5th Gen Rotational Battles vs Triple Battles

Which do you prefer?


  • Total voters
    37
iLove Rotational Battles! I didn't get their concept when they were announced but I really like them after playing them. They're so modern and a great addition to the game. It's fun trying to figure out what your opponent will do next and moving accordingly.

Tripple Battles on the other hand are boring and take too long -_-' And the whole "can't hit Pokemon at the other side" thing be annoying.

Yes, I would like there to be more of these around, especially more of the other version's specialty Battle Type. The Trainers at Opelucid are fine to re-battle but there levels are to low for when we'll want to use them to train and battle the same Pokemon daily isn't fun.
 
I love Rotation Battles. They're so incredibly easy. Triple Battles, on the other hand, are rather meh. They're basically double battles but with three Pokemon.
 
Rotational battles have this great element of strategy and out-predicting your opponent that I just have to vote for it over triple battles, which are essentially just doubles battles except less fun and more frustrating with most attacks having limited range and all.
 
I much preferred the rotation battles, which in my opinion offer a lot of more strategic thinking. Having all the cards laid out on the table, you need to determine which cards to play and how to allow the last half of the game to go to your favour. The whole beauty lies in exactly that: prediction, mind games.
Triple battles were just... a slower, and slightly restricted double battle in my opinion.
 
I like triple battles and rotation battles equally.

Well, maybe triple battles a little bit more just because I don't need to do as much clicking. xD
 
For my own opinion on the two, I'd say I like triple battles more. However, rotational battles are not that bad if you're looking for a little challenge. Although it takes time to actually finish the battle with this style, it gives you something to think about throughout the battle; "If I switch to ___ and use ___, will he switch to ___?" As for triple battles, I think it's just the easier way out from rotational battles. It's a simpler system to learn as well, and pretty enjoyable. It's too bad Black has more rotational than triple battles though. :(

I personally think they should have included more triple/rotational battles in the games, though I guess it's not really a main feature as it looked to be either.
 
I too love Rotation battle. They are challenging and interesting. Triple battles just seem boring you take out two and then your left with a 3-0n-1 slaughter fest that is impossible to lose from. (really it is) Where on rotation battle can change in an instant, you predict their swap and it can be devistating for them.
 
Rotation battles have that edge of strategy that you don't get from other Pokemon battles as much: Will he or won't he rotate? Am I overpredicting? Should I just stay with the one I have, knowing he'll rotate to counter my alleged counter? It's all a big guessing game, trying to stay two steps ahead of your opponent and make sure your teammates compliment each other. Triple battles are fun, but the switching mechanic is very frustrating to say the least. I also wish there were more in the game, or at least rebattleable ones with higher levels. Triple/Rotation battles in the sports domes would be fun!
 
Rotational Battles, too bad there are so few of them in White.

Why?
Rotation battles have that edge of strategy that you don't get from other Pokemon battles as much: Will he or won't he rotate? Am I overpredicting? Should I just stay with the one I have, knowing he'll rotate to counter my alleged counter? It's all a big guessing game, trying to stay two steps ahead of your opponent and make sure your teammates compliment each other. Triple battles are fun, but the switching mechanic is very frustrating to say the least. I also wish there were more in the game, or at least rebattleable ones with higher levels. Triple/Rotation battles in the sports domes would be fun!
^This, I couldn't have said it better myself.
 
I got White, and my two main disappointments were that I only got one Rotation battle, which I found as a new and interesting take on battling, and that I can't use Black City to train.

Triple Battles were just annoying because I can't use my super-effective attacks when I need them.
 
I Think I Will Go With The Triple Battles Because Rotatation Battle Are So Confusing
 
I just broke the tie Rotation RULES i just love the thought of having 12 moves available to you at all times.
 
I got White, and my two main disappointments were that I only got one Rotation battle, which I found as a new and interesting take on battling, and that I can't use Black City to train.

Triple Battles were just annoying because I can't use my super-effective attacks when I need them.
You should definitely consider getting Black some point on as well, especially with the amount of version differences there are. :o

But to be honest, I agree. I think there should have been an equal amount of triple and rotational battles in both games, or at least a couple more. Having one of the opposite depending on the game you chose just doesn't cut the experience enough. :( Also considering I have Black and I prefer triple battles, only being allowed to experience it through one trainer is a disappointment. u_u
 
I hate rotational battles! They make me have to make predictions which I suck at doing. At least with triple battles I know who I'll be hitting (most of the time). In rotational battles I keep getting confused about what should I do and I keep trying to predict what my opponent is thinking and if there predicting that I am predicting what I am predicting what they are predicting what I am predicting what they are predicting what I am predicting what I am predicting and I get more of a headache then a Psyduck. This is why I like triple battles more then double battles.
 
→ Which do you prefer out of the two?
Triple Battles.
→ Do you think there should have been more included in various locations?
Actually yes, they both feel very exclusive... don't really see the point right now.
→ What's your opinion as a whole on the two battling features?
Triple Battles were inevitable really, and I can't say I don't like them. I dislike rotation battles, they're just so unpredictable that a strategy is mostly useless. Especially against CPU's because they do the most random things in these battles.

An example: I'm in a rotation battle with a Zebstrika in the front on the opponent's side. On my side, my Aerodactyl is at the front. I rotate to the left so my Leavanny is at the front, and you'd think Zebstrika would go for an electric move. But instead it uses Flame Charge, so it nearly kills my Leavanny. That just doesn't make any sense. Unless the CPU was trying to predict my movement.

I don't know. I just don't like them.
 
Rotation is far more creative than Triple. It helps you think.

This triple battle reminds me of a game called Fossil Fighters. Those who have played it know why.
 
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