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6th Gen X/Y Quick Q&A

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5,616
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    • Seen May 15, 2023
    only BW2, and you probably can through the bank

    The Bank transfers from All Gen 5 games. Black, White, Black 2 and White 2. Not just BW2.


    You are pulling Pokemon out of Gen 5 games, never to be returned, and you can then withdraw them into Pokemon X and Pokemon Y.
     
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    • Seen Jul 23, 2016
    okay, what are you not getting? I said "it doesn't matter if it gets TEN speed boosts, it's not going to get so fast that it's speed stat loops around and you get 3 or 4 moves per turn" so by the logic of banning blaziken, EVERY pokemon faster than Shuckle should be banned just in case someone wants to use Shuckle. How do I explain why Blaziken gets banned in my post? It's faster. Why is that an issue big enough to ban it? You're not explaining the situation at all. Basicially once it is faster than your pokemon Speed boost no longer has any advantage, and if you sent out a pokemon that was slower than blaziken in the first place, Speed Boost would have ZERO advantage at all. (blaziken is already faster, so there's no bonus. HUNDREDS of pokemon are faster than HUNDREDS of others. None of that explains why Blaziken is banned)

    And the fact that you think Aerial Ace is the only counter to Double Team just illustrates my point that the sites that ban this, that and the other can't really be that good over all because no one really examines how to counter things properly, they just go "Oh, my five pokemon with Earthquake, subsititute, Thunderbolt and Flamthrower can't counter a Sentret with double team, so ban!" like I said, there's lots of ways to counter double team:

    Odor Sleuth, Foresight (and the moves like it that negate evasion moves)
    Aerial Ace, Magical Leaf, Swift, Shadow Punch, Faint Attack, Shock Wave, Aura Sphere, Vital Throw and whatever other no miss moves I'm forgetting
    Haze and the other moves that eliminate stat increases (yes, Double Team raises evasiveness, which is a stat that can be affected by Haze)
    Whirlwhind, Roar (which if I remember correctly, kicks the pokemon out of battle, so when it comes back, the DoubleTeam bonus has to start all over again)
    Mind Reader and the other guaranteed next hit moves

    There's TONS of counters to it, and that's why I like to battle with people that might pull moves out of left field, the whole point of battling teams is to try and anticipate and be prepared for whatever the other team might throw at you, not make them use a pre approved team with pre approved moves so that you know what specific pokemon and moves you need to counter just those specific pokemon and moves they are allowed to use.

    Look at it this way. Blaziken already has a base Speed of 80 (and 100 for Mega Blaziken). With Speed Boost and Protect, it's guaranteed at least one boost, essentially giving it a base Speed of 120 (150 respectively), which gives it a base stat total of 570 (680 respectively) and allows it to outspeed pretty much everything (absolutely everything by the second boost). While there are Pokemon with higher base stat totals, these are almost all banned themselves. Because of this, Blaziken is easily one of the best sweepers in the OU metagame. This forces players to allocate one slot in their team specifically for countering Blaziken, which significantly limits creative freedom, something that you yourself argue in favour of.

    In response to your rant on Smogon rules in general:

    Firstly, there really aren't many. There's the evasion clause, the sleep clause, the OHKO clause, a couple of banned Mega Stones and a few banned Pokemon. And then a few very specific bans.

    Secondly, all of these serve to make the game more varied, more creative and more strategic. The reason these rules are in place is because all of these banned Pokemon / moves / abilities / items either give a huge advantage to anyone using them, to such an extent that anyone not using these doesn't stand much of a chance, or they elevate the element of chance to such a degree that winning no longer relies on strategy, but rather is more like flipping a coin. Yes, there are counters to Evasion-based moves, but even using these doesn't really help a whole lot, as they tend to either require a turn to set up for limited payoff (e.g. Mind Reader), or have a low base power. Whirlwhind and Roar are affected by accuracy, so they wouldn't work. The only truly viable solution I can think of is a Technician using a guaranteed hit move. Or Topsy Turvy. Haze is ok, but they can just start raising Evasion again straight after.
     

    BossBattle

    Legend Hunter
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    • Seen Dec 31, 2013
    Is it possible to get SS and HG to trade with BW/BW2 for the Pokebank?

    It most definitely is possible! Well not "trade", but transfer (meaning you can send pokes only from HGSS to BW/BW2). In BW/BW2 on Rt. 15 is the Poke Transfer Lab where this process takes place.
     
    169
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    • Seen Jul 3, 2014
    Thanks! I have a LOT of previous gens to play through now :D

    New question, is HP a good stat to invest in? I have a new 5 IV Shieldon ready for training, he has max defence evs, do I go with HP or Sdefence next?
     
