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  • Yay xD his just too freaking awesome, I just loved the film he starred in (forgot which one it was) thanks btw :)
    It happens to people all the time, especially when the thread comes alive like this. Don't be too discouraged, whilst this does happen more often to newer members I'd say the RPers are a very accepting bunch I have found (plus you have a very solid concept). You'll be fine.
    That is basically reiterating what I already said. By chapters I don't mean a list of event and I mean each chapter has one important goal but how the player achieves that goal and what goes on before and after are up to them. Basically that means that your plot will be fulfilled but at the same time players won't get bored and feel that they have no creative freedom.
    Hey friend, I think I'll give you a Fennekin Avatar, here :

    These "keys to success" of yours are complicated but really I have learned that a few things are hugely important

    1. Uniqueness even between similar RPs (which is one reason my RP is more true to the anime whilst Red's RP Echo is more true to the game).
    2. It has to be something that catches the attention of people through the world, plot and history.
    3. A good OP (such as one with formatting and structure) does better than one without.
    4. Listening to players in your RPs is hugely beneficial.
    I started RPing later last year and have at this point made five RPs with three being pokemon based.

    Reapers and Novia are still going with Reapers being my first real success. My very first RP, The Pokemon Survival challenge went reasonably well at first but, as you said people began to drop out activity, Aeterna crashed and burnt in the OOC and Ultima still has one die-hard player (excluding myself) but really is like a person clinging to life on the edge of a cliff by one finger and is going to be officially dead sooner rather than later.

    How do you mean a theme?

    I'm looking forward to what you come up with :D
    My own SU is in the post directly below the OP.
    You may be interested in checking the OOC because I have decided to change the mechanic related to capturing and encounters.
    Hmmm I'm giving what you are pointing out.

    I am very well aware of the issues with these things but I am also not willing to discourage beginning RPers so I try to keep a balance. Yoshi, for example, is well over their 3 day time limit on the reservation and as such the reservation on Eevee has been removed. The good thing about an RP like this is that if a player becomes inactive it won't be hugely detrimental to the RP since we can just go on with our journey's and assume they quit or died or something.

    I'm relatively new to RPing compared to a lot of others but I'm at the mid-way point when I'm starting to learn the "tricks of the trade" and am having some level of success... and for some reason I churn out far too many ideas. Comparing this and Reapers (my current active RPs excluding Ultima which is "active" but is really dead") you can see that I have got a clue now, that being said I appreciate your advice.
    Well on our first point we seem to be in agreement haha and on our second you have raised an interesting point that I didn't consider. Out of curiosity which method would you prefer, the freedom to choose or it being based on GM discretion in the same manner as evolution and the learning of moves?
    Firstly - Communication between characters is at the players discretion although I would rather not have everyone all meeting up immediately (although it is likely we'd have seen each other around since we are all starting in Coriolis Town).

    Secondly - It is generally assumed (from what I have seen) that you will primarily roleplay from the trainers P.O.V. and as for a system how you come into contact and capture the pokemon is mostly up to you as long as it is a pokemon I have said you can catch, isn't ridiculously strong and ends up in one of your pokeballs. The main thing about this RP is that it stays more true to the style of the anime and allows for a less restricting experience than similar RPs and whilst it may lack something in the sense of a achievement presented by levels I feel as though it also gives a lot more creative freedom to RPers.

    Thirdly - The IC has been submitted. We start when it is accepted by Skymin.
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