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Create Your Own Pokemon Move!

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The Hero Without a Name

Da bee dee da ba mouse...
  • 751
    Posts
    16
    Years
    Nirvana
    Nondamaging
    Type: Psychic
    PP: 10
    Effect: Maximizes Special Attack at the cost of half the user's maximum HP.

    Deep Focus
    Nondamaging
    Type: Fighting
    PP: 20
    Effect: Raises the user's Special Attack and Speed by one stage.

    you know we've needed this for one helluva long time
     

    Subsmash

    Hmm....What to put?
  • 24
    Posts
    14
    Years
    • Seen Jul 5, 2009
    Nirvana
    Nondamaging
    Type: Psychic
    PP: 10
    Effect: Maximizes Special Attack at the cost of half the user's maximum HP.

    Deep Focus
    Nondamaging
    Type: Fighting
    PP: 20
    Effect: Raises the user's Special Attack and Speed by one stage.

    you know we've needed this for one helluva long time

    A Special Belly Drum and Dragon Dance would be great.
     

    AuraAshley

    Wê'll §†å¥ £ðrêvêr †hï§ wå¥
  • 527
    Posts
    15
    Years
    moonnight-bomb
    type: dark
    pp: 20
    power:50
    effect: an attack that never misses. has a 20% chance of putting the enemy asleep.
     

    Ineffable~

    DAT SNARKITUDE
  • 2,738
    Posts
    15
    Years
    Oh, I forgot that I need to put a move that can put the enemy to sleep!

    Powder Seed
    Physical
    Type: Grass
    PP: 10

    Power: 80
    Accuracy: 95%

    The user hurls several spore-filled seeds at the foe. This attack may paralyze, burn or poison the foe, or cause it to fall asleep.


    Quad Attack
    Special
    Type: Normal
    PP: 5

    Power: 125
    Accuracy: 100%

    The user strikes with four incredibly powerful beams which may paralyze, burn, freeze, or poison the foe. The user must recharge after this move is used.



    Aura Blast
    Special
    Type: Aura
    PP: 15

    Power: 95
    Accuracy: 100%

    The user blasts a powerful beam of aura at the foe. It may also raise the user's Special Attack.


    Aura Smash
    Physical
    Type: Aura
    PP: 5

    Power: 150
    Accuracy: 100%

    The user clobbers the foe ruthlessly, and with such force that the user must rest on the next turn.



    Note: Aura is a new type I made up. The only Pokémon so far with the type Aura is Lucario (it is part Aura, part Steel). The Aura type is mostly the same defensively as the Fighting type, except that it is immune to Aura-type moves. Aura moves are super effective against Fighting-type and Bug-type Pokémon. Aura moves have no effect against Ghost-type and Aura-type Pokémon.
     
    Last edited:

    ravenboy9

    Arkansan Pokemon Master
  • 55
    Posts
    16
    Years
    • Seen Mar 17, 2021
    Sabotage
    Type: Dark
    PP: 15
    This move always goes first. If the opponent uses a move to modify any Pokemon's stats(such as Attack, Defense, etc), the effect is reversed.

    Life Slice
    Type: Dark
    PP:5
    Both the user's and the opponent's HPis lowered/healed to be equal to half of the original HP
     
  • 319
    Posts
    15
    Years
    Gale
    Type: Dragon
    PP: 5
    Causes huge gusts of wind to rage for five turns. Causes all flying types to lose their flying type while active (flying/poisen type becomes poisen) and levitating pokes are susceptible to ground attacks. Gust, Twister, Silver Wind, and Ominous Wind have double power. The move fly is unusable.
     
    Last edited:

    Circa

    The Strings of Love.
  • 105
    Posts
    14
    Years
    Name of Skill: Sleeping Influence.
    Power: 150
    Accuracy: 75
    Description: Killing a Pokemon with a Sleeping Status. Just like Cursed. But this one can absorb the energy of your enemy.

    Note: Hope you like it. XD
     

    BeachBoy

    S P A R K of madness
  • 8,401
    Posts
    16
    Years
    Name of Skill: Party noise
    Power: 140
    Accuracy: 90
    Description: Like a Draco Meteor, just for normal-types like Exploud.
     

    Roxasabridged

    Lucariowner
  • 383
    Posts
    15
    Years
    Aura Storm (Lucario only)
    Fighting, special
    PP: 5
    Power: 150
    accuracy: 50

    Rip'd from Brawl, but Lucario needs more Aura based attacks...
     

