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YGO: Individual Card Discussion

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I have an Ultra Rare Airknight Parshath. Yay. O_o

I've always wanted to build a deck around this monster but I've had no luck so far since he's got hardly any good support cards. Hopefully this will change when the Surge of Flash Structure Deck comes out. :\
 
Surge of Flash's nomi IS Neo-Parshath afterall, so yes it does get the support card Calling Nova =P

Airknight is just another poor victim of Cyber Dragon >>; Normally, a 1900 is rather respectable, as only other tribute monsters or normal monsters can beat it. But then, Cyber Dragon breaks the scale ><; Cyber Dragon really should've been made with 1900 attack power... it's still powerful, and it'll still be good tribute support... sigh.
 
Airknight was great in the Scapegoat period but not it's has been neglected dute to as Frosty said, Cyber Dragon....>__>

But recent trap support can give it a chance.
 
.......I have to disagree. Slap an equip on Airknight and you've got a semi-drawing-engine with piercing damage to boot. Comes in handy against Reaper walls, either dealing constant damage or forcing your opponent to ditch their defense for something that can be destroyed easier.
 
If you invest an equip card, then you need to use Airknight's draw effect one more time to break even. Also, equiop card got a problem that it's not overly flexible, unless your deck is geared so that all monsters except Sangan/other basics can use the equip card *extremely* well.

Really, I truly blame Cyber Dragon as one of the most problematic cards in the format... It's not broken itself, but relatively it is because it banishes a lot of balanced cards into oblivion... Airknight Parshath and Vampire Lord are our tragic heroes ;_; I also view Gravekeeper's Spys' decrease due to Cyber Dragon as well. It can no longer secure a "2 monster field" should the opponent use a Cyber Dragon to run over the first copy.

Reaper at 1 only makes it a neglectable threat, too. Recruiter's decline due to RFG cards also tribute to decline in reaper (we still see recruiter, but we never see chains of recruiters anymore... and I'm not referring to recruiter chaos. Even zombie decks run only 2 turtles nowadays. Back then 3 turtles is an absolute no brainer, perhaps even with rat to recruit the recruiter, and is automatically the backbone of the entire zombie deck.)
 
Does updating this count as double posting ><;
The last one is Airknight Parshath, which is a "pretty old" card. Why don't I keep going on the "older card" theme.

[PokeCommunity.com] YGO: Individual Card Discussion

Discuss :x
 
Airknight's nemesis :X

Honestly, the card is good if you run protection, but one stray Nobleman and you're out two or three beatsticks. I used to run one, but not anymore.
 
There's people who remove their own slate for immediate Dimension Fusion though =x

It's still a 1900 beatstick if it's late game where the opponent will not hesistate to run over anything they see. Cyber Dragons will be easily destroyed once it takes a 500 atk reduction. Early game, the opponent tend to set monsters, so Slate Warrior can flip pretty easily.
 
Blue eyes is by far the best card in the game "In looks that is" 3000 ATK and 2500 DfD is not that good without a good set of spell and trap cards to protect it lol
 
[PokeCommunity.com] YGO: Individual Card Discussion


Warrior/Effect LV4 LIGHT
ATK/1800 DEF/1300
Effect: While you control another ''Six Samurai'' monster with a different name, destroy any monster this card attacks at the end of the Damage Step. If this card would be destroyed, you can destroy another ''Six Samurai'' monster you control instead.
 
Nyu, considering the way you can special summon Six Samurai commander whatshisface by having a single Samurai on the field, triggering this thing's effect isn't too hard, and it's an instant kill against anything in defense position, although I think there was a different six samurai monster for that. Could also be comboed with Waboku maybe? (at least if you have like two or three of these little buggers in play) :3 Well, it's definitely one of the bulkier samurais, strong enough to wipe out Hydro and get a tie with Kycoo. It's just kind of hard to judge its usefulness without knowing the other five, but it seems like a nice way for samurai decks to handle any disturbingly strong monsters that come waltzing along. A bit redundant now that Exiled is allowed in triplicate, though. :\
 
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[PokeCommunity.com] YGO: Individual Card Discussion


Well, the game needs new draw engines. Though I personally think there is enough. X=
 
Morphing Jar is indeed powerful draw, but sadly it's a passive one. We see Dekoichi less and less as well. We've moved on from the flip-flip defensive era to one that rushes as fast as possible, with more swarm the better. Morphing Jar is limited to setting it, while Cyber Phoenix and Card Trooper can be on the offense. Their offensive ability is probably what makes them a "better" drawing power source even if they can only draw one card at a time.
 
[PokeCommunity.com] YGO: Individual Card Discussion


When you play this card, declare the name of 1 card. As long as this card ramains on the field, the declared card cannot be played. The cards which are already on the field before this card's activation are excluded.
 
*Laughs head off repeatedly*

I was chastized on a YGO forum for suggesting this as counter to Royal Decree...but now it's shown up competitively. LOL at them. LOL at them all.

