machomuu
Stuck in Hot Girl Summer
- 10,503
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- 17
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- She/Her
- Take a left, turn right at the next stop, bear lef
- Seen Jun 16, 2024
Well, to be perfectly honest, I feel that you should omit the gym leaders completely. The idea of having gods turned gym leaders seems as if you are restricting yourself to work within the framework of the main pokemon games, and I could see the RP being far more ambitious, and in turn, far more original if you were to set yourself free from said framework. Really, even if you don't go with Polytheistic-religion inspired gods, I feel that you shouldn't restrict yourself to gym leaders; you will have far more to work with if you do.I can be more specific if needed. However, originally the gym leaders were gods and had gifts over the aspect that their country represented. Victoria was one of three sisters that ruled over time, space and, dreams, he being time of course. For the sake of I don't know what exactly, I shrunk it down to a singular region. I may or may not keep the god-like aspects but if I remove them, it will most likely be the Pokemon in charge of whichever element. As you can see, I tried to make Victoria's team somewhat having to do with time, without the use of legendaries. If I were to violate this personal rule of omitting legendaries from teams, I would have include Celebi and Dialga.
Having said that, I see that you have branches planned for a plot that barely exists at its roots. That's not entirely a bad thing, as many ideas are created that way, but I really feel that you should create a basis for your story, as well as the universe you are creating, before you build on its inner concepts. This will make the story stronger, and make developing said concepts much easier (as well as easier for us to help out with).
Alternatively, you can build on these concepts with the goal of creating a plot out of them; for instance, you say that you want to make a region with towns and cities based around themes that govern the aspects of the region itself. In a sense, the region is its own universe (so long as space is one such theme as well). So, try asking questions about how that will involve the RPers. Why would the RPers want or need to journey throughout these areas? Are they in some sort of peril? Does the RPer want to affect the region in some way? Is there someone or something there essential to the RPers daily life or goals?
Speaking of essential characters, let's talk gods. You seem dedicated to making the player face this Victoria character, as well as the other gods, quite a bit. I'd first wonder if you are doing this specifically to give the roleplay purpose or if there is truly a legitimate reason the player would have to face these ex-gods, or at the very least, Victoria. Is it because they've become corrupt or have a malevolent hold over those who dwell in Anona, or is it simply because there is some reason that the RPer must defeat these gods, "good", "evil", or otherwise?
I don't mean to overload you, but I want to try, at least, to help you create a basis for the story in one way or another, as that is when the ideas will start flowing. I also don't want you to completely adhere to the pokemon game framework. When I frequented the hacking forum (and this is still of recurring use among many hacks in said forum) I would often see people making stories to the likes of "You are an up and coming pokemon trainer, but when Team X threatens the region, you must collect the eight badges, challenge the Pokemon League, and defeat Team X before they can take over the world!" Now, that was a very generic example, but the idea of mandatory gym leaders and mandatory Pokemon League Challenges is found in incredible amounts in hacks, even if the story doesn't revolve around them; I don't want you to fall prey to that, especially because, at least from my point of view, the gym leaders seem mostly out of place. You're creating your own universe here, you have nearly boundless room for your imagination to roam free, so please take advantage of it.