    Silhouette

    On my way to Viridian City ♪
  • 2,659
    Posts
    16
    Years
    This one's like a variation of Skull Bash

    Name: Nega Speed

    Element: Dark

    PP: 7 5

    Power: 100

    Accuracy: 100

    Effect: The user focuses its mind on the first turn, raising its speed one stage. On the second turn, it zips at the foe with incredible speed, automatically hitting first.

    This hits before a switch-out (like Pursuit), but with half power. Hits before Protect/Detect (again, with half power), but doesn't nullify their effect for other moves.

    Scope: One Enemy

    Category: Physical
    ___________________________

    New move for the fun of it.

    Name: Falcon pawnch

    Type: Fire

    PP: 10

    Power: 120

    Accuracy: 75

    Effect: The user charges a flame-cloaked fist, the releases it with high velocity. Has 30% chance of causing the need for painkillers causing burn.

    Category: Physical

    Scope: One enemy

    Lol. Roxasabridged, you're not the only one ripping from Brawl. XD
     
    Last edited:

    NeoZX

    ◊Change the Future◊
  • 106
    Posts
    15
    Years
    Hmm... Interesting topic...
    Here's mine, then.

    Volt Absorb / Eletric-type

    PP: 10/10
    Attack: -
    Accuracy: -

    Desc.:
    The user charges eletricity from it's body, that restores 60% of the user's MAX HP. Can only be used if the user uses the move "Charge" or if the user is palarized.

     

    RHCP

    ||Sweetie Belle~
  • 148
    Posts
    14
    Years
    Power Shock


    Type: Electric
    PP: 5

    Power: 150
    Accuracy: 100%

    The user blasts the foe with a powerful zap of electricity. Will paralyse foe.
     

    Pocchama01

    Dark and Psychic Type Trainer
  • 149
    Posts
    15
    Years
    Soul Blast

    Type: Psychic
    Power: 80
    Accuracy: 90
    Effect: 30% flinch, power doubled when soul dew is held



    Soul Self

    Type: Psychic
    Power: -
    Accuracy: -
    Effect: Heals 50% of total HP. Heals 75% when soul dew is held. 10% chance of raising all stats.



    Megavolt

    Type: Electric
    Power: 140
    Accuracy: 90
    Effect: Harshly lowers Sp. Attack. 50% chance of paralyzing.
     

    Niprop

    The Fighting Porygon Team
  • 846
    Posts
    15
    Years
    Hyper Cannon

    Type: Electric
    Power: 200
    Accuracy: 60
    PP: 5/5
    Effect: A powerful attack that paralyzes both the user and target if it hits, and also does a large amount of recoil damage.

    In-Game Description: The user charges a tremendous amount of electrical energy and fires it at the target, paralyzing both the user and the foe. The user also takes a considerable amount of damage.
     
  • 4,294
    Posts
    14
    Years
    • Age 31
    • Ohio
    • Seen Jun 6, 2017
    Indigestion

    Type: Poison
    Power: 120
    Accuracy: 90
    PP: 5/5
    Effect: A Pokemon vomits onto the other Pokemon which can lead to poison. Extremely powerful.

    In-Game Description: The user stores energy for one turn only to release it through the mouth onto the foe. May cause poison.
     

    Pyrax

    Midnight Guest
  • 1,544
    Posts
    15
    Years
    • he/him
    • UK
    • Seen yesterday
    Venom Cut
    Type: Poison
    Power: 80
    Accuracy: 100
    PP: 15/15
    Effect: The user slashes at the foe with scythes or claws imbuded with venom.
     

    Superspaztastic13

    Spaztastic Trainer
  • 40
    Posts
    14
    Years
    Fireball
    Type: Fire
    Power: 70
    Accuracy: 100
    PP: 10/10
    Effect: The user shoots out a molten fireball at the oppent, my leave the foe burned.

    Electropulse
    Type: Electric
    Power: 60
    Accuracy: 100
    PP: 15/15
    Effect: The user empties out the Electricty out of its body, its power doubles it the foe strikes first.

    Ice Slide
    Type: Ice
    Power: 60
    Accuracy: 100
    PP: 18/18
    Effect: The user slides into the ice at super speed and knocks off any item.
     
  • 350
    Posts
    15
    Years
    • Seen Nov 24, 2010
    Kamikaze
    PP 5
    Power 200
    Accuracy 70

    Deadly tackle. If hits, user loses 3/4 of current hp. if misses, loses 7/8 hp
     
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