Developing Pokémon - Let's Go Mimikyu! v1.6

Started by Snooper16 August 30th, 2019 2:28 PM
  • 22048 views
  • 81 replies

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
Hello, all. I apologize for the inactivity here. However, I think I have a (mostly) playable game now, so be sure to check it out! Download here:
v1.6 Download Link (MediaFire)
v1.6 Download Link (Google Drive)

v1.6.1 Patch (MediaFire)
This patch is needed to fix some glaring errors and mistakes from the v1.6 update. Replace any files in the data folder with these!

This spoiler can be disregarded, as it is now obsolete. If you still need it for whatever reason, then go ahead and open it.
Spoiler:
v1.2 and v1.2.1 Minor Patch: 778s If you want your Mimikyu's overworld sprites to be more accurate, add this to PKMN - LGM / Graphics / Characters.


Let's Go Mimikyu, as the title implies, is a game starring you and your Mimikyu! Note that the Mimikyu is always shiny, so you can focus on getting good IVs. As a starting project, it's meant to experiment with Pokemon Essentials's capabilities, as well as serve as my "ideal" Kanto remake (i.e. the missed opportunities Game Freak didn't take).

SCREENSHOTS:
https://imgur.com/a/scKmuXD
More screenshots from the latest version will be coming soon! Keep an eye out for 'em!
FEATURED SCREENSHOT: The Battle Tourney is now open for business! Battle strong opponents and win BP (Battle Points)!

FEATURES:
Shiny Mimikyu Starter (with a Special Move not learnable anywhere else)!
Expanded "Neo Kanto" Dex (to include pre-evos and evolutions of Kanto Pokemon, plus lots of extras)!
Custom Shinies!
Post-Game Battle Frontier (Battle Tower/Tourney implemented)!
New Dungeons (unlocked through story progression)!
Start with Running Shoes/Pokegear.
Custom Music Player (select a track in the Pokegear and have it play everywhere; select [Default] to return to the original game's soundtrack)!
HM items are now converted to Key Items.
New Type: Light-Type! One Gym has been converted to such accordingly with a new Gym Leader.
New Gym lineups!
Fight Team Rocket with their proper theme (remix from Ultra Sun/Ultra Moon).
Rival gets a new theme (pre-champion battles).
Featuring the Let's Go OST!
Extra Trainer choices! Introducing new player characters Jacob (M) and Alice (F)!
New Characters! Lillie, Khessi

Lillie - A travelling trainer who has come to Kanto from Alola. She specializes in Light-type Pokémon, but can adapt to other types without much trouble. Initially, you find her in Vermilion City, with a certain Pokemon she doesn't know how to take care of. Her reasons for coming to Kanto are not known, but it seems she seeks to better herself as a whole by taking on many trainers across the world to build her confidence.

Khessi - The ruthless boss of the Kanto Branch of Team Rocket. Her Pokémon are as diabolical and versatile as she is. A calculating mind, she carefully schemes to take control of Kanto in the name of Team Rocket, one systematic plot by one. Despite her cunning tendencies, it appears she's not the de-facto boss of Team Rocket, however.

New and updated evolution methods!
Spoiler:
Kadabra -> Alakazam = Level 35
Machoke -> Machamp = Level 35
Haunter -> Gengar = Level 35
Ditto -> Animon = Level 30
Luvdisc -> Alomomola = Level 36
Tauros -> Bouffalant = Level 36
Eevee -> Espeon = Sun Stone
Eevee -> Umbreon = Moon Stone
Eevee -> Leafeon = Leaf Stone
Eevee -> Glaceon = Ice Stone
Eevee -> Sylveon = Shiny Stone
Magneton -> Magnezone = Level @ Power Plant
Nosepass -> Probopass = Level @ Power Plant
Ponyta -> Rapidflash = Fire Stone
Porygon2 -> Porygon-DX = Deluxe Disc
Cosmoem -> Solgaleo = Lv53+ at Day
Cosmoem -> Lunala = Lv53+ at Night
Meltan -> Melmetal = Meltan Candy


New Pokémon!
Spoiler:
Flalite - Normal/Fairy, which can evolve into one of the following:
-> Rinova - Light/Fairy (with Dawn Stone)
-> Doomise - Dark/Fairy (with Dusk Stone)
Felinice - Ice/Elecric
Rapidflash - Fire (with Levitate)
Rinrin - Normal/Light
Porygon-DX - Normal
Animon - Normal
Weaslie - Ground NEW as of the v1.3 update!


