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- Seen Nov 24, 2017
Hey everyone! I just wanted some ideas and tips on how to make my current UU team better.
Donphan:
Nature: Adamant
EVs: 172 HP/252 Atk/84 Spe
Ability: Sturdy
Item: leftovers
Moves:
- Earthquake
- ice shard
- rapid spin
-stealth rock
So if you couldn't tell already, his job is to set up rocks and to get rid of them. Now, donhpan is known for his great physical defense but, I feel as if his physical defense is rather...weak. He doesn't seem to take physical hits as good as I want him to. I'm currently trying to think of a different stealth rock setter and spinner to replace him but I can't think of any.
Dragalge:
Nature: Modest
EVs: 188 HP/252 SpA/68 Spe
Ability: Adabtability
Item: Choice Specs
Moves:
- Draco Meteor
- Hydro Pump
- Focus Blast
- Sludge Wave
We all know Dragalge hits hard and that's exactly what this dragalge does. Draco Meteor destroys the life out of things that don't resist it. Hydro Pump is for pokes such as hippowdon, nidoking/queen, chandelure, etc. Fire types and ground types in general basically. Focus blast is to hit steel types. Lastly, Sludge Wave is his secondary STAB which hits Chesnaught unlike sludge bomb and it hits slightly harder anyway. Dragalge is a nice wallbreaker.
Machamp:
Nature: Adamant
EVs:172 HP/252 Atk/84 Spe
Ability: No Guard
Item: Assault Vest
Moves:
- Dynamic Punch
- Knock Off
- Ice Punch
- Bullet Punch
Machamp is another great wallbreaker and has great synergy with dragalge. No Guard is used to land Dynamic Punch 100% of the time which also has a 100% confusion rate. Knock off is used to cripple walls/ghost types that wanna try and switch into a dynamic punch. Ice punch hits ground and flying types hard and bullet punch is used to remedy his bad speed and to act as a revenge killer.
Darmanitan:
Nature: Jolly
EVs: 252 Atk/4 SpD/252 Spe
Ability: Sheer Force
Item: Choice Scarf
Moves:
-Flare Blitz
- Rock Slide
- U-turn
- Superpower
An awesome wallbreaker and revenge killer thanks to choice scarf and sheer force. I find that he is somewhat exploitable thanks to choice scarf. Not much to say about him other than he hits hard.
Sceptile:
Nature: Timid
EVs: 4 HP/252 SpA/252 Spe
Ability: Overgrow (Lightning Rod)
Item: Sceptilite
Moves:
- Leaf Storm
- Dragon Pulse
- Focus Blast
- HP Fire
The mega of the team. He's fast and pretty strong however pretty frail in return. Leaf Storm is his main STAB which hits like a truck. Dragon pulse is his secondary STAB when he mega evolves which hits moderately hard. Focus Blast is used to hit steel types. HP Fire is there to hit steel/bug types. Some examples are Forretress and doublade. Somewhat underwhelming mega. I'm on the edge of wanting to replace him with another mega but I'm not sure what mega I'd like to use.
Alakazam:
Nature: Timid
EVs: 4 HP/252 SpA/252 Spe
Ability: Magic Guard
Item: Focus Sash
Moves:
- Psyshock
- Shadow Ball
- Energy Ball
- Focus Blast
Alakazam is a good revenge killer. His ability makes him immune to hazards and burn/poison which is nice. He hits kinda eh. Not sure who'd I wanna replace him with but for now, he seems to be ok.
And that's my team! Again, give me ideas, tips, and suggestions on how to make my team better :)
Donphan:
Spoiler:
Nature: Adamant
EVs: 172 HP/252 Atk/84 Spe
Ability: Sturdy
Item: leftovers
Moves:
- Earthquake
- ice shard
- rapid spin
-stealth rock
So if you couldn't tell already, his job is to set up rocks and to get rid of them. Now, donhpan is known for his great physical defense but, I feel as if his physical defense is rather...weak. He doesn't seem to take physical hits as good as I want him to. I'm currently trying to think of a different stealth rock setter and spinner to replace him but I can't think of any.
Dragalge:
Spoiler:
Nature: Modest
EVs: 188 HP/252 SpA/68 Spe
Ability: Adabtability
Item: Choice Specs
Moves:
- Draco Meteor
- Hydro Pump
- Focus Blast
- Sludge Wave
We all know Dragalge hits hard and that's exactly what this dragalge does. Draco Meteor destroys the life out of things that don't resist it. Hydro Pump is for pokes such as hippowdon, nidoking/queen, chandelure, etc. Fire types and ground types in general basically. Focus blast is to hit steel types. Lastly, Sludge Wave is his secondary STAB which hits Chesnaught unlike sludge bomb and it hits slightly harder anyway. Dragalge is a nice wallbreaker.
Machamp:
Spoiler:
Nature: Adamant
EVs:172 HP/252 Atk/84 Spe
Ability: No Guard
Item: Assault Vest
Moves:
- Dynamic Punch
- Knock Off
- Ice Punch
- Bullet Punch
Machamp is another great wallbreaker and has great synergy with dragalge. No Guard is used to land Dynamic Punch 100% of the time which also has a 100% confusion rate. Knock off is used to cripple walls/ghost types that wanna try and switch into a dynamic punch. Ice punch hits ground and flying types hard and bullet punch is used to remedy his bad speed and to act as a revenge killer.
Darmanitan:
Spoiler:
Nature: Jolly
EVs: 252 Atk/4 SpD/252 Spe
Ability: Sheer Force
Item: Choice Scarf
Moves:
-Flare Blitz
- Rock Slide
- U-turn
- Superpower
An awesome wallbreaker and revenge killer thanks to choice scarf and sheer force. I find that he is somewhat exploitable thanks to choice scarf. Not much to say about him other than he hits hard.
Sceptile:
Spoiler:
Nature: Timid
EVs: 4 HP/252 SpA/252 Spe
Ability: Overgrow (Lightning Rod)
Item: Sceptilite
Moves:
- Leaf Storm
- Dragon Pulse
- Focus Blast
- HP Fire
The mega of the team. He's fast and pretty strong however pretty frail in return. Leaf Storm is his main STAB which hits like a truck. Dragon pulse is his secondary STAB when he mega evolves which hits moderately hard. Focus Blast is used to hit steel types. HP Fire is there to hit steel/bug types. Some examples are Forretress and doublade. Somewhat underwhelming mega. I'm on the edge of wanting to replace him with another mega but I'm not sure what mega I'd like to use.
Alakazam:
Spoiler:
Nature: Timid
EVs: 4 HP/252 SpA/252 Spe
Ability: Magic Guard
Item: Focus Sash
Moves:
- Psyshock
- Shadow Ball
- Energy Ball
- Focus Blast
Alakazam is a good revenge killer. His ability makes him immune to hazards and burn/poison which is nice. He hits kinda eh. Not sure who'd I wanna replace him with but for now, he seems to be ok.
And that's my team! Again, give me ideas, tips, and suggestions on how to make my team better :)