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Which is Better?

Wind Gale

Lost With the Wind
  • 168
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    16
    Years
    • Age 28
    • Seen May 19, 2014
    Which is better for making games, the RPG Maker XP or the RPG Maker VX?
     
    Depends upon the developer. Some here will argue for Game Maker, some for RMXP, while others for RM2k/3. You get a preference depending on which program you become most familiar with. For me, that is RMXP, though I do have familiarity with most of the other programs.
     
    Depends upon the developer. Some here will argue for Game Maker, some for RMXP, while others for RM2k/3. You get a preference depending on which program you become most familiar with. For me, that is RMXP, though I do have familiarity with most of the other programs.

    I would agree with you about arguing on which program is the best.
    Although I prefer RM2K3 you said to choose beetwen RMXP and RMVX
    so I would choose RMXP.
     
    RPG Maker XP has better support, it's out longer so a lot of members can offer better opinions with their help since they have more experience with it - and there is THIS.
    I use Rm2k3 and I think I can honestly say from an unbiased opinion that only someone who doesn't know how to use the scripts for RMXP or played with it much would suggest anything else (including Sphere or Game Maker) to be a better maker then RMXP for a Pokémon game. No Sphere, Game Maker or Rm2k3 game that I have played has come close to the feel of a Pokémon game better then RMXP. I was playing a game made with the starter kit and it is so well coded it felt like I was playing a hack.
     
    Thanks. Once I can afford the license I will get the RMXP. For now I will just use game maker.
     
    On a side note, could someone fill me in on this.
    Does a user have to buy a licence to use RMXP if they are not selling their games?
    Like I'm assuming since your buying a licence, is it a licence to use the software in general or to publish work made with the program. Most programs that have licences which have to be paid are because you are using that work to publish something (like a website, movie or whatever), but since no one sells a pokemon fan game is it acceptable to pirate the software? Because if you are not selling your projects or making money off them in some way, there is no need to agree to the licence.
    Could someone get back to me here or send me a Visitor message on this?
     
    I know that this topic already seems to have been resolved, but I'd like to contribute some more information.

    RMXP:

    • Has a superior mapping system, as you can use unlimited numbers of tilesets compared to the RMVX limit of 5 tilesets.
    • It also has mapping three layers compared to RMVX's two, meaning that as well as having a table, you could also put a bowl of fruit on that table.
    • RMXP's graphics system is overall a lot more flexible and complex than RMVX's, making it the ideal choice if you're interested in using your own graphics instead of the RTP which comes with it.
    • Has a larger fan following, since it's been around for longer - and since RPG Maker XP is still popular, this fan following is only going to grow. This means you'll have access to more tutorials, custom resources and scripts. If you're interested in creating your own Pokémon game, keep in mind that Pokémon essentials is only available for RPG Maker XP.
    • Has a larger default screen resolution of 640 x 480, compared to RMVX's 544 x 416.
    • Has an extra frame to walking animations - making it four frames opposed to RMVX's three frames. Normally, three frames is all you need, but four frames is good for certain monsters.

    RMVX:


    • Is widely considered to be more beginner-friendly and contains a lot of useful features that makes game development a lot quicker and easier. If you're new to game development and just want to focus on a good storyline, RMVX is the way to go.
    • Uses RGSS2 instead of RMXP's RGSS1, which is a lot more powerful and flexible. This makes it the ideal choice for advanced scripters - not just newbies.
    • Has a more simple graphical style, and characters are a tile shorter. The RTP art style looks a lot more vibrant than RMXP's, so if you're going to stick to the RTP graphics either way, RMVX is best for a more upbeat game (though it's capable of complimenting a moody storyline as well).
    • Walls etc will cast an autoshadow - which looks nice with the RTP, but it makes it impossible to create custom diagonal walls without them casting an odd shadow.
    • Brings back many popular features of the older RPG Makers (2000/2003), such as an RTP overworld map, the dungeon generator and vehicles. RMVX also has more modern versions of music from the old RPG Maker games included in the RMVX RTP.

    Overall, I'd say the best thing to do would be to simply download the trial versions of each and try them out for a while to see which you prefer before you buy.
     
    On a side note, could someone fill me in on this.
    Does a user have to buy a licence to use RMXP if they are not selling their games?
    Like I'm assuming since your buying a licence, is it a licence to use the software in general or to publish work made with the program. Most programs that have licences which have to be paid are because you are using that work to publish something (like a website, movie or whatever), but since no one sells a pokemon fan game is it acceptable to pirate the software? Because if you are not selling your projects or making money off them in some way, there is no need to agree to the licence.
    Could someone get back to me here or send me a Visitor message on this?

    No you can't because with no license you get a 30 day trial then if you pay $60(Like I and many others have done) you get a full license which means you can use it forever.
     
    You can publish the games, but you are responsible for a licence if you sell the game, otherwise not don't need one, but you have to make sure you brake no TM and copyright laws, but as long as you don't sell it NINTENDO doesn't care.
     
    Yeah, so you don't need a licence if your not selling the game right?
    So I see no problem with someone on the forum saying they cracked RMXP. No one here is using it to make money so why waste $60 on it.
    As with pretty much any software that requires a licence, the licence is for if you intend to make money in some way with the product (like 3D Max, photoshop or something).
     
    No, as I understand it, the "license" is really just "buying the full version of RPG Maker XP". You can get a free 30-day trial, but you need to buy a license if you want to keep using it after that period. It's like the licenses for the Windows OSes and Office products and so forth (except as far as I know, those don't have free trials).

    Buy the full version, then you can do whatever you want with no worries.

    That's why cracked versions of the RPG Maker programs are not good things. Note, though, that you don't need a license if you're just playing a game made with RPG Maker - you only need a license if you're using the program to make your own game(s).
     
    Yeah, so you don't need a licence if your not selling the game right?
    So I see no problem with someone on the forum saying they cracked RMXP. No one here is using it to make money so why waste $60 on it.
    As with pretty much any software that requires a licence, the licence is for if you intend to make money in some way with the product (like 3D Max, photoshop or something).
    Bare in mind that a cracked RMXP is illegal and goes against one of PC's strictest rules.

    The license basically gives you ownership of the program after the 30 day free trial ends. If you want to use it legally, whether for commercial use or just personal interests, you have to pay for it.
     
    Bare in mind that a cracked RMXP is illegal and goes against one of PC's strictest rules.

    The license basically gives you ownership of the program after the 30 day free trial ends. If you want to use it legally, whether for commercial use or just personal interests, you have to pay for it.

    Oh I know it is against the rules.
    Like let's be honest, I would be very hypocritical to say I'm against cracking RMXP (as I use RM2k3, and ANY version that is not Japanese has been "fan-translated" - since it was translated to German first, then English).
    But my point is not "hey, let's all go crack programs", but just "What is the licence ACTUALLY for"- like what does the licence permit ya know? And the second part of my point was, with most software your paying for the right to produce your own copyrighted material.
    I think I'm just confusing myself.
    Ha.

    Thanks to everyone who answered me (Gale, Dawson, and Maruno to name a few).
     
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