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[Error] V19 Boss Trainer Battle Transition Bars no longer show up. (HELP!)

Scraps The Man

Crystal Collector
  • 33
    Posts
    4
    Years
    • Seen Jun 19, 2024
    I have been fiddling with v19 for a bit, and most things run great when compared to the earlier versions that I was using. However, one problem arises when it comes to enemies that have a battle-bar transition. Whenever I fight one of these enemies, the battle transition never shows up and I am stuck wondering what I need to do in order to make it appear. If you need any information regarding anything, I will try my best to help, but just know that I made a really big jump from v17 to v19 to maybe something needs to be renamed within the sprites or something. Thanks in advance!
     
    The naming convention for the transition graphics has changed. In v18 and earlier, the graphics were called vsBarX.png for the bar graphic and vsTrainerX.png for the trainer mugshot (X being the ID number of the trainer type). In v19, ID numbers are mostly gone in favour of internal names. The transition graphics are now called, for example, vsBar_POKEMONTRAINER_Leaf.png and vsTrainer_POKEMONTRAINER_Leaf.png. Have a look in your Graphics/Transitions folder for other examples.
     
    The naming convention for the transition graphics has changed. In v18 and earlier, the graphics were called vsBarX.png for the bar graphic and vsTrainerX.png for the trainer mugshot (X being the ID number of the trainer type). In v19, ID numbers are mostly gone in favour of internal names. The transition graphics are now called, for example, vsBar_POKEMONTRAINER_Leaf.png and vsTrainer_POKEMONTRAINER_Leaf.png. Have a look in your Graphics/Transitions folder for other examples.

    Thank you so much. For some reason my notifications did not go off for this, so I only saw it now. I greatly appreciate the help!
     
    The naming convention for the transition graphics has changed. In v18 and earlier, the graphics were called vsBarX.png for the bar graphic and vsTrainerX.png for the trainer mugshot (X being the ID number of the trainer type). In v19, ID numbers are mostly gone in favour of internal names. The transition graphics are now called, for example, vsBar_POKEMONTRAINER_Leaf.png and vsTrainer_POKEMONTRAINER_Leaf.png. Have a look in your Graphics/Transitions folder for other examples.

    I have been doing a bit of digging around battle bars and such, and it almost seems that v19 has a problem where the battle bars don't show up if you do a battle (at least for me and a few others I have found online). One of my friends combed through the code and found something that was seemingly getting overlooked; however, when touched upon, it instead let's all battle bar fights work, but all normal trainer battles crash the game. I would like to know if you are having any issues, because it helps to know if some people aren't experiencing this problem. Thanks in advance!
     
    There's a bug in the transition code. (also I really hope you are on v19.1 and just using v19 as shorthand)
    if pbResolveBitmap(tbargraphic) && pbResolveBitmap(tgraphic) with if pbResolveBitmap("Graphics/Transitions/#{tbargraphic}") && pbResolveBitmap("Graphics/Transitions/#{tgraphic}")
     
    There's a bug in the transition code. (also I really hope you are on v19.1 and just using v19 as shorthand)
    if pbResolveBitmap(tbargraphic) && pbResolveBitmap(tgraphic) with if pbResolveBitmap("Graphics/Transitions/#{tbargraphic}") && pbResolveBitmap("Graphics/Transitions/#{tgraphic}")

    I am using v19.1 thankfully. You have helped so much with this, and I am so happy to know that it wasn't a problem on my end!
     
    Hi! I'm having the same problem where the VS transitions won't play. Have you ever ended up solving this problem?
     
    Hey, Im sorry if im stupid, but i couldn't find the script or the line you were talking about...
    Could you specify the script name, and the line number in the script that should be changed like you said?
     
    Hey, Im sorry if im stupid, but i couldn't find the script or the line you were talking about...
    Could you specify the script name, and the line number in the script that should be changed like you said?

    Tip: when in the script editor, you can use Ctrl+Shift+F to search in every script at once ^^
     
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