• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Suggested New Types

  • 228
    Posts
    21
    Years
    • Seen Jun 28, 2023
    This is poular at serebiiforums!
    Post what you think would be a good new type
    i like
    Light
    Wind
    Sound
    Wood
    post yours!
     
    Plastic! XDD

    Attacks: Pollution, Stop breath
     
    Lol. Digital! Porygon's element!

    Hey, I know you, Pok?glitch, lol!
     
    lol, yea.....how???
    actually digital woulb be a good type!
    (do you know me from PokeGlitch Forums??)
     
    How about......
    Angel type! there is dragon so why not angel?
     
    um- wood is way to similar to grass type. Light is a good type, sound is eh~ Digital is good to. But I don't think there are many angel-type pokemon. and wind would definatly be flying.
    I can't really think of any other types- a majority of them have been used.
    ...However, a female present suggests a "love" type. Like Skitty, and Jigglypuff, the cute ones. I would like to publicly disagree now...
     
    Love! <--!? (BL!? Hentai!? XDDDD)

    Right! All those kisses move to this element! XD
    (THere are far to many normal type attacks!)
     
    here are some sound type attacks *not I did NOT make all of them, they were gottom from serebiiforums*


    GLASSBREAKER
    Type: Sound
    PP: 10
    Acc: 99
    Power: 90
    All barrier moves like Light Screen, Barrier and Reflect are destroyed.
    A high-pitched cry that shatters glass.

    AMPLIFIERS
    Type: Sound
    PP: 5
    Acc: 100
    Power: 0
    All Sound-type moves used do double the damage. Pok?mon cannot fall asleep. The attack lasts from 2-5 turns or until another field-affecting move is used.
    Amplifiers make the battle extremely loud

    SOUND BARRIER
    Type: Sound
    PP: 15
    Acc: 100 (unless used many times in a row)
    Power: 0
    Acts like Light Screen, Barrier, Reflect, ect.

    DEAD SILENCE
    Type: Sound
    PP: 10
    Acc: 100
    Power: 0
    All Sound-type moves in both the user and opponent?s move lists are disabled. There is also a 30% chance for each Pok?mon on each turn that they might not hear their trainers and use a randomly chosen attack. Attack lasts for 2-5 turns or until another field-affecting move is used.
    An implacable silence falls on the arena.


    SONIC WAVE
    Type: Sound
    PP: 20
    Acc: 100
    Power: 60
    Never fails.
    A wave of sonic power that strikes everywhere.

    SONICBARRIER
    Type: Sound
    PP: 25
    Acc: 90
    Power: 0
    Every time the user?s SPEED rises, it?s DEFENSE rises one point too. This effect lasts for the rest of the battle.
    Build up speed to raise a sonic barrier around you

    GIGAWAVE
    Type: Sound
    PP:10
    Acc: 90
    Power: 150
    Requires charging, attacks on second turn.

    SONAR
    Type: Sound
    PP: 20
    Acc: 95
    Power: 0
    Lowers foe's DEFENSE and SP.DEF 1 level each.

    BELLOW
    Type: Sound
    PP: 5
    Acc: 80
    Power: 120
    May cause flinching, confuses user if used with less than half remaining HP.

    HARMONY
    Type: Sound
    PP: 10
    Acc: 100
    Power: 0
    Opposing Pokemon may not attack for the next 2-5 turns; instead it may be enjoying the music.



    ECHO
    Type: Sound
    PP: 15
    Acc: Varies
    Power: Varies
    User uses the move that the opponent just used. (may not work many times in a row)



    PIERCING SCREAM
    Type: Sound
    PP: 15
    Acc: 100
    Power: 80
    User screams as loud as possible, 35% change of confusing opponent

    FREQUENCY (1,2,3,4 or 5)
    Type: Sound
    PP: 15
    Acc: 100
    Power: 25 times (1,2,3,4 or 5)
    Attack can be anywhere from Frequency 1 to Frequency 5. 30% chance of it being 1, 30% change of it being 2, 20% chance of it being 3, 15% chance of it being 4, 5% chance of it being 5.
    Similar to Magnitude
     
    *actually agrees for once that a new type can be added*

    After tweaking those moves a bit, sound types sound quite reasonable ot have... it'll reduce the amount of all those normal types out there ^_^; Guess that the sound element should be physical, but I cant' think of some reasonable weakness/resistances yet at the moment to make a "fake type" actually balanced for once.
     
