Palamon
Silence is Purple
- 8,343
- Posts
- 15
- Years
- Age 27
- he/him
- Snezhnaya, Teyvat.
- Seen today
What are some little details you notice in Pokemon games? I noticed in the earlier generation, some npcs are holding game boys in their sprites. I suppose I didn't notice this until recently since I only picked up gens i and ii.
I also noticed that in the first two generations, if you defeat a Pokemon, you don't take Poison or Burn damage after your turn ends. Maybe this isn't considered a "little detail" but I consider it an interesting enough detail to point out that just doesn't happen in later generations.
Another little detail, and I often forget this, is that you can give your Pokemon markings. I don't know what they're for though.
In Gen 3, well, FR/LG, at least, you can tell where there is a hidden berry because there's spots on the ground or grass where they are. They're dark spots in the grass, usually. Also, in generation I, when you find a hidden item the evolution success jingle plays instead of the standard item get jingle. I don't know if this is a glitch or was intentional, but this is a pretty interesting detail, in my opinion.
Something I often overlook is how Red, and Green/Leaf do not make eye contact with trainers that are challenging them, but every other playable character turns to look at the person talking to them. Red never has, and this was kept in the remakes when you play as him.
At the moment, no other small details from the Pokemon games come to mind to me, though.
I also noticed that in the first two generations, if you defeat a Pokemon, you don't take Poison or Burn damage after your turn ends. Maybe this isn't considered a "little detail" but I consider it an interesting enough detail to point out that just doesn't happen in later generations.
Another little detail, and I often forget this, is that you can give your Pokemon markings. I don't know what they're for though.
In Gen 3, well, FR/LG, at least, you can tell where there is a hidden berry because there's spots on the ground or grass where they are. They're dark spots in the grass, usually. Also, in generation I, when you find a hidden item the evolution success jingle plays instead of the standard item get jingle. I don't know if this is a glitch or was intentional, but this is a pretty interesting detail, in my opinion.
Something I often overlook is how Red, and Green/Leaf do not make eye contact with trainers that are challenging them, but every other playable character turns to look at the person talking to them. Red never has, and this was kept in the remakes when you play as him.
At the moment, no other small details from the Pokemon games come to mind to me, though.