Ichiro Miyamoto
The Reminder
- 176
- Posts
- 19
- Years
- Age 35
- Ontario, Canada
- Seen Apr 28, 2007
Has to be 100 at least, well, maybe a bit below
Elite Trainer Raven said:Please. PROOF that levels do not exist is how much trouble Satoshi's Pok?mon tend to have with the first Gym Leaders of the latest regions. Do you actually think Pikachu and Nosepass are halfway on to level 100? Possibly more? If levels did exist, that'd REALLY suck for the new trainers who want to get their first badge. Levels don't exist becuase it's not logical to be placed in. Not to mention, Satoshi would breeze through each region. It's all about strategy and experience.
Elite Trainer Raven said:Please. PROOF that levels do not exist is how much trouble Satoshi's Pok?mon tend to have with the first Gym Leaders of the latest regions. Do you actually think Pikachu and Nosepass are halfway on to level 100? Possibly more? If levels did exist, that'd REALLY suck for the new trainers who want to get their first badge. Levels don't exist becuase it's not logical to be placed in. Not to mention, Satoshi would breeze through each region. It's all about strategy and experience.
Swift HP 19308/19308 S.LVL 0
MP 999/ 999 Next 6588 AP
Special Attack Aerospark
Overdrive Lightning Vortex
Strength 180 Defense 161
Magic 241 Magic Defense 213
Agility 255 Evasion 255
Accuracy 255 Luck 22
Auto-Abilities
Break Damage Limit Break HP Limit
Evade & Counter Lightning Eater
Lightningstrike SOS Shell
Double Overdrive Auto-Haste
Break Damage Limit: Allows attack damage to exceed 9999.
Evade & Counter: Evade physical attack then strike back.
Lightningstrike: Adds Lightning element to attacks and skills.
Double Overdrive: Charges Overdrive gauge at double speed.
Break HP Limit: Allows maximum HP to exceed 9999.
Lightning Eater: Converts Lightning damage into HP.
SOS Shell: Halves damage from Special Atacks when HP is low.
Auto-Haste: Automatically doubles battle speed.
Blaze HP 24360/24360 S.LVL 0
MP 999/ 999 Next 13154 AP
Special Attack Eruption
Overdrive Inferno
Strength 255 Defense 255
Magic 218 Magic Defense 242
Agility 255 Evasion 140
Accuracy 192 Luck 24
Auto-Abilities
Counterattack Break HP Limit
Break Damage Limit Fire Eater
Firestrike SOS Haste
Triple Overdrive Confuseproof
Counterattack: Retaliate when hit by a physical attack.
Break Damage Limit: Allows attack damage to exceed 9999.
Firestrike: Adds Fire element to attacks and skills.
Triple Overdrive: Charges Overdrive gauge at triple speed.
Break HP Limit: Allows maximum HP to exceed 9999.
Fire Eater: Converts Fire damage into HP.
SOS Haste: Doubles battle speed when HP is low.
Confuseproof: Cannot be put under Confusion.
Chill HP 20219/20219 S.LVL 0
MP 1504/1504 Next 21957 AP
Special Attack Deep Freeze
Overdrive Aurora Blitz
Strength 223 Defense 255
Magic 255 Magic Defense 255
Agility 238 Evasion 224
Accuracy 225 Luck 28
Auto-Abilities
Alchemy Break HP Limit
Break Damage Limit Water Eater
Waterstrike SOS Haste
Triple Overdrive Break MP Limit
Alchemy: Doubles the potency of recovery moves.
Break Damage Limit: Allows attack damage to exceed 9999.
Waterstrike: Adds Water element to attacks and skills.
Triple Overdrive: Charges Overdrive gauge at triple speed.
Break HP Limit: Allows maximum HP to exceed 9999.
Water Eater: Converts Water damage into HP.
SOS Haste: Doubles battle speed when HP is low.
Break MP Limit: Allows max MP to exceed 999.
Icestorm HP 9999/ 9999 S.LVL 0
MP 551/ 551 Next 20154 AP
Special Attack Freezing Mist
Overdrive Diamond Dust
Strength 104 Defense 137
Magic 140 Magic Defense 170
Agility 126 Evasion 91
Accuracy 161 Luck 23
Auto-Abilities
Half MP Cost Defense +20%
Alchemy SOS Regen
Double AP Iceproof
Icestrike Gillionaire
Half MP Cost: Halves the MP needed to use special abilities.
Alchemy: Doubles the potency of recovery moves.
Double AP: Earn twice the normal amount of AP after battle.
Icestrike: Adds Ice element to attacks and skills.
Defense +20%: Reduces physical damage by 20%.
SOS Regen: Automatically recover HP each turn when HP is low.
Iceproof: Grants immunity to Ice attacks.
Gillionaire: Doubles the amount of money earned after battle.
