Storyline's have become increasingly more important in my eyes now. With the advancement of graphics, physics, and general engine quality, I look for games that have good narrative, storytelling (be it through dialogue, or through experience) is now what I look for in games. There's a lot of games I really enjoyed this year in that respect. One that immediately comes to mind is The Last of Us. Now, I'm not a console gamer, so I found the frame-rate a little clunky, and the detail a bit too strong for the GPU to translate perfectly, but that has little to do with how well both the world, and the dialogue really translated a beautiful story, one that justified a great journey.
Bioshock: Infinite is another great story, for other reasons. It was complex, but rewarding. It really felt like as a player, you were fighting for the truth, fighting for clarity. That was one of the best journeys I have ever gone through as someone who plays games. The art style, and the environment also told a story, there were nuggets of information to find all throughout the world, all of which pieced into the story one way or the other. The more I looked around, the more I learned, the more I experienced. The ending was both perfect and, well, infinite.
Far Cry 3 is another dark-horse for storyline acclaim, I mean, it was quite simplistic. It's the typical Stockholm Syndrome evolution you hear about, but... this is rare in games. There is actually a storyline, it's simplistic, but it shows you how much a person could go through (albeit a pretty radical world) to save the ones they love. At the same time, it shows you an insight to the mind of the characters around you, this game isn't just well written, it's well composed. This will stand out in my mind as one of the games I played this year which really showed how simplistic storylines can put you through desirable hell as you struggle through the world they create for you.
Some games I really enjoyed over the years in terms of storyline include The Witcher, and the Witcher 2. While these are adaptations of the book series, they have original storylines, set in the world defined by the books they derive from. This leads us into a world of strong characters and a beautiful landscape. The storyline is an intricate web within a basic concept, there's so much going on, so much diversity, and it's not just the main storyline which gripped me, it was the small things around it, which were affected by the main storyline. This is relevant for both games. This is yet another reason why I cannot wait for Wild Hunt, it's everything I've ever wanted in a game, I can only hope the storyline gets a lot of attention also.
I can hardly talk about storylines without mentioning Telltale Games. Naturally, their games are all for story, that's what they do. The Walking Dead is one of the most gripping, original, and immersive stories I have ever played through. Which is why I highly anticipate further releases of it, and of The Wolf Among Us (which I'm already beginning to prefer). When we talk about storylines, I just have to imagine how incredible the Game of Thrones game is going to be when Telltale release their first episode. As you imagine one of the best fantasy book series' of all time, adapted by a phenomenal game company that tell incredible stories, such as Telltale Games do, well... it does nothing but give me goosebumps.