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  • Agreed. I put some of my own maps in the tutorial, if you want to see the article a bit early. You have to keep it secret, though!

    P.S. The transformer that powers the grid for my school caught on fire! We got to go home early.
    "The most recent map is... hurting me just by looking at it. It is horribly bad, and I've seen pretty bad maps. For one the thing, you made the map pretty big, which is fine, but you barley used up any of the space! Also, the way you make the houses bigger disgusts me. If you need a big house, just get a tile spriter. Furthermore, the map looks like it was inside a box. Give it some shape! It won't look like a city on it's own. The tiles are fine, yet overused. The pathway is fine, the only problem is it's a little blocky. Also, you need to add more falshy things such as mountains, bushes, flowers, water, etc. It alone will increase the value of this map." -Flame of Destiny

    And THAT would be why I'm putting a mapping guide in my first issue. I, too, am sick of horrible maps.
    Turns out h POKE typo'd on my profile; he wanted me to review, not interview...you're not needed xD.
    'Best Vocabulary: Agent Zero'

    Who's that? :S

    By the way, be prepared for an interview later this evening...
    Hey, I'm interviewing you for Moonlight this week...do you have WLM or something? I'd prefer to do a live one. If you can't, I'll send you ?s...
    sure can I get the colors again? the exact ones? so I can make the windowskin again or
    gimme a screen showing the box.
    You think I'd be posting that thread if I didn't get the rights first? This has been between me and change for awhile, and in my head since the days of Amaretto. I asked Avatar a really long time ago (as in, a week). I posted the upcoming features on the thread, if you want to see.
    Well, you don't HAVE to do anything right now. Change is slacking off right now, so I'm still waiting for his review. As I said, the interview will be in issue 2, so I'll do it before the 13th, but after the 6th. Be sure to read up!
    Trapdoor something.

    And no, that was when supporters were green and assistant admins blue XD

    -

    Audy got modded in November, 2007; Smodded in April, 2008; and admined in November again. Fastest progression I remember XD.

    -

    * = invisible mode.
    I noticed while looking through the members :3

    Kee, Hoppip is cute. I just like shiny Rapidash, 'tis all ^^ And shiny Murkrow. Until it was changed in the later games X_X
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