Cerberus87
Mega Houndoom, baby!
- 1,639
- Posts
- 12
- Years
- Dream World
- Seen Dec 21, 2016
They find it amusing that we blew on SNES carts expecting it to make them load. :P
I would add Youtubers to this.Reviews are subjective, NOT objective.
A high score means absolutely **** all, it is no indication of a game's quality whatsoever. It is an indicator of how much that one individual - whose experience will not be entirely the same as yours - enjoyed that particular title. Reviewers are incapable of objectivity. The only difference between an "official" review and someone's opinion is that one is published and the other is not.
This is not a wholly new thing, but the situation with reviews has gotten significantly worse these days, to the point that if a game gets anything less than a 7 it's regarded as mediocre, and the judgement of reviewers is considered iron-clad. Kids these days use official reviews as fencing tools in an effort to "prove" how good or bad a game is, not as another piece of evidence to judge for themselves whether or not they will enjoy a game, which is the whole point of a review. Kids these days let reviewers do their thinking for them, and attach far too much value to scores that ultimately mean nothing.
A lot of sites that review games have done away with antiquated scoring systems, but the more well-known ones, as well as the magazines, still use it. It's still a problem. A huge one. It's been a problem for years, but eh. You'd think people would have gotten a little moe progressive by now.
Having to save the game manually, and the consequences of forgetfulness or neglect. On a related note, I've only recently become accustomed to using quicksaves and occasionally load such a save that I made far earlier in a session and negate substantial amounts of progress. Data loss from human error will always be a problem, it seems.
Hearing rumors about cut levels and hidden characters from your friends and not being able to look those up or hack the game up to see if they were there. Game hacking itself was also nonexistent at one point; nobody knew how to crack into games and read or edit the code, so stuff like ROM hacking was unthinkable to everybody but Chinese bootleg companies.
Also fake cartridges and such. Those used to be sorta abundant, but not anymore.
To be honest, I am sure there are games that are still released with manual saving in this day and age...
Playing a game without checkpoints. Or with only a few of them. A lot of games today have a whole lot of them, it's not a bad idea. But it makes the game too easy sometimes, specially on not so difficult situations that just take practice to pass. You just play without a worry because you know there's a checkpoint, haha.
So... only 3 cutscenes per corridor?Yeah. Im hoping that Doom 4 lives up to what we enjoyed in FPS.