Yeah, I definitely feel like Gaia deserved its HotY win. I greatly prefer Gen 3 style over Gen 4 just in general, so it's always nice to see a hack that uses Gen 3 style graphics getting attention amid the sea of crappy Gen 4 rips. To be honest, Gaia gives me hope for the hack that Pyro and I have been working on in our spare time. It does the same thing, using a mix of FrLg, RSE, and custom tiles while making an effort to make sure they all work together. It also has a story that will focus on exploration and will involve several ruins throughout the region. But thematic similarities aside, it won't feel like a ripoff of Gaia by any means. It's currently on FireRed, but we've also talked about switching it to Emerald since we have mainly been focused on mapping and graphics so far. We just go back and forth on the features. Things like Dive can be done in FireRed, as other hacks have proven, and we've already come up with a way to do a version of Secret Bases without even needing ASM that looks like it will work. Decorating won't be the same, it would be more like the way you decorate the room in Gen 2 probably, but yeah. We've been sticking with FireRed due to it having multiple region maps, more trainer sprite slots to use, and various other things. Most of the RSE-Specific things we want we should be able to add (it already has Day and Night inserted using one of those noob-friendly tools). I can show some screenshots of it at some point if you like. We don't have a thread for it anywhere since it's in early stages and we only work on it randomly at the moment. No sense getting flooded with "yo when this will be ready" and stuff when we're focused on other things at the moment.
Yeah, the anime being adapted via Yellow is my justification for adding Anime references in hacks as well. That's why Jessie and James are in Red++, and why I don't feel bad about wanting to include the Orange Islands instead of Sevii Islands. After all, people look at Red++ as "What FireRed should have been" according to various people in the threads, and I remember at the time, we were all pretty disappointed that the new island region wasn't the Orange Islands (and also disappointed that we couldn't go to Johto). So if we can make it work, I really want to make Red++ go Kanto -> Orange Islands -> Johto. Orange Islands would be a pretty small region, since Johto is obviously a full size region. I have ideas to make the story stretch that far, so they wouldn't just "be there to be there" or anything. But if three regions is too much, I figure I'll just have it go Kanto -> Johto instead.
As for the emo kids, I mean, I've been a fan since the games came out. I didn't give it up when the fad wore off either, but I guess I never felt the need to justify it by finding something edgy. I was just like "ok, well, you guys suck. I'm not going to stop playing it just because it isn't cool anymore" so I still played in middle school and highschool. And the fact that I was a band kid meant most of my friends were still into it anyway, and the preppy kids had plenty of other things to give us a hard time about anyway. Then once I got to college, Pokemon was cool again anyway haha. So I know it's possible to not go that route, but I know people did. *shrugs*. Kids.
As for music, well, I'll admit that I did listen to some of those "Hot Topic" bands as you called them, and still do from time to time. Then again, I listen to a little bit of everything. I mostly listen to pop and rock from like the 70s, 80s, and 90s haha.
Those were my thoughts exactly. Going back through Gen 1 so much, reading NPC text, paying attention to Pokedex entries, etc... it was pretty clear that the games weren't as "cutesy" as they are now. Pokémon and People died, because that's real life. Pokémon were depicted as real animals in the Pokédex. They hunt each other for food, they attack humans, etc. While some hacks overdo it and take those things to edgy levels, doing them right and mentioning or alluding to them in more subtle ways can still make for a game with darker elements that doesn't feel like a 13 year old wrote it. Also, the starter probably will be Eevee in Spirits and Legends, and might also be the starter in that side hack I mentioned. Pyro and I made the starter be Eevee in the old Sterling Silver hack (cancelled a long time ago, but actually being rebooted as that side-hack), and in an old version of Secrets and Rumours, we made the starter be Eevee while giving the rival Pikachu (to be like the inverse of Yellow).
That's a fair point, most competitive players do seem to gen their Pokémon anyway, and there are a lot of negative natures. I'll have to think about it more. That said, even if they are dumb, I don't think anyone is going to say "Oh, I'm not going to play this now because there are natures" but I could be wrong. Even still, like I said in the thread earlier today, they certainly aren't a priority even if they do end up happening, since I never cared about them anyway.
As for Abilities, yeah, some of them can make quite a difference. Magnemite having Levitate, for example. Only problem there is that, you know, there are a ton of Abilities now, and that would be a LOT of coding.