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  • No problem! That's more or less spot on, and normally a room is for one person however exceptions exist.
    The port is right next to the academy itself, practically a part of it in terms of location.
    Much appreciated. vwv I'll try not to let it sit for too long before giving it another look. :P
    It has for almost everyone, though that isn't quite what I'd consider to be a bad thing.
    One thing I'll point out about Sonic 3, and the expanded game Sonic 3 & Knuckles is that there's more to these games than the other early titles from beyond the surface. You can find that with the debug mode alone, but once you go glitch hunting...you'll practically find a whole other world within the games.

    For starters, Sonic 3 has a glitch on its sound test/level select screen that causes the levels to do some utterly weird stuff when loaded, and it affects the general behavior of the levels altogether (for example, the water in the first level is misplaced). That's just the tip of the iceberg though, since there's all kinds of epic stuff you can do.
    It is worth learning, I will admit.

    I'd recommend the first five Sonic games (Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic CD, Sonic the Hedgehog 3, and Sonic & Knuckles), as I believe you may greatly enjoy them. One thing I recommend that you do after playing Sonic 2 is play a ROM hack that has Hidden Palace Zone restored, and then play Sonic 3 & Knuckles after you finish Sonic & Knuckles.
    It's not something that's easy to learn, in all honesty.

    Have you played the early Sonic the Hedgehog games?
    You can indeed hex edit just about any game, although keep in mind that it's a bit more tricky and you need to know the thing's innermost mechanics to do so.

    For example, it's possible to edit the music in Sega Genesis games if you're aware of SMPS's hex language, and the meanings of each of it's values. Get rid of the ROM's checksum, locate where the song is, and you'll be able to add superficial changes to the track to your heart's content.

    Although, I will say that editing the songs in assembly format allows you to have more creative liberties over it.
    I too have been ROM hacking, although I first started my biggest project in 2012.

    That project happens to be Blaze the Cat in Sonic 2, and so far progress has been rather sluggish due to the lack of support, and numerous schedule conflicts. But I've had fun with it, and I've learned things about Sonic the Hedgehog 2 that I never would have known even with cheat codes.
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