Type Changes to accommodate for the new type!
Spoiler:
Flash Cannon is now Light-Type. Other moves will gradually convert to Light-type as seen fit.
Jigglypuff line = Normal/Light
Clefairy line = Fairy/Light
Chinchou line = Light/Water
Necrozma = Light (Default), Light/Steel (Solgaleo), Light/Ghost (Lunala), Light/Dragon (Ultra)


Other Type Changes:
Psyduck/Golduck = Water/Psychic
Zeraora = Electric/Fighting

Change Necrozma's and Zygarde's forms by using "Essences" found in Kanto! There are five essences available in-game:
Solar (Dusk Mane), Lunar (Dawn Wings), Star (Ultra) for Necrozma, and Incomplete (10%) and Cell (Complete) for Zygarde.

New Difficulty Modes!
EX - Raises opponent trainers' Pokemon levels a bit to increase challenge.
DX - Same as EX, but can also add one or two random Pokemon to the trainers' team (based on base stat totals).

The Light-Type:
It is weak to Dark and Grass, and is resistant against Ghost, Fairy, and other Light-types.
It is super-effective against Ghost and Dark, and is resisted by Light and Grass.

To-Dos:
Spoiler:
General bug fixes.
Update Kanto Region Map (so it's not using a misaligned placeholder)
Decapitalize most of the game. - DONE, use "English - DeCap" when booting the game.
Implement water current Puzzle in the Seafoam Islands. - Partially done, only implemented water currents so far.
Fix Strength/Rock Smash item so it functions.
Implement the Battle Tourney/Rush facilities in the Battle Frontier. - Partially done, Tourney implemented as of v1.5!
Finish implementing some Pokémon details and graphics.
Implement Pokémon Tower Phantoms. - DONE. This only applies to the Tower's 3rd - 6th floors. As of v1.4, it now has the boss battle against Cubone's mother on 6F.
Implement new overworlds for Khessi.
Fix a bug in the Battle Tower where Mimikyu's Disguise doesn't return after a battle.
Update title screen/save select screen graphics.
Implement Shiny Mimikyu overworlds for following Pokémon. - DONE. Now included with game as of v1.2.2!
Implement sprites for new items and Pokémon.
Update default graphics (?)
Multiplayer/"Custom" Battles - DONE, NPC is in the Battle Frontier.
Implement an IV Screen (?)
Implement Z-Moves (?)
etc.


A text file containing all the credits will be included with the game's download.

HELP WANTED!
Now looking for help on this project and (possibly) future projects! Currently looking for the following:
Spriter - For custom and graphical improvements to Let's Go Mimikyu.
Music/Audio - For custom tracks and remixes for certain songs.
Scripter - Assist in ironing out bugs within the game as well as introducing new features. I can do a little bit of this (if given something to work with), but I don't know everything.
You are by no means obligated to help on all my projects if you sign on. Just make sure you're active with the current project!
Feel free to shoot me a message if you want to contribute! You will be added to the credits and have priority option for getting featured in-game! Which brings me to my next point...

GET FEATURED!
Curious how you can get a cameo appearance in the game? If you provide your trainer (as a sprite, with overworlds in GBA-style and in-battle in DS-style), you can contribute them to be added to the roster of post-game trainers to fight in the Saffron City Pokémon Fan Club! Space is limited to 9 other trainers at the moment. Be sure to include your desired team with your trainer sprites (outside Neo Kanto Dex is okay). Limit one, UNIQUE optional legendary to your team (No Mega Rayquaza or Ultra Beasts; consult the list below for claimed Legendaries). Custom Battle themes are okay; will be converted to OGG if not already for consistency.

