FSBS
Defunct
- 147
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- Seen Apr 19, 2019
There's a discussion on the hardest part, and I'm not necessarily asking what the easiest part is (subjective) - what's your favorite part of it?
Another good question for the discussion is why do you hack?
My favorite part of the process is testing what I've done, especially if I find bugs and figure out how to fix them myself. Sometimes it gets tedious, but when a map is finalized with events and scripts and there are no errors I feel like I've really made something - which leads me to the second prompt, which is why I hack.
I hack because it is a creative release. I've said it before; if I never get anything released, it's still been a fun hobby to learn - and a steep learning curve at that. I hack because I see hacks that are better than some official releases - in execution or ambition - and it makes me think I could too because regardless of the tools available, there's tons of documentation and tutorials out there for the patient and persistent.
Another good question for the discussion is why do you hack?
My favorite part of the process is testing what I've done, especially if I find bugs and figure out how to fix them myself. Sometimes it gets tedious, but when a map is finalized with events and scripts and there are no errors I feel like I've really made something - which leads me to the second prompt, which is why I hack.
I hack because it is a creative release. I've said it before; if I never get anything released, it's still been a fun hobby to learn - and a steep learning curve at that. I hack because I see hacks that are better than some official releases - in execution or ambition - and it makes me think I could too because regardless of the tools available, there's tons of documentation and tutorials out there for the patient and persistent.