The effect is tricky...best used as side decking material once you've got a feel for your opponent's deck. Once you do, though...this thing can be a livesaver. Twister's popularity being this thing's downfall, though, ruins part of the fun, so it needs some sort of protection...
 
Prohibition seems pretty good. Combo'ed with Ancient Telescope, you can wipe out decent cards your opponent will be able to draw soon. However you can easily use it to get rid of your opponent's most useful card if you know his or her deck well. So as Ichapokemr says, it's best used for when you understand how the opponent's deck works and his or her more useful cards.

Now here comes a personal favorite of mine for decks that have no particular stragegy but to wipe out the opponent's field all at once, then finish off with a strong monster. I'm not surprised if it's restricted or banned.

[PokeCommunity.com] YGO: Individual Card Discussion


The effect of Great Maju Garzett states that the attack of the card becomes twice the original ATK of the Tribute Monster used to Tribute Summon the card.
 
i like "dark magician girl" best, and she goes well with the three "dark magicians" in my deck, as well as "mystic plasma zone", but she doesnt have any really cool effects so i dont think she gets to see alot of tournament play tho,
 
*Laughs head off repeatedly*

I was chastized on a YGO forum for suggesting this as counter to Royal Decree...but now it's shown up competitively. LOL at them. LOL at them all.

The effect is tricky...best used as side decking material once you've got a feel for your opponent's deck. Once you do, though...this thing can be a livesaver. Twister's popularity being this thing's downfall, though, ruins part of the fun, so it needs some sort of protection...

Use prohibition, call Twister, THEN flip the Decree =x

The most obvious use for it at the moment is actually Advanced Ritual Art. I mean... Demise can't OTK you if the OTK summoning card got banned right =x Of course, outside of that, it is either used with or against the decree. Believe that it was also used on Monarchs once too in the monarch-monarch mirror match XD;

Great Maju Gazett- why double your attack power through a tribute when you can halve the opponent's instead? Or, just megamorph already. Cyber Dragon's 4200 from megamorph is rather frightening. Maju doesn't have any inner protection itself, nor if he has any cool effects too...

Dark Magician Girl- nothing but a novelty, sadly. Any cards whose only effect is to boost attack by a bit, sucks.
 
Use prohibition, call Twister, THEN flip the Decree =x

The most obvious use for it at the moment is actually Advanced Ritual Art. I mean... Demise can't OTK you if the OTK summoning card got banned right =x Of course, outside of that, it is either used with or against the decree. Believe that it was also used on Monarchs once too in the monarch-monarch mirror match XD;

Great Maju Gazett- why double your attack power through a tribute when you can halve the opponent's instead? Or, just megamorph already. Cyber Dragon's 4200 from megamorph is rather frightening. Maju doesn't have any inner protection itself, nor if he has any cool effects too...

Dark Magician Girl- nothing but a novelty, sadly. Any cards whose only effect is to boost attack by a bit, sucks.

Nyu, now that's a bit insultingly generalizing about the attack boost effects. After all, Amazoness Paladin can deal huge chunks of damage (Combine with Ojama Trio or an opponen's Scapegoat and Amazon Archers, the trap card, not the sucky monster. :3), Steamroid mercilessly tramples Cyber Dragon (Not half-bad for a tributeless monster) and also enjoys the roid support cards, Spirit of the Flames is a decent addition to Fire-based decks and Gyaku-Gire Panda is searchable by rat but can seriously hurt swarmishly inclined players. And let's not forget about Kinetic Soldier, the quite popular Six Samurai and - to some degree - DDT counter. Sure, Atk boost isn't exactly the greatest of effects out there, but it's still nothing to sneeze at. A lot of them requires some rather rogue decks, though.

Please note, though, I fully agree that Dark Magician Girl is a worthless card in terms of strategy. A tribute monster that gets trampled by Cyber Dragon unless it has a support card on the field or gets to trigger its very situational effect? Pfft...no thanks. The Toon edition is dangling on the edge, though. A Special-summonable direct attacker capable of taking out a quarter - or a half, if you're using Megamorph - of the opponent's LP in one shot? I'm almost tempted to explore the possibilities of that one, even if it requires me to carry around Toon World in my deck. Besides, Toon Table allows easy search and deck thinning, not to mention spell counter exploit with stuff like Royal Magical Library or Magical Marionette, so it's not that bad. *Sigh* If only there were more decent toon monsters... :\
 
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Kinetic Soldier's 2000 is not "a little bit of attack increase" =x

If you're playing steamroid, then i'll rather play exiled force except that it can be in defense mode... you "may" run over the dragon, but only if traps don't stop you. Exiled Force is pretty hard to stop, and it can even blow up monarch. Steamroid can technically do it more than once, but how do you live with 1300 attack power except against Spy and Sangan...

As for the amazons, it's the *amazon archer* that's doing the work (amazing card), and that thing is a trap card =x The panda got pierce, so its effect is not solely attack boost then.
 
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