perfectly fine, i've been slowly updating to v17 (here and there) but I'll do a look and come back to you, felt i should do that but didnt want to after posting my reply.
(midtesting) but is there to make it work for existing saves? just curious felt i got round it but no success, moreso with the zodiacsigns global metadata, cuz might have to go back to old zodiac due to saves and stuff.
So compared base and this, the break bit is different and none of the _INTL's have numbers after them like the powers, besides that there are no differences and i cant see whats wrong. might grab an older vers part of that and see the differences/add that back?
OH found it, it is the ,1's after the command bits, but i didnt remove the bit around the end of the moves, it works now. still that issue of existing saves, thus probably cant test zodica's.
Testing the zodiacs with a kinda backstep for now, but even with the switch on and the right zodica, being maiden being may, and having the mayzodiaca, but no button appears. only changse from old to new is the include_zpower and _zmove changed to the switches. not sure here.
issue here with the players sign, always comes back as 0 aka void, even tho there is a sign? unless the actual way changed (i know its changed from the time.mon but how it gets the players zodiac) not sure here.