Necrum
I AM THE REAL SONIC
- 5,090
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- 11
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- Portland, OR
- Seen May 7, 2024
A lot of video games these days advertise themselves as being all about choice. But, a lot of the time, the choices that are presented to you bear little consequence to the actual story. A stirking example of this is Bioshock Infinite. Now before I say anything bad about this game, it is of note that it is by far one of my favorite games of all time. But, there is a moment in the game where it asks you if Elizibeth should wear the Bird, or the Cage. Both of these have strong symbolism of elements of the story, but ultimately the only thing the choice does is show you that
which is cool and all, but none of the choices matter in the long run. The course of events never changes as a result of anything you do. Even in the original Bioshock, there's little incentive to harvest Little Sisters over saving them, because one of the best Plasmids in the game is a gift from the Little Sisters!
How do you feel about this fake choice that seems to be in a lot of games these days?
Spoiler:
Elizabeth of the future is not the same one that you left behind, as she is wearing the opposite symbol than you picked
which is cool and all, but none of the choices matter in the long run. The course of events never changes as a result of anything you do. Even in the original Bioshock, there's little incentive to harvest Little Sisters over saving them, because one of the best Plasmids in the game is a gift from the Little Sisters!
How do you feel about this fake choice that seems to be in a lot of games these days?