List of claimed Legendaries:
Spoiler:
Groudon - Snooper16
Articuno - In-Game
Zapdos - In-Game
Moltres - In-Game
Mewtwo - In-Game
Mew - Event
Volcanion - In-Game
Heatran - Reserved (?)
Giratina - In-Game
Zygarde - In-Game
Cosmog - In-Game
Cosmoem - In-Game
Solgaleo - In-Game
Lunala - In-Game
Necrozma - In-Game
Marshadow - In-Game
Zeraora - Reserved (?)


CURRENT EVENTS!
Under construction... Something broke in the v1.5 release.

UPDATES
Spoiler:
v0.5 - Initial Release

v0.6 - Added Metadata for Pokedex Nests (will need to be redone with a new region map once we have it).
Defined missing Trainers near Seafoam Islands.
Implemented the Lift Key event.
Decapitalized and corrected map names.
Added Trainers to Waterwell Springs.
Corrected Mystery Gift URL. Should be working now.
Deleted unnecessary files within the game's root folder.

v0.7
Updated in-game trades in compliance with the Neo Kanto Dex.
Fixed a warp error in the Celadon Mansion's rooftop.
Removed a test warp in the League's PokeCenter.
Corrected Fab Mail to Flame Mail (as Fab Mail doesn't exist).
Corrected a bug in the Magikarp Salesman event in Route 4's PokeCenter where he doesn't give Magikarp even after paying.
Corrected an error with the entry event in Pewter Museum.

v0.8
Fixed a bug in the E4 if you lose and get stuck in an invisible barrier when returning.
Decapitalized unnecessary caps.
Corrected a bug in the Magikarp Salesman event where he didn't take the payment even after getting Magikarp.
Changed Khessi's dialogue.

v0.9
Introducing Mass Outbreaks! Some Pokemon in the Neo Kanto Dex can only be found through this method. There are 25 different outbreaks. Refreshes every 24hrs, and can be checked in the Fan Club in Saffron City.
Fixed some events that broke due to decapping. Let me know if I missed any!
Fixed Giratina/Necrozma's forms crashing the game upon going to the summary screen.
Fixed a continuity mistake with Lillie if you decide not to obtain Cosmog. You now MUST obtain Cosmog before challenging the 7th Gym.
Did a minor touch-up on Khessi's uncloaked sprite.
Fixed the bridge movement permissions in Vermilion Harbor.
Corrected transfers at the S.S. Anne's Dock.
Added a new (but small) post-game area! Shady Island.

[Probably Irrelevant Changes]
Removed incomplete Galar Pokemon evolution lines until further notice.
Removed some betamon due to redundancy.
Gave Zacian/Zamazenta placeholders for their backsprites.

v1.0
Upped Framerate to 40.
Updated Gossifleur's evo requirement to Lv20.
Added preliminary data for Eternatus.
Fixed a Team Rocket Grunt's dialogue and appearance in the Rocket Hideout.
Fixed an event with Connor in the Saffron Fan Club.
Fixed Itemfinder event bug.
Fixed Gambler Stan (oops!) and Young Couple Gia & Jes.
Fixed Picnicker Kelsey on Route 25.
Added Magmarizer/Protector in the first dark area of Waterwell Springs.
Added Fairy to Mime Jr. and Light to the Clefairy/Clefable.
Fixed Self Switch error on one of the Rod Givers.
Removed VS Seeker NPC.
Modified S.S. Anne guard's events, and moved TM44 to Lavender Tower 2F.
Fixed E4 events. Should be working properly now.
Added E4 rematch teams.
Updated Pacosh's Pokedex entry to something of a meme.
Added SM02, Light Blast.
Began work on implementing the Battle Rush. So far, only the lobby is implemented. Still unaccessible.

v1.1
Added Day Care NPCs on Route 5. Breeding is now available!
Changed title from the accented e to a normal e for compatibility. You will have to start over if you already have a save, unfortunately.
Updated Mystery Gift URL.

