Granbull (F) @ Toxic Orb
Ability: Quick Feet
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Facade
- Crunch
- Close Combat
- Protect
Been using this already and love it. Used this team in a Standard OU match and it outran Tauros. Very impressed.
Skuntank (M) @ Leftovers
Ability: Aftermath
EVs: 216 HP/42 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Payback
- Toxic
- Rest
- Sleep Talk
Still beastly. Absorbs anything Venusaur, Froslass, Ninetales, etc has to throw at it and hits them with a powerful Payback. Thinking of replacing Toxic as it very rarely sees usage and something else could better fill its spot. Also still may throw Crunch over Payback as I still outrun things with Skuntank's decent Speed stat and do pitiful damage. It survived a Rain Dance Petaya Berry Thunder from Manectric.
Golduck (M) @ Choice Specs
Ability: Cloud Nine
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Ice Beam
- Psychic
- Hidden Power [Grass]
Kills that annoying Rain Dance combo of Gorebyss and Kabutops. Gorebyss is usually outran and KO'd by HP Grass. I have a hard time switching into Kabutops due to Rock Slide / Stone Edge. Still surprising me though with its effectiveness.
Chatot (F) @ Life Orb
Ability: Tangled Feet
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hyper Voice
- Heat Wave
- Hidden Power [Ground]
- Nasty Plot
This baby loves Steelix. Switches in on an obvious EQ towards Skuntank and OHKO with Heat Wave. Haven't had the chance to test the new Hidden Power type, so no comment there.
Banette (F) @ Leftovers
Ability: Insomnia
EVs: 212 HP/46 Atk/252 Def
Impish nature (+Def, -SAtk)
- Shadow Claw
- Thunder Wave
- Will-o-wisp
- Knock Off
Walls the hell out of Swellow, but struggles to do anything in return. Switches onto most Physical Attackers really well and annoys them with Status or Knock Off. Shadow Claw, even without much Attack investment, still does some hefty damage coming off of Banette's impressive Attack stat.
Jynx (F) @ Choice Scarf
Ability: Forewarn
EVs: 6 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Psychic
- Shadow Ball
- Focus Blast
Revenge killer. Comes out late in-game and massacres dying Pokemon. Ice Beam is used the most. Psychic is used sparingly until the enemy team is scouted for possible Pursuit users. Shadow Ball and Focus Blast offer awesome coverage.
Ability: Quick Feet
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Facade
- Crunch
- Close Combat
- Protect
Been using this already and love it. Used this team in a Standard OU match and it outran Tauros. Very impressed.
Skuntank (M) @ Leftovers
Ability: Aftermath
EVs: 216 HP/42 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Payback
- Toxic
- Rest
- Sleep Talk
Still beastly. Absorbs anything Venusaur, Froslass, Ninetales, etc has to throw at it and hits them with a powerful Payback. Thinking of replacing Toxic as it very rarely sees usage and something else could better fill its spot. Also still may throw Crunch over Payback as I still outrun things with Skuntank's decent Speed stat and do pitiful damage. It survived a Rain Dance Petaya Berry Thunder from Manectric.
Golduck (M) @ Choice Specs
Ability: Cloud Nine
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Ice Beam
- Psychic
- Hidden Power [Grass]
Kills that annoying Rain Dance combo of Gorebyss and Kabutops. Gorebyss is usually outran and KO'd by HP Grass. I have a hard time switching into Kabutops due to Rock Slide / Stone Edge. Still surprising me though with its effectiveness.
Chatot (F) @ Life Orb
Ability: Tangled Feet
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hyper Voice
- Heat Wave
- Hidden Power [Ground]
- Nasty Plot
This baby loves Steelix. Switches in on an obvious EQ towards Skuntank and OHKO with Heat Wave. Haven't had the chance to test the new Hidden Power type, so no comment there.
Banette (F) @ Leftovers
Ability: Insomnia
EVs: 212 HP/46 Atk/252 Def
Impish nature (+Def, -SAtk)
- Shadow Claw
- Thunder Wave
- Will-o-wisp
- Knock Off
Walls the hell out of Swellow, but struggles to do anything in return. Switches onto most Physical Attackers really well and annoys them with Status or Knock Off. Shadow Claw, even without much Attack investment, still does some hefty damage coming off of Banette's impressive Attack stat.
Jynx (F) @ Choice Scarf
Ability: Forewarn
EVs: 6 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Psychic
- Shadow Ball
- Focus Blast
Revenge killer. Comes out late in-game and massacres dying Pokemon. Ice Beam is used the most. Psychic is used sparingly until the enemy team is scouted for possible Pursuit users. Shadow Ball and Focus Blast offer awesome coverage.
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