Kura
twitter.com/puccarts
- 10,994
- Posts
- 20
- Years
- Age 35
- London, UK (orig. Toronto, Canada)
- Seen Aug 30, 2021
Hi guys! Sorry I haven't posted in ages, but my work and life often keeps me quite busy!
Anyways, some background info on me:
I'm a Lead Animator at a AAA games company (SEGA) and I've been at my job for the past 5 years. I've also recently started a new youtube channel and I'm looking to share more about my life and about inspiring people to get into the industry, and to also help other artists who are currently struggling with how to progress with their art and how to overcome common artist struggles (especially when it comes to mental ones.)
I'll write more about myself below, but before I do, I wanted to open a question up to you guys:
What would you love to ask a game dev? Feel free to ask me anything! From "How do you get into the industry?" to "What's your typical day like?" to "How can I become a better manager at my own job?" to "What makes a good animator?"
I am really passionate about sharing my knowledge with you guys, but please be aware that I cannot share any details about undisclosed projects as some information is confidential. I also will not be able to share an opinion on company politics.
I currently lead a small team of animators on the Total War Team at Creative Assembly (a division of SEGA.) https://www.creative-assembly.com/
Our studio's most recent releases include Total War: Warhammer and Alien Isolation.
I collaborate with designers, programmers (games and tools), production, and other artists (including character, UI and concept artists.)
Along with my own animation, some of my other responsibilities include: animation signoff, holding meetings, sourcing actors, doing motion capture, doing onstage talks, attending gaming events (working the recruitment booths), interviewing candidates, production, the process of bringing assets from their resource files (maya) to the game engine, debugging, production, and general collaboration.
I hope a thread like this is allowed and I'm excited to hear about any questions you'd like to ask :) I'm thinking of making this video next weekend! I'm not sure if I want to make a youtube video, or if I want to jump on Twitch, but I'll definitely let you know later in the week!
Looking forward to meeting you all and sharing our love of games! <3
-Kura
Anyways, some background info on me:
I'm a Lead Animator at a AAA games company (SEGA) and I've been at my job for the past 5 years. I've also recently started a new youtube channel and I'm looking to share more about my life and about inspiring people to get into the industry, and to also help other artists who are currently struggling with how to progress with their art and how to overcome common artist struggles (especially when it comes to mental ones.)
I'll write more about myself below, but before I do, I wanted to open a question up to you guys:
What would you love to ask a game dev? Feel free to ask me anything! From "How do you get into the industry?" to "What's your typical day like?" to "How can I become a better manager at my own job?" to "What makes a good animator?"
I am really passionate about sharing my knowledge with you guys, but please be aware that I cannot share any details about undisclosed projects as some information is confidential. I also will not be able to share an opinion on company politics.
I currently lead a small team of animators on the Total War Team at Creative Assembly (a division of SEGA.) https://www.creative-assembly.com/
Our studio's most recent releases include Total War: Warhammer and Alien Isolation.
I collaborate with designers, programmers (games and tools), production, and other artists (including character, UI and concept artists.)
Along with my own animation, some of my other responsibilities include: animation signoff, holding meetings, sourcing actors, doing motion capture, doing onstage talks, attending gaming events (working the recruitment booths), interviewing candidates, production, the process of bringing assets from their resource files (maya) to the game engine, debugging, production, and general collaboration.
I hope a thread like this is allowed and I'm excited to hear about any questions you'd like to ask :) I'm thinking of making this video next weekend! I'm not sure if I want to make a youtube video, or if I want to jump on Twitch, but I'll definitely let you know later in the week!
Looking forward to meeting you all and sharing our love of games! <3
-Kura
Last edited: