Dark Azelf
☽𖤐☾𓃶𐕣
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Yeah banning baton pass as a whole seems silly.
Its easy to stop even when you dont really prepare for it. :/ Espeon is their only defense against a fast Taunt and they have little way in effect of stopping offensive juggernauts like Charizard, Garchomp etc. Trick/Encore also ruins them. You also have various Phazing methods.
The only thing i can think of that influence it in the ban camps favor would be the crit nerf, but i digress.
I think something like "Baton (P)Ass clause: No more than <insert arbitrary number less than 6> pokes per team with the move Baton Pass" would be better than a flat out ban.
Removing short BP chains (for example: Quiver Dance Venomoth ----> Heatran) as well as full long BP chain teams really seems well a little....restrictive and frankly, much.
Its easy to stop even when you dont really prepare for it. :/ Espeon is their only defense against a fast Taunt and they have little way in effect of stopping offensive juggernauts like Charizard, Garchomp etc. Trick/Encore also ruins them. You also have various Phazing methods.
The only thing i can think of that influence it in the ban camps favor would be the crit nerf, but i digress.
I think something like "Baton (P)Ass clause: No more than <insert arbitrary number less than 6> pokes per team with the move Baton Pass" would be better than a flat out ban.
Removing short BP chains (for example: Quiver Dance Venomoth ----> Heatran) as well as full long BP chain teams really seems well a little....restrictive and frankly, much.