    90
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  • Hi, I am not sure this question is already answered since I have already searched the forum and outside the forum, but no exact solution solved it.

    I have been able to battle/trade/chat with friends over the internet, but just recently, every time I try to trade or battle over the internet, I keep getting a communication error. While seeking a partner for battle or wonder trade, it'll just say "Oh, we couldn't find you a partner." But, when I try with a FC registered friend, or if I try to request a passerby and they accept, I always get the following error: "Failed to connect with the other trainer, please start again from the beginning."

    May I know if any known players encountered this problem and solved it? Please kindly advise because I am having great issue here...and hopefully your solution can also help other players who encountered the same problem.

    Hi all, may I know if any players encountered this and had this solved?? I really need this problem to be rectified :(
     

    Nah

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    Thanks! I have a LOT of previous gens to play through now :D

    New question, is HP a good stat to invest in? I have a new 5 IV Shieldon ready for training, he has max defence evs, do I go with HP or Sdefence next?

    That's a bit tough. Bastiodon has amazing defenses (in both Defense and Special Defense, which is really nice), but the rest of its stats are pretty bad. So what do you do? Fix its crappy HP, or bolster its great Defense/Sp.Defense to insanely high numbers?

    Whats its nature? If it has something that boosts Defense, I'd EV train it in HP and Sp.Defense. If it has a nature that boosts Sp.Defense, you could EV train it in HP and Defense. Altenatively, you could make it be either a physical or special wall, and not a mixed one. It depends on what you wanna do with it.
     
    169
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    Thanks! It's a defence+ special attack- nature. HP it is! It makes sense too, I use a SD bulky Snorlax.

    New question and its serious!
    Is Pokebank compatible with different region handhelds? So would my American DS and UK 3DS work together? Or am I skewed?
     

    Nah

    15,953
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    Is it true you can get another Master Ball aside from winning a lottery? If so, where do I get it? At a post-game location?

    Pretty sure there are only 2 ways to get a Master Ball:
    1) When you get it during the storyline
    2) From the lottery

    Now, I'd think you could get multiple Master Balls from the lottery if you are a very lucky person...

    Also, the only time its been possible to get a Master Ball and not get it via the storyline or the lottery was in Black2/White2. Colress would give you an extra Master Ball in the post game, making it so that you could get a Master Ball from 3 different sources.
     

    Flushed

    never eat raspberries
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    okay, what are you not getting? I said "it doesn't matter if it gets TEN speed boosts, it's not going to get so fast that it's speed stat loops around and you get 3 or 4 moves per turn" so by the logic of banning blaziken, EVERY pokemon faster than Shuckle should be banned just in case someone wants to use Shuckle. How do I explain why Blaziken gets banned in my post? It's faster. Why is that an issue big enough to ban it? You're not explaining the situation at all. Basicially once it is faster than your pokemon Speed boost no longer has any advantage, and if you sent out a pokemon that was slower than blaziken in the first place, Speed Boost would have ZERO advantage at all. (blaziken is already faster, so there's no bonus. HUNDREDS of pokemon are faster than HUNDREDS of others. None of that explains why Blaziken is banned)

    And the fact that you think Aerial Ace is the only counter to Double Team just illustrates my point that the sites that ban this, that and the other can't really be that good over all because no one really examines how to counter things properly, they just go "Oh, my five pokemon with Earthquake, subsititute, Thunderbolt and Flamthrower can't counter a Sentret with double team, so ban!" like I said, there's lots of ways to counter double team:

    Odor Sleuth, Foresight (and the moves like it that negate evasion moves)
    Aerial Ace, Magical Leaf, Swift, Shadow Punch, Faint Attack, Shock Wave, Aura Sphere, Vital Throw and whatever other no miss moves I'm forgetting
    Haze and the other moves that eliminate stat increases (yes, Double Team raises evasiveness, which is a stat that can be affected by Haze)
    Whirlwhind, Roar (which if I remember correctly, kicks the pokemon out of battle, so when it comes back, the DoubleTeam bonus has to start all over again)
    Mind Reader and the other guaranteed next hit moves

    There's TONS of counters to it, and that's why I like to battle with people that might pull moves out of left field, the whole point of battling teams is to try and anticipate and be prepared for whatever the other team might throw at you, not make them use a pre approved team with pre approved moves so that you know what specific pokemon and moves you need to counter just those specific pokemon and moves they are allowed to use.



    Well, it has a 4X weakness against Rock moves, so I would personally go with Earthquake just to counter the Rock type users.
    berlyda reiterated a lot of the things I'm trying to say, but let me cite Smogon:

    "A Pokémon is uber if, in common battle conditions, it is capable of sweeping through a significant portion of teams in the metagame with little effort."

