Change of Discussion: I'm redoing the Ground Monotype challenge of Sapphire for the YouTube channel, and I'm curious if anyone had moveset suggestions for my team, particularly for Golem.
I don't remember my exact thought process for the first one, but I decided very early on that Golem was too much of a bother to train and then trade-evolve, but apparently it's the only member of my planned team capable of learning Brick Break, which might be useful for the Elite Four (Reflect and Light Screen and all), and trade evolution means I'll have it fully evolved at Level 25. Plus Geodude would be available as soon as the 2nd gym, and uhhh, the only thing (besides Nincada) I can catch and use in battle until after Gym 3. If I don't catch it, the first third of the game will be a Marshtomp solo run, which isn't against the rules, but... you get the idea. Rhyhorn was dead weight last time (partially my fault considering I had Thunderbolt and Ice Beam on that thing), and it didn't evolve until (what was it?) Level 42 (which felt like forever in Gen 3 Hoenn).
Swampert: Return, Surf, Ice Beam, Earthquake (by level up)
Golem: Earthquake (by level up), Brick Break, Toxic, and ... Secret Power(?)
Camerupt: Strength, Earthquake, Flamethrower (TM), Rock Slide
Claydol: Psychic (TM), Shadow Ball, Cosmic Power, Light Screen(?)
Flygon: Earthquake (TM), Dragon Claw, Crunch, Fly
Donphan: Return, Earthquake, Secret Power
Since Geodude are swarming Granite Cave, I might attempt to find one with Hidden Power Ghost. Hidden Power Dark would be more useful for the Elite Four in theory, but since the devs behind Gen II made Dark a special type... Well, you know... I also want a Donphan with Hidden Power Ghost, but I don't know how likely that'll be since it's a Safari Zone encounter.
Camerupt: I normally make this thing wait until Level 33 to get it to learn Flamethrower without a TM, but since I've been educated on how to exploit Rich Boy Winston and Lady Cindy's wallets for cash money, I don't think that's necessary.
Claydol: "Hold up; let 'em cook!" I learned form my "no evolution" run of Leaf Green that spamming Cosmic Power is OP. Shadow Ball is really strong, but ... I don't know if I need this thing running physical and special attacks since it's stuck with 70 base attacking stats.
Flygon: Earthquake/Draogn Claw/Crunch/fourth move is optimal Flygon in Gen 3 singleplayer. "Why are you teaching it Fly?" It's the game's fast travel system, and I want it on a Pokemon that isn't stuck in the PC all the time.
Donphan: Why did it take until Gen 4 for this poor elephant to be given Earthquake by level up before the end game?
Much thanks for any help.
Oh, one more thing...
Me: [Goes up to the Move Relearner to teach Golem the move Rock Slide] "Why isn't it possible?"
Move Relearner: "It's just not."