Wow.... Nice^^ yours is better than my edited RayquazaWhat do you guys think of my new water starter PLADRIP
Thx but... any idea for its name ^.^Well for a first try I must say you've done really well :)
Made new Gold revamp from G/S, but I think it needs some work...
It has 16 colors, because it's made for a hack.
Please critique~
here i have 2 ash ketchum trainer sprites from each series
--+the original series+--
--+the advance series+--
thats all for now expect more greatness from
maxxa
*drumroll*
It's...
Gold revamp V 1.5!
How do ya like it? Is it good? Needs more shading?
Oh, and please use Constructive Criticism
If you look at the original sprite you'll see that the fire curves around the back. Here you've put these bubbles on top of everything. Honestly, it doesn't look good.just a little element change.
also my slug in my sig. comments?
It's not bad, but his right eye is one pixel lower, so it looks like he has a lazy eye. Also, on the black part of the hat before the brim, you put highlights at the top. That shouldn't be there because the light source doesn't reach that far back. I would put some shading on his torso too, it looks really flat right now. It's not bad, but I wouldn't use it unless you're using all revamps. The style varies so much from the 3rd and 4th gen sprites that it wouldn't fit in.
I've got some crit for ya. I took the liberty of enlarging and marking your sprites to make it easier to point out things.I Now Have My Pladrip With A Rounded Beak And The Other 2 Starters Embuni And Mosnail
Okay, so Ibadlytried to make a half decent sprite and failed miserably. Basically, Brultar is a normal-type Brittle Star-based Pokémon, with it's three, front tentacles having the power of fire, water and grass. The back two ones are plain. Could anyone try and find something to perhaps decrease the level of crap...ness?
I've got some crit for ya. I took the liberty of enlarging and marking your sprites to make it easier to point out things.
Spoiler:
You have a number of places where your line work is too straight and angular. I've marked the areas that stood to me with lines. That's not to say that they're awful, but it's worth considering whether you can make them smoother looking.
I also noticed some bumpiness on the first and third one's upper edges, especially the third one. That ear seems to vary in its width. And while I'm on the ears you shouldn't use a mirrored copy of one flame for the other, especially since they're angled in different directions. I also thought the rabbit had too chubby a chin and the way the right side of the top of the head slopes down more than the left side makes it look like it has a slightly bulbous forehead. With the shading and the horizontal chin it all gives the head a somewhat rectangular impression.
The platypus' arm also looks like it's attached to the side of its head rather than the body.
Sorry if I come off too critical. Keep trying and you'll get better.
Atleast you recognize it's not the greatest. :P It looks sort of... lame(literally). It looks like it's a depressed old thing with it's drooping arms and dull color. You said it was supposed to be a star, but the star looks like it's going it die tomorrow.
I appreciate that you think the colours are dull, and I recognise that I need to redo them, but, Brittle Stars are like that.
Spoiler:
Hm, I guess I'll go spruce it up a bit. Thanks! :3