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Script Help Thread (DO NOT REQUEST SCRIPTS)

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Can I patch this over a game that I have been working over for like almost a year already? Like it won't cause glitches, right?
A patch only fixes part of the code relevant to any changes on a ROM, so it's singled out from anything else. You're only patching a piece of that data to your ROM, a patch is not an entire ROM.

Also, glitches can occur only if the patcher patches a ROM that has more changes than what they want the patch to be, which can cause problems if the other changes transfer to the patch.

But really, I doubt a professional patch is going to be an issue, not one with high use, praise, and feedback.
 
Why every script I add to game is freezing the game?
This is really frustrating when I talk to normal trainer and the game freezes!!!
Please help!!!
Game: Pokemon Fire Red
Type: Every Script
Editor: Notepad, Poket Script, Advance Map
Script:
Spoiler:
 
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after browsing through a bunch of unneeded tutorials i found a better solution a lot of the script is different but it still doesnt work for instance if i have 10 ultra balls it askes me if i want a masterball if i say yes it gives me one and removes 10 if i have 10 or more in my inventory if i choose no its the same thing and even if i dont have 10 it still gives the same response
Spoiler:
 
Here's your fixed stuff dude

Spoiler:
 
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Here's your fixed stuff dude

Spoiler:

Why the preparemsg and the callstd aint nobody got time for that its kind of useless in my eyes

Callstd is just 0x(5) (6) prepare message is just message...
 
as i said earlier its what i found on a tutorial somewhere and i already have offsets there is no reason to make new ones and i also wanted the script to say something else if you choose yes of course i guess i could do that myself

Edit " i used a slightly modified "fixed Stuff" and it looks liek this
Spoiler:


now every time i talk to the guy 10 ultra balls or not he tells me that i have 10 or he will tell me i dont have ten when i do its random wtf?

also i tried a new script with sprite number 4 who is it ive never seen it before in the games hes a really big guy almost the size of the legendary pokemon sprites its wierd after interacting with it and going to a menu it makes me take control of him instead of my character!? and wont let me leave an area
 
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as i said earlier its what i found on a tutorial somewhere and i already have offsets there is no reason to make new ones and i also wanted the script to say something else if you choose yes of course i guess i could do that myself

Spoiler:


Then use this
 
Hello again :]

Is it possible, in FR, to create a double Wild Pokemon battle, and/or a double Wild Pokemon + Trainer battle?
 

Although a few people have mentioned this is the wrong thread, I feel bad not to thank people for replies. Ive been looking into ASM for about 7 hours straight, after school, and daaaaaamn... I hope, at some point, I will be able to contribute and bring that thread back to the spotlight.. We'll see how far I can take this assembly stuff :P

Thanks a bunch for your reply :) And sorry for making this small off-topic scene :<
 
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