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Screenshot/Music Showcase

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Got some work done on my game. So what I've added is events which change depending on time. When it's night you'll find that people will go home from outside and some new people may appear depending on the area. You'll also find houses which require you to knock the door or find you can't get in at all.
I've still got quite a bit of work to do yet, adding in a couple of people, changing the window skins and the day/night tones.
[PokeCommunity.com] Screenshot/Music Showcase
 
Got some work done on my game. So what I've added is events which change depending on time. When it's night you'll find that people will go home from outside and some new people may appear depending on the area. You'll also find houses which require you to knock the door or find you can't get in at all.
I've still got quite a bit of work to do yet, adding in a couple of people, changing the window skins and the day/night tones.
[PokeCommunity.com] Screenshot/Music Showcase

That's really interesting; when you say people go home do you mean they actually travel back to their house? Or just that at night they are found inside, and during the day they are outside, but you won't actually see them walk to or from their home?
 
@Rayd12smitty: That's an excellent menu, I like it a lot. Good job man!
@Saving Raven: Never seen that before, it's a good idea, but I would make just clothes, because changing a player outfit completely seems too strange.
@carmaniac: Nice idea, adding new HM's makes the game have more options like that you're showing. Also, I liked the mapping, but adding a fog will make it look better.
@Rickyboy: That's absolutely amazing! I love this new battle scene.

I'll post some images soon ^^
 
How is it resource-wise, and is it something you are going to port over to essentials? But it looks good, just a lot of polygons :/

Explain by resource wise? I'm assuming you either mean what does it require to run (it uses Irrlicht, OpenGL, and my own wrapper), or how much system resources (which is not really to heavy)

It should work in essentials without any custom port (or at this stage before I do some serious modifications to it)
 
Some Very Early Screenshots from something I am working on.

NOTE: Everything on these Screens is still a HEAVY Work in Progress and the content you see might not be the final content. Sprites, Environments and Events might change from these screens into the Final Product! For Instance, the Hero Sprite in these sprites is not the final one.

After a while here is finally a first batch of Screenshots from my work in progress Pokémon Fan Game - Pokémon: Dawn of Souls, as previsourly stated, these are still a very work in progress and they are not even close to what the first version of the project to be released is going to be - something that may still take a very good hand of months to happen.

[PokeCommunity.com] Screenshot/Music Showcase

Here is a list by screens:
First Screen - A Prototype Title Screen, the final tittle screen will be much more complete and will actually have a Version Number instead of "Prototype" in the bottom. Background will also probably change. Logo inspired in the latest Mystery Dungeon Logo.
Second Screen - Lumitron Town - "The White Town of Beauty" where you speak to a lady outside the laboratory that quickly tells you that Professor Pamila (Name most likely subject to change) is always a busy man. (Image contains a few errors that will be fixed)
Third Screen - Part of Route 601, with a PlaceHolder Youngester that isn't still programmed in.
Fourth Screen - A Work in Progress Battle Screen as well, with actual backgrounds.
 
Spoiler:
I like the looks of everything - question, are you implementing all new classes? or are you planning on a different class as an alternative to "youngster"

as far as I can tell everything is a good start, the only problem is the shots with the big trees, they seem out of place; while everything has some sort of detail to it, the big trees look blurry and a different style than everything else

also in the top right shot, there is a lamp post (or w/e you call it) infront of a house, they tend to be near houses, not next to them, it would look better in a different position

I would also like to say I love your title screen, it is very appealing
 
[PokeCommunity.com] Screenshot/Music Showcase

Here is a list by screens:
First Screen - A Prototype Title Screen, the final tittle screen will be much more complete and will actually have a Version Number instead of "Prototype" in the bottom. Background will also probably change. Logo inspired in the latest Mystery Dungeon Logo.

Is "Far From Finished a reference to VGA's A Hat In Time stream?
 
Heads up!! Non-Pokémon.

[PokeCommunity.com] Screenshot/Music Showcase


Part of a college project, we're learning C++ to make something, our choice.
I decided to go with a Text Based RPG, so here it is so far.

