23:58 | Six Hours Until Dawn
It was a busy hour for a fair few who branched off in search of their missing friends.
After being separated from Jess on the trail, Mike continued on towards the cabin that they'd been going to. Maybe something had happened and she'd run there? Regardless, he didn't know where else to look. He could run back to the lodge, sure, but why would Jess or anyone who took her go back there?
On the way to the cabin, he came across a dear that was near death. It had been attacked by something. He knelt down next to it, petting it softly. He consoled it in its final moments. Perhaps nature would thank him for that.
But if it did, the thanks would come later. He was caught off guard as the bear that had mauled the deer appeared from the woods nearby.
Mike got to his feet and ran. He passed some precarious areas on the trail, at first electing to take the safe route rather than the quick one, but when the bear nearly killed him because of it, he rushed ahead, barely escaping the animal.
Eventually he was out of its sight, and he'd made it to the cabin. He ran inside, slammed the door behind him, and caught his breath. Then he noticed the gun.
Back at the lodge, Sam had started her own adventure into the basement. As resourceful as she was, it didn't take her long to find an old, abandoned hallway. She began following it, noticing a few interesting things here and there as she went. She picked up a head from a decapitated baby doll, but immediately dropped it when cockroaches emerged from one of its eyes. Despite the gross scare, her curiosity didn't wane. A few moments later, she found an interesting little piece of wood.
The flash she saw in that instant was unsettling.
Still, she soldiered on until she came across a large room, filled with some rather disturbing things, including a wall of pictures. There were eight pictures . . . each one of her and her seven friends. The eyes of Emily and Jess were scratched out.
She proceeded on with her mission, unrelenting. Eventually she came across a small area in another hallway, where she found Josh's cellphone. What was it doing down here? She inspected its contents, and it soon became clear that he hadn't been to counseling in a while. He'd began to break down after his sisters died, and Sam had thought he'd been getting help for it. The unopened bottle of Thorazine proved that he'd been neglecting said help. She picked up the pills, as well as a syringe that was lying near them, filled with an unfamiliar liquid. She was unsettled, to say the least, and so she carried the syringe at the ready, to be used as a weapon if need be.
It wasn't long before she came across Emily and Jess. The two were unconscious and stuck in a trap. They were high up and far apart, each with a noose around their neck. It was set up in such a way that, if one were to be rescued, the other would be hanged. Sam wouldn't be able to save them on her own, so she made a quick decision to run back and search for help.
Luckily for her, Ashley, Chris and Matt had entered the basement, and were nearing the abandoned hallway themselves. "Are you guys going down there?" Matt asked the other two.
Only time would tell if they'd save their friends.
And it wasn't just The Psycho they had to worry about now. Something had followed Emily down into the basement. It was lurking nearby . . . and now more than ever, it was angry.
Davepetasprite^2 is Makkapitew Hannah!
The Makkapitew has become aggressive!
For this phase, all of the survivors start out wherever they left off, or where new events have brought them.
Players may move between the Lodge, Upper Cable Car, Small Cabin, Upper Mines, Sanatorium, Fire Tower, and the Cliff. The available Lodge subsections are the Basement, the Living Room, the Upper Floor, the Lower Floor, and the Bathroom. These are all considered part of the Lodge, and do not count as moving between areas. Remember that paths between areas can also be explored, should you choose to linger on them. Sometimes you will be forced to interact with things on the path before you can reach your destination.
Special Notes: The Sanatorium and the Fire Tower are both a good distance from the lodge, and so will take up two movements to reach.
Remember: survivors may only visit two distinct locations per phase, but they may linger in one location for as long as they like. Keep an eye on your environment, look close, and take as many actions as you feel you need to. You may interact with your environment and other characters. Unless you are presented with a specific choice, you may interact with these things however you please.
- All PokéCommunity rules apply.
- Each player may enter two areas per phase. The area they choose should be Private Messaged to the Game Master and should not be mentioned in the thread.
- Each player must perform at least one action per phase. Going two phases without performing an action will result in that player's removal.
- Missing two consecutive Reveal votes will also result in a player's removal.
- Due to the nature of the game, all phases will last at least 72 hours.
- All actions should be sent to the Game Master via Private Message.
- No Private Messaging other players about the game.
- Any discussion of the game should be kept in this thread.
- Do not post here once you have been killed. You get one death post, which may not contain any information pertaining to the game.
Nakuzami as
Mistress Dawn
Nimsy as
Your Savior
Kaneki!!! as ???
aeternum as ???
JohnnyMustang as ???
Davepetasprite^2 as Makkapitew Hannah
Absol Used Bite! as ???
TheCapsFan as ???
[Placeholder] as ???
Sanguine as ???
Charlie Brown as ???
Nagi as ???
Bardothren as ???
Desinishon as ???
Juno as ???
jdthebud as ???
Collector Elwood as ???
Golgari as ???