Hi, I am having an issue i am failing to diagnose or fix by myself. I have done the primary&secondary installation and added everything to the scripts. and doublechecked. so unless i overlooked some semicolon i doubt the problem is there. i set the GMAX_XL_ICONS = false in settings like instructed etc. i deleted the pluginscripts and hold CTRL long enough.
so i covered all the basics but i still experience an issue where in battle, both my own and the enemy pokemon sprites are too small. originally they were also placed too low but debugs auto-align sprites fixed this. the sprites however remain small even when tweaking the scale in settings. i believe the conflict probably lies somewhere with the gen8 project? any direction on where the problem could be would be really appreciated because i am totally lost.
i should add that i do not use ebdx. my plugins are: ZUD, Gen8, Arceus expansion, Luka Utility, Hotfixes, MDTS, Following Pokemon, Overworld shadows & DiegoWT's Starter Selection
it seems to be a similar issue to post #257
I have since tried changing the values of BACK_BATTLER_SPRITE_SCALE (and front aswell) in constants but nothing changed. ive had both on 1 2 3 4 all the way up to 8, doing full compiles in between each test but the values do not affect the size at all. i have also tried skipping over constants and modifying these values in ebdx_wrapper directly but this also changed nothing.