For this, I've decided on the story approach already.

You'll be playing a Demon from the Underworld. Gender and Element is your choice.
Your mission is to restore darkness and shadows to the world, ever since heroes defeated the darkness many years ago.
You'll be coming across many obstacles, and tough battle to restore darkness to the world.

I'm think , when this is complete, to release a public version here on PC, if people want a TBRPG that is... :l
 
Heads up!! Non-Pokémon.

[PokeCommunity.com] Screenshot/Music Showcase


Part of a college project, we're learning C++ to make something, our choice.
I decided to go with a Text Based RPG, so here it is so far.

Ooh another C++ user! With how complicated C++ can be, making anything with it is an impressive accomplishment. Feel free to ask me for advice with programming if you need it. And good luck!
 
THUD!

[PokeCommunity.com] Screenshot/Music Showcase

Happy Halloween everyone.


Credits
System:Maruno, Poccil & Flameguru for their starter kit.
Graphics: Dewitty, Minorthreat, Alucus, Kyledove, PrinceLegendario, Erma96, Pokemoneclipse, BoOmxBiG, teaddiction, niknaks93, Light-PA, Lotusking, Tyranitardark, SirAzria.
Special Thanks: Cilerba, Chesu, F.M.P, Wichu, ~JV~, The Calis Projects Team, Abnegation, Murcurysky and everyone who supports this game.
 
Heads up!! Non-Pokémon.

[PokeCommunity.com] Screenshot/Music Showcase


Part of a college project, we're learning C++ to make something, our choice.
I decided to go with a Text Based RPG, so here it is so far.

For this, I've decided on the story approach already.

You'll be playing a Demon from the Underworld. Gender and Element is your choice.
Your mission is to restore darkness and shadows to the world, ever since heroes defeated the darkness many years ago.
You'll be coming across many obstacles, and tough battle to restore darkness to the world.

I'm think , when this is complete, to release a public version here on PC, if people want a TBRPG that is... :l
cool man! I have a real soft spot for text based adventure games.

THUD!

[PokeCommunity.com] Screenshot/Music Showcase

Happy Halloween everyone.


Credits
System:Maruno, Poccil & Flameguru for their starter kit.
Graphics: Dewitty, Minorthreat, Alucus, Kyledove, PrinceLegendario, Erma96, Pokemoneclipse, BoOmxBiG, teaddiction, niknaks93, Light-PA, Lotusking, Tyranitardark, SirAzria.
Special Thanks: Cilerba, Chesu, F.M.P, Wichu, ~JV~, The Calis Projects Team, Abnegation, Murcurysky and everyone who supports this game.
Nice! great enviornmental detal :D

----

Got my new enemy working for my other project: Nax of the Universe

[PokeCommunity.com] Screenshot/Music Showcase


Im really liking how the game is shaping up. combat is fast and fluid and even the graphics are coming together.
 
Heads up!! Non-Pokémon.

[PokeCommunity.com] Screenshot/Music Showcase


Part of a college project, we're learning C++ to make something, our choice.
I decided to go with a Text Based RPG, so here it is so far.

For this, I've decided on the story approach already.

You'll be playing a Demon from the Underworld. Gender and Element is your choice.
Your mission is to restore darkness and shadows to the world, ever since heroes defeated the darkness many years ago.
You'll be coming across many obstacles, and tough battle to restore darkness to the world.

I'm think , when this is complete, to release a public version here on PC, if people want a TBRPG that is... :l


This is a college project? This is all very basic.. cout and cin maybe a if/if else loop, some key press checks doesn't really seem college level, but anyways its a good start hope it works out for you


[PokeCommunity.com] Screenshot/Music Showcase


Looks really cool, love the tiles and the character sprite
 
Spoiler:

I love the art style you've got going here, and gameplay looks nice and smooth. (Also, the "Damn!" and "Crazy!" indicators got me to grin for quite a while. :P )
 
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