Danny0317
Fluorite's back, brah
- 1,067
- Posts
- 11
- Years
- Age 25
- Seen Nov 19, 2023
Like the thread says, what makes a hack good, and what makes a hack bad?
As of now, I've asked some people and here is what we have.
What makes a hack good:
And what makes a hack bad:
So people, feel free to come in and say what you think makes a hack good/bad, and this post will eventually get updated =)
As of now, I've asked some people and here is what we have.
What makes a hack good:
- Good grammar
- Give events "Impact"
- Good scripting
- Good mapping
- Solid plot
- Good presentation
- Healthy sense of humor
- Variety of Pokemon in the beginning
- Reasonable level curve
- Legendaries related to the region
- Unique
- In-depth Gameplay
- Custom made music
- Side Quests
- New Graphics
And what makes a hack bad:
- A lot of bugs
- Evil team with no build up, just there to be there
- Creator refuses/ignores criticism
- Opposite of everything listed in the good section
- Stupid/Perverted NPC text
- Reusing scripts from the games with only text edits (unless it's something like a random NPC)
- The use of A-Starter in starter scenes
- Too many legendaries
- NPCs repeating text
- Beginning of the game too hard
- Too many free things
- Repetitiveness
- Cheap difficulty
- Bad Fakemon
- Overused plot
- Tile errors
- No incorporation of music
- Bad pallets
So people, feel free to come in and say what you think makes a hack good/bad, and this post will eventually get updated =)
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