Firestorm HP 7730/ 7730 S.LVL 0
MP 642/ 642 Next 18085 AP
Special Attack Sky Attack
Overdrive Burning Wave
Strength 82 Defense 57
Magic 70 Magic Defense 61
Agility 110 Evasion 115
Accuracy 122 Luck 24
Auto-Abilities
Magic +10% Magic Defense +10%
Counterattack Fireproof
Strength +20% SOS Shell
Firestrike MP +20%
Magic +10%: Increase the damage of Special Attacks by 10%.
Counterattack: Retaliate when hit by a physical attack.
Strength +20%: Increase the damage of physical attacks by 20%.
Firestrike: Adds Fire element to attacks and skills.
Magic Defense +10%: Reduces damage from Special Attacks by 10%.
Fireproof: Grants immunity to Fire attacks.
SOS Shell: Halves damage from Special Attacks when HP is low.
MP +20%: Raises maximum MP by 20%.
LightningstormHP 6917/ 6917 S.LVL 0
MP 408/ 408 Next 7055 AP
Special Attack Plasma Bolt
Overdrive Raigeki
Strength 68 Defense 41
Magic 124 Magic Defense 50
Agility 149 Evasion 131
Accuracy 160 Luck 16
Auto-Abilities
Strength +10% Berserkproof
SOS Overdrive Lightningproof
Piercing Poisonproof
Magic Counter
Strength +10%: Increase the damage of physical attacks by 10%.
SOS Overdrive: Charges Overdrive gauge at double speed when HP is low.
Piercing: Inflict normal damage to armored enemies.
Magic Counter: Strike back after being hit with a Special Attack.
Berserkproof: Cannot be put under Berserk.
Lightningproof: Grants immunity to Lightning attacks.
Poisonproof: Cannot be Poisoned.
Greenwind HP 5633/ 5633 S.LVL 0
MP 292/ 292 Next 4611 AP
Special Attack Earthquake
Overdrive Gravija
Strength 61 Defense 60
Magic 50 Magic Defense 48
Agility 92 Evasion 107
Accuracy 54 Luck 24
Auto-Abilities
Sensor HP +20%
Magic Counter HP +10%
Gillionaire HP +5%
--- ---
Sensor: Sends enemy data to Pok?dex during battle.
Magic Counter: Strike back after being hit with a Special Attack.
Gillionaire: Doubles the amount of money earned after battle.
HP +20%: Raises maximum HP by 20%.
HP +10%: Raises maximum HP by 10%.
HP +5%: Raises maximum HP by 5%.
Tempest HP 5092/ 5092 S.LVL 0
MP 455/ 455 Next 1208 AP
Special Attack Flameshot
Overdrive Dragon Driver
Strength 124 Defense 80
Magic 83 Magic Defense 69
Agility 93 Evasion 59
Accuracy 60 Luck 18
Auto-Abilities
Piercing Defense +10%
Firestrike MP +30%
Lightningstrike Curseproof
Magic Booster ---
Piercing: Inflict normal damage to armored enemies.
Firestrike: Adds Fire element to attacks and skills.
Lightningstrike: Adds Lightning element to attacks and skills.
Magic Booster: Use double MP to raise the power of Special Attacks.
Defense +10%: Reduces damage from physical attacks by 10%.
MP +30%: Raises maximum MP by 30%.
Curseproof: Cannot be Cursed.
Bahamut HP 5930/ 5930 S.LVL 0
MP 412/ 412 Next 3055 AP
Special Attack Ultra Beam
Overdrive Obliteration
Strength 137 Defense 107
Magic 100 Magic Defense 72
Agility 68 Evasion 81
Accuracy 112 Luck 23
Auto-Abilities
Silencestrike Magic Defense +10%
Berserktouch Magic Defense +5%
SOS Overdrive Slowproof
Magic Counter Berserkproof
Silencestrike: Adds a Silence condition to attacks and skills.
Berserktouch: Sometimes adds a Berserk condition to attacks and skills.
SOS Overdrive: Charges Overdrive gauge at double speed when HP is low.
Magic Counter: Strike back after being hit with a Special Attack.
Magic Defense +10%: Reduce damage from Special Attacks by 10%.
Magic Defense +5%: Reduce damage from Special Attacks by 5%.
Slowproof: Cannot be Slowed down.
Berserkproof: Cannot be put under Berserk.
****it, am I gonna have to say this again? Red =/= Satoshi. They're NOT the same character. Red came BEFORE Satoshi did.Thine Eyes Deception said:I'd say after 60 but before 80, because in Pokemon Gold & Silver, Ash (known in the game as Red) had a Lv. 81 Pikachu. Since it takes place three years after Ash defeated Giovanni, it could be more or less than what it is in Hoenn (of course, I myself believe the anime is canon).