FoggyDoggy
Im comin' home...
- 1,816
- Posts
- 17
- Years
- Age 32
- Just Outside Treasure Town
- Seen Nov 28, 2024
I'm still having problems with my script... It stops running after the battle like it was doing before.
Spoiler:#dynamic 0x802D48
#org @start
message @alert 6
applymovement 0x25 @approach
waitmovement 0x0
message @battle 6
trainerbattle 0x9 0x01D 0x1 @before @won @after
end
#org @after
lock
//insert faceplayer here if necessary.
message @after 6
applymovement 0x25 @leave
waitmovement 0x0
release
end
#org @approach
#raw 0x08 0x08 0x08 0x08 0x08 0xFE
#org @leave
#raw 0x0B 0x08 0x08 0x08 0x08 0x08 0x08 0x54 0xFE
#org @alert
= You!
#org @battle
= You're \v\h01 right?\p...
#org @before
= Battle me!
#org @won
= ...
#org @after
= Damn it...\lSo the rumors were true.\pWe'll soon battle again.\lBe ready!
#org @nevermind
release
end
Changes in quote. (also, you can write all movements on one line, using only one raw... like in the quote...