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Update: Not the update you wanted, but the update you need to hear.
I've stopped working on this project entirely, I simply believe that compared to the project I am working on currently it would be very inferior without a complete restart. So that's what probably going to happen, "Pokemon...
Bumping the thread, this might not be the update you all hoped for but I'm here to present a survey on what people liked about Sevii and how I should handle the future of the project as well as future projects I work on (if you like) I am going to use the responses to fine-tune gameplay of...
Update: Fixed a problem on Victory Road with some freezing double battles, if that was an issue for you It shouldn't be now.
To make a full admission: I really haven't been working on this game recently. Other things have consumed my life; plus I just kind of feel burned out and this tiny fix...
Update:
New version out with some fixes and QOL changes.
- Added evolution stone salesman in 6 Island shop
- Added move deleter on 5 Island
- Fixed wild Pokemon issue in Icefall Cave
- Fixed Player Sprite
That's pretty much it.
Was sitting on this one for a while, just haven't felt any kind of...
Updates:
1. I just released a bugfix/refurbishment patch (3.5.1) which fixes/changes the following:
a. An issue with Zolist not appaering in the Altering Cave Event has been fixed as well as as some other issues
b. Added a better title for the titlescreen
c. Changed Mr Fuji's sprite to...
Update: Pokemon Sevii RV has been released as of today in beta 3.4.1!
I hope you all have fun with it!
No. This is a smaller, less ambitious project with less in it. (I will keep these ideas in mind when it comes to bigger projects, though.)
Update:
The old version will no longer be getting updates, I have decided that the new version that uses the CFRU & DPE is far superior.
I shall archive the screenshots & link to the old version, just if someone wants to play/unofficially finish it.
I'm going to get screenshots from the new...
Hi everyone, Sevii RV has become equal with normal Sevii development-wise (IE. everything up to Beta 3.4 has been done). I'm probably going to test and if everything goes well, i'll release it (maybe after adding some extra things like TMs and move tutors.) I shall update the page soon enough...
Howdy, ya'll. I've released a new bug fix and (small) content patch. What I like to call the "Mew" update.
Because that's the first legendary you'll be able to hunt.
I'm also hard at work on a new version of Sevii using the CFRU and DPE. So, look out for that.
That's all for now
-CA