Aliens are blah, they don't have a chance. I made a few more threads guys, please check them out.
...and your reasoning behind this tripe is...what? There's actually quite a few things to be said for alien these days, between A Ruins (continuous spell, gains 1 A counter every time an alien dies, remove 2 A counters from anywhere to graveyard recur any alien you have), Mass Brain Washing (control up to 3 opposing monsters with A counters on them for one turn) and the way Gol'Gar can loop both alongside a multitude of other options,
while spamming the field with A counters. A lot of the stronger Aliens are also Honest-compatible light monsters and they can be mass-dumped through Snake Rain to set up A Ruins and Alien Monite. Once you get going, Gol'Gar can then set up A-Counters for A Ruins and Mass Brain Washing, allowing you to swing at your opponent with their own monsters or use them as tuning fodder with Monite. Not top-tier strategy, but certainly a good candidate for play in slightly less OTKO-crazed circles. Just because something isn't doing it yet, it doesn't mean it
can't be done, you know. <<
As for me, I play with my friends online, so whatever random idea or concept strikes my fancy I play. I've played, with varying degress of success, Wetlands, a Blue-Eyes/Demise slap-together, Reverse Burn, Skill Drain Shield and Sword, Fairy rush, Cloudian synchros, and an odd little anti-meta build I and Icha came up with among countless others. Cloudian synchro in particular has been working out surprisingly well for me. I actually gave my friend's Lightsworn build a run for its money, though he hit an extremely lucky streak in topdecking first Monster Reborn and then Judgment Dragon and eventually won out. (partially because I made a stupid misplay that let him nab my Stardust)
But yeah, I never copy off the competitive builds. To my way of thinking, if you just slavishly take a decklist from someone else instead of thinking things through for yourself, you have no right to call it
your deck either. Just
a copy of someone else's deck (most likely played badly). To me, that's incredibly lame, and I play this game for shits and giggles, not srs business, so I prefer playing originals. Anyone can win by dropping a buttload of Black Feathers on the field/Judgment Dragon nuking stuff and swinging for the fences, but playing with the neglected and the obscure actually forces you to come up with new solutions to problems and I find that refreshing.
And again, I've just found that playing hardcore competitives makes for a boring game because it usually ends, one way or the other, before the other player even got started. :\