Lunos
Random Uruguayan User
- 3,170
- Posts
- 16
- Years
- Montevideo (Uruguay)
- Seen yesterday
And this is the exact reason why I simply prefer to tell the people to install devkitPro in its default path at C:, because the commands that add the paths of devkitPro and devkitARM to C:\cygwin64\home\USER\.bashrc are set to their default installation path which is in the C Hard Drive.Hi, so I've been trying to get this to work all day. I've completely uninstalled and re-attempted 3 times. I'm copying & pasting as much of your instructions as I can to minimize any errors due to typos. I have followed the instructions explicity in order.
Each attempt gives me a problem somewhere. My first attempt I was able to get all the way to adding be2 & items & pokemon, but ran into an error at -make jN where it failed because 'stddef.h' couldn't be found anywhere. Googling that problem led me to a stackexchange post where the accepted answer (70 votes) was that it happens when gcc-core and gcc-g++ are different versions which doesn't make sense but whatever. I completely uninstalled everything and re-attempted it. From here, all my new attempts are on my G drive instead of C due to space.
Attempt #2 and #3 gave me the same issue as the user above about "cannot stat libgcc.a". Yes, I've made sure every attempt has been in order and accurate based on your guide. I know C:\ is the default drive but is it the *required* drive? I usually prefer installing game-related software to my Games drive (G:\).
Anyway, I just tried Attempt #4 and now run into "Makefile:1: /cygdrive/c/devkitPro/devkitARM/base_tools: No such file or directory. make: *** No rule to make target '/cygdrive/c/devkitPro/devkitARM/base_tools'."
Except I *have* G:\devkitPro\devkitARM\base_tools (can't post link or attachment yet). I saw your post saying that means devkit isn't linked to cygwin but that's what the first 4 commands are supposed to do, right? Which I am doing, so I have no idea why this process refuses to work for me...
Edit 1: Ok I got past the "base tools" error when attempting ./build.sh. I apparently didn't link things earlier. What I did was change
"export DEVKITPRO=/cygdrive/c/devkitPro"
into
"export DEVKITPRO=/cygdrive/g/devkitPro", since the stuff is now on my G drive. I *think* this will let me proceed normally. I hope. Will update again.
Edit 2: Welp, that fixed it. gba file successfully created. Now to hopefully get the inclusion of Egg's stuff to work as well. Leaving this here in case it may help someone in the future.
It's easier for me, and it's easier for them if they don't need to do any additional steps unless it's absolutely needed.
I'm glad you were able to sort it out though.