There haven't been many post-Gen IV features that have dramatically affected the metagame outside of the Fairy-type, Megas, and the new Pokemon themselves, have there? Not that have affected everything in the same way as the physical/special split did, anyway. idk. idc. xD
Nope, all I know about cat breeds is that Siamese are ugly and I'd never want one. I'll get one that stays small and cute, though.
He was in Dark Dawn, too...albeit substantially easier. He's so freakin' powerful in TLA they use a final boss theme for him! That was the strategy I used, too...at higher levels you can fight him out properly, but grinding and I never got along very well when I was a kid. xD
Alex's mystery is part of his appeal! Actually, it's his entire appeal. He might be responsible for my love of Chessmaster villains; when they're done right they add a totally new dynamic to the game. Amiti never struck me as a particularly well-crafted trap...looking at him now, I'm not sure why, because his clothing is vaguely effeminate. Hmm.
Ugh, Labyrinth Zone. My eternal nemesis. I find it weird that I could do it as a kid but can't do it now. The classic Sonic games were pretty tricky though, especially if you wanted all the Chaos Emeralds. Mario Kart has always been meh; it was all about Diddy Kong Racing and Crash Team Racing back in the day :3
They did, and it's not as annoying as it should be. I don't have any favourite Digimon...or, rather, I have too many. Just playing as Demon Lords and villains sounds appealing to me. I might even try making a team of Dark Masters for kicks. Piedmon was awesome.
Pssh, review scores. If I listened to those I would have missed out on so much over the years that it causes me near physical pain to think about it! Some of my all-time favourites have very low scores - or no scores at all! - because they're not "AAA" or whatever. When I judge what I want to buy I tend to just do a little research regarding gameplay and characters, listen to the OST, and maybe watch a trailer. Sometimes I don't even bother with that; I'm fairly good at guessing my own tastes by now~
Thirteenth. I'm not quite sure what to expect; Precure changes quite a bit with each instalment, even if the core mechanics remain the same.
Really? I get more Futari Wa/Splash Star vibes from it; they hold hands and don't move about, unlike in Suit where they're flying all over the place. The character designs look like modernized Nagisa/Honoka to, it's got a very classic vibe to it. If they stay as a duo for a while, I expect both will get developed properly. Hopefully. Time shall tell.