Thank you so much. Trial and error by editing volume in Anvil Studio was so much harder. Man, the older version of sappy is so useful.. tells more info than the newer one. If you were wondering why I cared so much about volume its because about 50% of the songs I'm importing (a variety of like.. zelda, gsc, some golden sun, f-zero, etc.) use the distortion guitar and overdriven guitar. I have to lower those two instruments' volumes like crazy so that the music doesn't make crackling noises.
Also, I was wondering. Do you know exactly how much hex data you should copy when you want to copy the instrument (such as pan flute) from another game and transplant it onto Ruby? Becuase what I did, I took a whole bunch of hex data and just threw it in there. All the instruments I put worked, but some are kinda wierd. For example, distortion guitar long note plays a wierd noise. Another example is that acoustic guitar steel plays a pan flute noise when there's a high pitch note.