Watch out for that jet Metang!
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- Seen Apr 25, 2009
Give Raichu surf over focus blast.
Give Raichu surf over focus blast.
Oh yeah, Pursuit ruins both my walls. I might lose Rapid spin, seeing as how I don't need to spin as badly. I am no longer Stealth Rock weak, and I might be able to prevent Spikes.
My other rant:
Why the hell do people use Toxic Spikes on me! Right after Vileplume (or at the time, Forry) shows up, they want to set up the Toxic Spikes, just for it to dissapear. My team is awfully resistant to Status. And when I put Magic Coat back on Grumig (just for kicks), I'll be nearly invincible.
ERM, hitmontop is actually VERY bulky 50/95/110 defenses, it resists both of t-tars stab moves survives EQ's and can dominate it back with CC.
Really? I never took the time to look it up, because everytime I actually faced one it went down with a single Meteor Mash, usually. I also never knew that Fighting resisted Rock... you learn something new every day, eh?
But I also see that his Speed is pretty low. But he's still 9 points faster than T-Tar, so he's got a leg up. Not many people go with max Speed on a T-Tar (it's like maxing Speed on a Metagross: relatively pointless), but they usually do put some into it for Dragon Dance. And while 'Top does resist both STABs, something tells me that he can't take too big of a beating, with an HP that matches Spiritomb. Maybe a few Speed EVs could be worthwhile? But I'm not sure, since I'm not that familiar with 'Top, I'm just throwing the idea on the table. :-P
Defender HP: 714
Damage: 359 - 423
Damage: 50.28% - 59.24%
You do that to Max hp/Max def BOLD Blissey,with Focus Punch, thats more than a likely 2hko =o
With no Att evs lol, all you need is an Expert Belt and its a 100% 2hko =)
EDIT : Youll find Encore works on that set, and will allow you to F-Punch easier, Set a sub up, Encore the non damaging move, Focus Punch away.
Defender HP: 714
Damage: 359 - 423
Damage: 50.28% - 59.24%
You do that to Max hp/Max def BOLD Blissey,with Focus Punch, thats more than a likely 2hko =o
With no Att evs lol, all you need is an Expert Belt and its a 100% 2hko =)
EDIT : Youll find Encore works on that set, and will allow you to F-Punch easier, Set a sub up, Encore the non damaging move, Focus Punch away.
No Encore, as it takes breeding, and I am busy breeding Duskull. One at a time. But I didn't realize that even with Timid, I do that much. I don't care much for Sash, although I still find it useful, I see it as a last resort, and I was looking for another item for Chu. I forgot about Expert Belt.
I'll try the both of them out, Focus Punch & Substitute, and see how they fare.
I just learned, I can wipe out Ttar with Focus Punch on a predicted switch.
Nah, I'm using Top over Gya, but thanks, Bleach & Richard.
Sceptile@Life Orb***Geico(Switch your Car Insurance, RIGHT NAOW!)
Nature:Jolly
EV:252 ATK, 252 SPD, 6 SP.DEF/HP/Who Cares?
Leaf Blade
Thunderpunch
Dragon Claw
Swords Dance
Physical Sweeper.Should I take out Dragon Claw for Earthquake? Maybe not. I am NOT losing T-Punch, it allows me to wipe out Gya, who can threaten my team.
Raichu@Expert Belt***Sparks
Nature:Timid
EV:MAX SP.ATK, MAX SPD, 6 SP.DEF
T-bolt
Grass Knot
FocusBlastPunch
Nasty Plot
Special Sweeper.Wish he had a bit more speed, but meh. I really hate Focus Blast, missing every two moves or so, but I have no choice. I have changed his item to Expert Belt, and gave him Focus Punch over Focus Blast. Now, it will be harder to play, but with more payoff. Even with Timid, I OHKO Tyranitar (& can do 88% & up to a max HP & Def, if there was one), & 2Hko Blissey. Just gotta predict well. [/COLOR]
Grumpig@Leftovers***Lumas
Nature:Calm
EV: MAX HP, 52 SP.ATK, 200 SP.DEF
PsychicFocus Blast
Calm MindReflect
Rest
Shadow Ball
Special Wall.I'll be using Focus Blast on HIM instead. That allows him to take out threats he should be walling (like Heatran, or Pory-Z on the switch). It also allows some sort of defense against Pursuit users, since they are widely weak to fighting. Reflect provides extra support. Shadow Ball allows me to go toe-to-toe with Cressy.
Dusknoir@Leftovers
Nature:Impish
EV: 252 HP, 180 DEF, 76 SP.DEF
Fire Punch
Pain Split
WoW
Shadow Sneak
Physical Wall. A bit dual.So far, so good, but hopefully, these changes can let off the load on Dusknoir. I rely a bit too heavily on Noir early battle.
Hitomntop@Leftovers
Impish nature
Trait: Technician
EV: 252 HP, 100 ATK, 100 DEF, 56 SP.DEF
Pursuit
Toxic
Close Combat/Triple Kick
Rapid Spin
SpinnerHe is my spinner, and overall Ttar counter. However, he's been a bit underpowered. Sure, he spreads Poison all willy nilly, but he doesn't pack that extra punch.
Vileplume@Black Sludge***Petals
EV:244 HP, 90 SP.ATK, 140 SP.DEF, 30 DEF
Nature:Calm
Energy Ball
Hidden Power [ICE]
Aromatherapy
Sleep Powder
Cleric.Yeah, F.U., Vileplume is on every one of my teams. You'd be a jackass to even try and tell me to lose it. Now, it has been tough to play him, but he makes Dusknoir, Hitmontop, & especially Grumpig what they are. He always gets in at least one Aromatherapy, and I love how useless Toxic Spikes are with him. Sleep Powder for stupid switch-ins, and HP ICE for dragon switch ins, who sees Plume as a free set-up for some reason or another.
You kinda have to choose between power and bulkiness for Hitmontop. I don't feel that Hitmontop will like taking hits from the hard hitters of OU, particularly when you only use him for Ttar.
Here is the standard Technician sweeper set:
Hitmontop @ Life Orb
Technician
Adamant, 252 HP, 252 Attack, 4 Speed
Fake Out
Mach Punch
Bullet Punch
Close Combat
I would drop Noir as Heatran always comes in on Noir and it can wipe out a lot of stuff on your team. Modest Specstran Fire Blast 2HKOs Grumpig and Overheat does the same. Noir is best used for Spin blocking, it does not have enough defenses to be a good wall.
Big Garchomp/DDMence/DDNite weak. All of them can get past Dusknoir easily and pose a significant threat. Salamence is equally dangerous since you do not have a safe switchin and the Specs set could pose a problem.
Lacking defence, Grumpig, Dusknoir and Vileplume cannot keep up with the demands of OU battling. I would leave the pokemon choices up to you.
if you were to think hypno is almost the same as grumpig and provides wish support
although it may not have thick fat it still has the sp def and hp to back that up.as well as providing a block on hypnosis users.and as you said you have aromathreapy/spin support to get rid of spikes/t spikes and ect
my whole reason for suggesting hypno was to provide the wish support for some of your bulky team members but its your choice obviously