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zel's Home-made Tutorials

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I tried to change pallette with hex editor but it too hard. I recommand to myself is snespal because it easeier than a hex editor. It perfect to change tm.

P.s. I like your trading pokemon editing picture.
 
Aan anyone tell me where I can download Thingy 32?

Thanx
 
If you could, it would be a great idea to make a tutorial on changing the world map. I hear people whining about it all the time [yes,even me!]

So just a suggestion.
 
Could you edit the Big Sprites at the Oak Intro useing tile molester? Because The black and white colour thing is really hard but I was able to use tile tolester fairly easy. If you can could someone tell me the offset?
 
I think that u can make a script tutorial. Anyway where is this kind of tutorial?
 
He said he don't think it's necessary to post a script tutorial because Irish Witch and Christos already made one..

but I think it will be very helpfull for many people to make a change worldmap tutorial ^^
but thats Zel's choise
 
If you could, it would be a great idea to make a tutorial on changing the world map. I hear people whining about it all the time [yes,even me!]

So just a suggestion.

Well, I can't make tutorials on something that I still haven't learned. I remember Cyclone has some small tutorial that works if you use R/S/E.

Could you edit the Big Sprites at the Oak Intro useing tile molester? Because The black and white colour thing is really hard but I was able to use tile tolester fairly easy. If you can could someone tell me the offset?

Well, I searched but I didn't seem to find it (or perhaps I just overlooked at it). Still, I don't think the B&W method is THAT hard, you just need some practice and trial/error.

I think that u can make a script tutorial. Anyway where is this kind of tutorial?

There are tutorials that cover the basics of scripting. If there is a need for a little more complicated script, then I'd try to write one. But for now, there is no such need.

rite...im new at this...i jus dwnloaded tile molester but i duno how to start it, there aint no .exe file or nething theres jus a lot of files but i duno which 1 to click on... cud sum1 plz help?

And, don't forget you need Java installed for the tm.jar to work.
 
Hm... all the Tuts are really good, I think me and my friend may use the steps to make our game... But there is one thing I have a problem with, do you have a Tutorial for how to make over world sprites, or edit the ones in-game?
 
Hm... all the Tuts are really good, I think me and my friend may use the steps to make our game... But there is one thing I have a problem with, do you have a Tutorial for how to make over world sprites, or edit the ones in-game?

That's real easy; just download OverWorld Editor English from the Toolbox thread; the tool itself is pretty easy to use. Just open a rom, and use the Import/Export button to put in new sprites or save originals to a file to edit them.
 
That's real easy; just download OverWorld Editor English from the Toolbox thread; the tool itself is pretty easy to use. Just open a rom, and use the Import/Export button to put in new sprites or save originals to a file to edit them.

Thank you then. Do you know how to make scratch sprites? Or is it just erase and then make?
 
zel could you post a short tutorial on how to stop replace the oak event at the begining, the one where he takes you to his lab after?
 
Zel, if I make a sprite(for big sprites at the intro) and then replace it for the original one, the grey colors 'merge' to just 2 or 3 grey colors..

do you know whats wrong?
 
okay my question is why does it have to be 256 color does that change anything? can it be 16color because this happended

Make sure that the background colour is the one that counts as white for that pallette.
 
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