    PokeGlitch said:
    here are some sound type attacks *not I did NOT make all of them, they were gottom from serebiiforums*


    GLASSBREAKER
    Type: Sound
    PP: 10
    Acc: 99
    Power: 90
    All barrier moves like Light Screen, Barrier and Reflect are destroyed.
    A high-pitched cry that shatters glass.

    AMPLIFIERS
    Type: Sound
    PP: 5
    Acc: 100
    Power: 0
    All Sound-type moves used do double the damage. Pok?mon cannot fall asleep. The attack lasts from 2-5 turns or until another field-affecting move is used.
    Amplifiers make the battle extremely loud

    SOUND BARRIER
    Type: Sound
    PP: 15
    Acc: 100 (unless used many times in a row)
    Power: 0
    Acts like Light Screen, Barrier, Reflect, ect.

    DEAD SILENCE
    Type: Sound
    PP: 10
    Acc: 100
    Power: 0
    All Sound-type moves in both the user and opponent?s move lists are disabled. There is also a 30% chance for each Pok?mon on each turn that they might not hear their trainers and use a randomly chosen attack. Attack lasts for 2-5 turns or until another field-affecting move is used.
    An implacable silence falls on the arena.


    SONIC WAVE
    Type: Sound
    PP: 20
    Acc: 100
    Power: 60
    Never fails.
    A wave of sonic power that strikes everywhere.

    SONICBARRIER
    Type: Sound
    PP: 25
    Acc: 90
    Power: 0
    Every time the user?s SPEED rises, it?s DEFENSE rises one point too. This effect lasts for the rest of the battle.
    Build up speed to raise a sonic barrier around you

    GIGAWAVE
    Type: Sound
    PP:10
    Acc: 90
    Power: 150
    Requires charging, attacks on second turn.

    SONAR
    Type: Sound
    PP: 20
    Acc: 95
    Power: 0
    Lowers foe's DEFENSE and SP.DEF 1 level each.

    BELLOW
    Type: Sound
    PP: 5
    Acc: 80
    Power: 120
    May cause flinching, confuses user if used with less than half remaining HP.

    HARMONY
    Type: Sound
    PP: 10
    Acc: 100
    Power: 0
    Opposing Pokemon may not attack for the next 2-5 turns; instead it may be enjoying the music.



    ECHO
    Type: Sound
    PP: 15
    Acc: Varies
    Power: Varies
    User uses the move that the opponent just used. (may not work many times in a row)



    PIERCING SCREAM
    Type: Sound
    PP: 15
    Acc: 100
    Power: 80
    User screams as loud as possible, 35% change of confusing opponent

    FREQUENCY (1,2,3,4 or 5)
    Type: Sound
    PP: 15
    Acc: 100
    Power: 25 times (1,2,3,4 or 5)
    Attack can be anywhere from Frequency 1 to Frequency 5. 30% chance of it being 1, 30% change of it being 2, 20% chance of it being 3, 15% chance of it being 4, 5% chance of it being 5.
    Similar to Magnitude
    THe power is far too high!
    And the moves are too good!
     
    there will be more attacks
    and maybe SOME attacks have a lot of power, but u hafta admit, those are pretty good ideas for attacks...
     
    How about.....
    gold types! that would be so cool!
     
    PokeGlitch said:
    there will be more attacks
    and maybe SOME attacks have a lot of power, but u hafta admit, those are pretty good ideas for attacks...
    ya! They are really good ideas...

    Gold, Silver...Hey! Why not have Periodic Table? XDDDDD
    That's 109 extra types! XDDD
     
    nice skills or attacks aah...
    But they are fake XD
     
    PokeGlitch said:
    lol, yea.....how???
    actually digital woulb be a good type!
    (do you know me from PokeGlitch Forums??)
    Yeppers. Meet LiquidMagnet XD
     
    Actually, since Digimon has stopped the cartoon, that means Pokemon has lost its competitant! So we can step in and use Digimon stuff as if they were ours!

    So, I definately think that Digital type is a good idea! Get Digimon buried!
     
    Lol. Well, Porygon is made of programming code, so a Digital element is like "why in blue heck didn't they think of this when they made it in the first place??!!!??!?!" lol.

    Off?topic: Wouldn't it have been great to see Porygon worked into Digimon somehow? And MegaMan? Haha?
     
    Pokemon will never get to that stage. Because its non scientific.
    S.T. have to consider Biology before creating new Pokemon.

    Digital is good!
    Butg don't go laughing at S.T. because he's not very good at physics! or IT! XD
     
    Hey LiquidMagnet!
    and gold type may not work, but crystal type would!
    and im definitely all in for Digital Type!
     
    Back
    Top