I would personally argue that piracy isn't an entirely bad thing. The music industry's argument that a single download equals a lost sale is absurd, and has been disproved multiple times. In fact, I believe there were two studies done by different universities; one showed that 5000 downloads = 1 lost sale, and the other showed that 2500 downloads = 1 lost sale (sorry, can't cite; I only heard about these studies, Google didn't turn up anything besides the /. comment I found them in). If we take that to be true, then even if there were 1 million downloads of a given game, there would only be 400 lost sales (or 200 if we take the higher number). However, this isn't taking into account the extra word-of-mouth sales that are garnered by the people who pirate the game. That number may well be as high as 10% (or higher), which is a lot more than what would be lost by piracy.