SpA / 252 Spe

I am thinking about switching the charizard out though, even though i love charizard its flying type takes a hard hit with anyone using stone edge. I was thinking about putting an umbreon in for a spec atk wall.

Now with this noob info what do you guys think my next few pokemon should be ev trained?

Thanks
Generally, we need the following:

Pokemon @ Item
Ability: [Goes here]
Nature: [Goes here] (+Stat, -Stat)
EVs: 252 Atk/6 Def/252 Spd
- Attack
- Attack
- Attack
- Attack
Both Charizard and Umbreon are poor in standard play, and Alakazam isn't a whole lot better. I suggest reading up on a team building guide, but it's best to choose a few pokemon that you want to you, then cover up weaknesses with the remaining slots.

Heatran complements both Swampert and Salamence type-wise, so you could consider that. If it helps, you should read the Smogon analyses for each pokemon, as they mention which pokemon that work well in a team with your chosen pokemon.

Post an RMT when you have a complete team, so you can get criticism and ideas. You don't have to build it first, just plan it.

I hope I helped.
 
I can't decide on putting either Rotom (Heat) or Charizard... Who has better stats, movsets,etc. Can someone list the pros and cons tothses two pokemon and which one I should go with??? Please
 
Rotom-H [OU]
Levitate
50-65-107-105-107-86
Standard - Mixed Wall

Charizard [UU]
Blaze
78-84-78-109-85-100
Standard - Sweeper

Really they are of complete different uses. Not to mention different tiers, typing, etc. So, it really depends on what you need in your team, what type of team you have, etc. If it is just a filler slot, go with whichever one you like the best.
 
Is there a Way to counter zapdos non-Stop?
especcially the scarfed ones which carry around U-Turn to escape :/
 
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