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- Seen Aug 27, 2014
Hi. I'm new. I looked for a little while to find an answer to my problem with no avail, so I'm here. Sorry if I do something wrong.
Anyway, I'm making a ROMhack of Fire Red (big surprise). Currently, the only things that have touched my ROM for more than a few seconds are YAPE, PGE, AdvanceText, AdvanceMap, and AdvanceStarter.
I've changed moves and made custom ones, I figure this might have a small part.
Oh, I also have DoesntKnowHowToPlay's Physical/Special split for Gen 3.
I'm having this issue where, when the opponent uses moves like Thunder Wave, Sleep Powder, Flamethrower, etc, I get inflicted with a status. This isn't the problem. The problem is that, when a Pokemon on MY side of the battlefield is infected with a status, it doesn't:
Show the status in the corner of the HP Bar thing (SLP, PSN, PRZ, BRN, FRZ)
Do the animations at the end of each turn when you get the effects (the purple shaking and 'bwaba bwaba bwaba' noises with Poison, the electric shock and 'bzzt' with Paralysis, the snoring and Z's with Sleep, the flame noise and ember particle with Burn, or the freeze-sound and state of being in a giant ice cube with Freeze). I'm gonna go out on a limb and say that things like Confusion and Infatuation wouldn't have animations on my side either.
Another weird thing, when I go into my item bag during the battle, enter the pokemon screen during battle, or level up, it fixes it, and I can see the (PSN, SLP, PRZ, BRN, FRZ) status thing on the HP bar. I don't know why this is.
Another another weird thing: this has absolutely no affect on the opponent. It shows up just fine, they'll play the animations, make the sounds, all of that.
So... that about sums it up. I think this explanation is good enough, but I could record a video if really needed...
If someone could help me out, that's be great. Let me know if there's anymore information you'd need, thanks!
Anyway, I'm making a ROMhack of Fire Red (big surprise). Currently, the only things that have touched my ROM for more than a few seconds are YAPE, PGE, AdvanceText, AdvanceMap, and AdvanceStarter.
I've changed moves and made custom ones, I figure this might have a small part.
Oh, I also have DoesntKnowHowToPlay's Physical/Special split for Gen 3.
I'm having this issue where, when the opponent uses moves like Thunder Wave, Sleep Powder, Flamethrower, etc, I get inflicted with a status. This isn't the problem. The problem is that, when a Pokemon on MY side of the battlefield is infected with a status, it doesn't:
Show the status in the corner of the HP Bar thing (SLP, PSN, PRZ, BRN, FRZ)
Do the animations at the end of each turn when you get the effects (the purple shaking and 'bwaba bwaba bwaba' noises with Poison, the electric shock and 'bzzt' with Paralysis, the snoring and Z's with Sleep, the flame noise and ember particle with Burn, or the freeze-sound and state of being in a giant ice cube with Freeze). I'm gonna go out on a limb and say that things like Confusion and Infatuation wouldn't have animations on my side either.
Another weird thing, when I go into my item bag during the battle, enter the pokemon screen during battle, or level up, it fixes it, and I can see the (PSN, SLP, PRZ, BRN, FRZ) status thing on the HP bar. I don't know why this is.
Another another weird thing: this has absolutely no affect on the opponent. It shows up just fine, they'll play the animations, make the sounds, all of that.
So... that about sums it up. I think this explanation is good enough, but I could record a video if really needed...
If someone could help me out, that's be great. Let me know if there's anymore information you'd need, thanks!