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FamiliaWerneck
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  • u have been collecting info about how to implement rock climb would u mind sharing ur knowledge with me i want to implement rock climb in my hack.
    So basically you want to backup the bag, but you want the Pokeballs to be consumed normally?
    Not really. I don't know what the issue is so there's not much I can do to help. I'm pretty sure there's better general documentation out there now..
    What do you need help understanding? As for your previous question, I answered it in the field moves section somewhere.
    No idea sorry, I might find it in the future! But I'm on a break from ROM hacking since I have started my new career! Sorry!
    Uh it's all good, I can make them myself it's no issue. If you want to make your own ones uh go for it and feel free to submit them on the thread, but I don't particularly need any more than others.
    I just drew them haha! I compare the new icons with the old icons, and then I compare the old second frames with the first frames, and then apply those changes to the new icons. The only exceptions to that rule have been Lugia and Ho-Oh just because they're so goddamn big.

    I've actually got an indexed sprite sheet from ORAS saved to my computer so it's no problem for me to keep making them.
    No Light Platinum is a game, its made by WeselyFG who is not active anymore afaik.
    I have no idea how to do Behavior byte stuff. I would suggest taking a look at how Light Platinum does it though. He used signposts to do so.
    I think you're getting the two mixed up because behavior bytes don't cause animations and background bytes don't do function most of the time. Especially here, you're completely mixing them up.

    The amap screenshot Joexv shows has them labeled backwards, which is super weird..
    did it work if not tell me i will find some alternative u can put megas in your game touch has already made a working mega evo technique so u can try that.
    well u can do one more thing just open up my sprite in paint rip both of them apart then open a new window keep the rip open then first resize the canvase to the sprite size then plce the first image at top as it is then place the second image slightly above dont care for it to overlapp background just not the image use dropper fill the white space with same colour here u go this might animate it
    well i think for that movement effect u need to wait as there is still no one who has made proper icons i had tough time making them but i will try for sure u want mega icons i will get it for you gime approx two days and i will post i know thats long but i m busy for whole day tom so but i will surely help u
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