I have a question I'm going to make a game called Pokemon Quantium that makes the physics of Pokemon a little more realistic like quick attack and Newton's law
But I'm making everything based around physics like Pokemon, moves, locations etc
Do you think this is to a unique concepts for a game ? Also would you mind teaching me how to use developers tools. I will defiantly give credit to any creator of these tools and to you or anyone who helps me with making the game.
If I'm asking too much of you I completely understand if you can't.