    Blaziken fits under that category. Additionally:

    "(Mega Kangaskhan*) severely limits teambuilding by forcing teams to run multiple obscure counters and checks."
    *Substitute Blaziken, or even more appropriately, evasion moves.

    There may be a lot of counters, but these are quite obscure/not as competitively viable.

    The main thing I was confused about was not arguing Blaziken's ban, but rather that you contradict yourself. You say you want to battle against creative teams. Banning Pokemon fosters creativity on teams. If Blaziken was around, many teams would use it. By not having Blaziken available for use, that forces players to find other powerful offensive threats. I just didn't really understand which stance you were taking since they contradict.
     

    ShinyHunterz

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    Shiny Speed Boost Blaziken - EV Training

    So I'm thinking of maxing out HP and Attack, and throwing the rest in either Def or Sp. Def, since the speed boost will take care of speed itself....thoughts?
     
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  • It's still wise to invest in speed, because Blaziken still needs all the speed it can get before it speed boosts. Blaziken is frail, anyways; extra HP won't really help it.
     

    Nah

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    It's actually best to put the EVs into Attack and Speed. Yes, Speed Boost continually raises blaziken's Speed, but ti needs a decent Speed stat to make that effective. Blaziken has a base Speed of 80. Not bad, but not great either. Plenty of other pokes have higher speeds than that and also put EVs into speed, not to mention Scarfers. So it could still be outsped, even with a Speed Boost or 2. Blaziken is also a bit frail and has several weaknesses: Water, Ground, Psychic, Flying. Those are fairly common attack types. So even with investment, its 80/70/70 bulk can't take a lotta hits. It's better for it to kill stuff before the other thing has a chance to move.
     
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    Personally, even with speed boost, I EV trained AT and Speed because while Speed boost raises speed every turn, it's by 50%, so if your Blaziken was unfortunate enough to have 0 IVs in speed, and you don't put any EVs into Speed, at level 100 it's speed would only be 148. And while the 50% speed increase would boost it to 222, there's still that first turn that lots of things would still be faster than it. On top of that, it only counts if Blaziken was the first pokemon in battle, if you switch Blaziken in mid battle then Speed boost doesn't kick in until the end of the next turn, so there could potentially be TWO turns (the one it was switched in on, and the one after that were speed boost would finally take effect) where the naturally faster pokemon could get hits in.

    In fact, according to Serebii, there's 121 pokemon that would be faster than Blaziken, and that's with both Blaziken and all the other pokemon having maxed stats, so that first move could be critical, especially if you aren't giving EVs in speed, that list could grow (with no IVs as well) to more than 300 pokemon that outspeed it (as the lowest a lv 100 Blaziken could be is 233) I say more than 300 because the serebii list stops at 300 with the "slowest" on the list being Minccino at 273

    https://www.serebii.net/pokedex-xy/stat/speed.shtml
     

    BrandoSheriff

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  • My Blaziken has this EV Spread:

    160 HP/252 Attack/96 Speed

    I use mine with the intention on going Mega, so the 96 Speed EVs will allow him to outspeed pretty much any Pokemon once he gets 2 Speed Boosts. This leaves the extra 160 EVs for something else, and I chose HP, which actually saved me a few times. I was originally debating whether I should instead invest in 80 Def, and 80 SpDef, but I think HP is better.
     

    Nah

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    My Blaziken has this EV Spread:

    160 HP/252 Attack/96 Speed

    I use mine with the intention on going Mega, so the 96 Speed EVs will allow him to outspeed pretty much any Pokemon once he gets 2 Speed Boosts. This leaves the extra 160 EVs for something else, and I chose HP, which actually saved me a few times. I was originally debating whether I should instead invest in 80 Def, and 80 SpDef, but I think HP is better.


    But can you get 2 Speed Boosts? Protect gives you one, but then after that...

    I guess it kinda depends on the battles you get it into. 252 attack 252 Speed is best in Ubers, since Blaziken needs the Speed to outspeed the crapload of base 90/95 speed pokes there, and the HP EVs wouldn't do squat for it since everything hits like a truck and then some in Ubers. But if you're not doing Ubers, maybe it doesn't need max Speed EVs.

    IDK. I'm just gonna stick with my Blaizkens as 252 Attack/252 Speed.
     
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    Also the 2 speed boosts only comes into play if the Blaziken is your first pokemon out, If you switch a Blaziken in mid battle speed boost doesn't take effect the turn it was switched into battle, so it could potentially be up to 3 turns to get the 2 speed boosts
     
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    New question and its serious!
    Is Pokebank compatible with different region handhelds? So would my American DS and UK 3DS work together? Or am I skewed?

    I'm pretty sure for Pokebank you just have to put your Gen 5 game in your 3DS, there's no need for a second device.
     
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