[More Irrelevant Changes]
Updated graphics for Zacian/Zamazenta/Eternatus. Eternatus now has a backsprite.

v1.2
[NEW FEATURE]: Following Pokemon! You may need to start on a new save to see this take effect properly. If there's any problems relating to the script's events, let me know!
Added missing metadata for the Pokemon League, and put new backgrounds for each battle there.
Fixed the then-broken Waterwell Springs tileset.
Made a separate tileset specifically for water currents. Used in Seafoam Islands B4F and B5F.
Moved SM02 from B2F of the Waterwell Springs to Lillie in Saffron City's Trainer Fan Club. Updated her dialogue and scripting to reflect this change.
Extended interactions with Me Hoy Minoy and Li'l Oshy in the Saffron City Trainer Fan Club.
Added an Electirizer giver in Vermilion City's construction site.
Added a Deluxe Disc giver in Silph Co.'s 11F.
Corrected the item Light Plate's capitalization error in its display name.
Added the ability to use your PC Storage from your home in Pallet Town as well (for convenience).

v1.2.1 Hotfix
Fixed Viridian Forest's treetops so they can be passed behind.
Updated Nurse Joy NPCs to support the new following Pokemon feature.
Corrected file naming preventing Shiny Mega Charizard X from showing up in battle.

v1.2.2 Quickfix
Fixed missing Pokemon OWs that function, but were invisible until now.
Added custom Shiny Mimikyu OWs, specifically intended for your starter.
Corrected triggering conditions for Bug Catcher Charlie in Viridian Forest.
Updated Credits to a more current and complete version. CREDITS.txt has been updated accordingly.
Implemented the Pokemon Tower Ghosts! They've been renamed to Phantoms to avoid possible confusion with the Ghost-type.

v1.3
Removed the old English.dat file; you will no longer have to select between English versions upon startup.
Added missing metadata for remaining maps.
Updated any Game Corner and Rocket Hideout battle backgrounds to use the "Rocket" background.
Corrected a grammatical/spelling error in a Pokemon Partner interaction.
Changed the Ralts outbreak to a Weaslie outbreak, due to Kirlias being available in Necrozma's cave.
Removed Carbink from the dex. Replaced with outbreak Weaslie (Beta Sneasel).
Added Legendary Beasts + Ho-Oh/Lugia, bringing the Dex total to 280. All of these additions are currently unobtainable. Distribution method is still being decided at this time.

v1.4 "The Rocketeer Update" (It's called as such since most of these changes are tied to Team Rocket in some way or another.)
Changed Viridian Gym's trainers to Rocket Grunts and gave it the "Rocket" background.
Updated Viridian Gym's Grunts' dialogue. (Try talking to them after beating the Gym Leader. They may have some useful and interesting tidbits regarding Team Rocket...)
Updated Viridian Gym's Grunts' teams.
Implemented the final Phantom before the final floor's staircase in the Pokemon Tower.
Disabled the Silph Scope requirement on the 7th floor, as it has, at that point, served its purpose.
Reduced level requirement for Luvdisc, Tauros, and Meltan evolutions from 44 to 36.
Updated Lillie's musical themes for her Gym Battle and Encounter.
Updated the Power Ring's description to a (somewhat) more precise description.

[Irrelevant Changes... Again.]
Updated Duraludon's shiny sprites to a more current variant to be used in my other project.

v1.5 "The Tourney Update"
Added the long-overdue Battle Tourney (based on the PWT Script by Luka S.J.)
Defined trainers for Tourney (currently only the Neo Kanto Tourney is available, although more will come after initial tests are done).
ADDED G8 Pokemon! Includes preliminary data for Isle of Armor/Crown Tundra new Pokemon.
Updated Nat. Dex listings to append relevant fakemon/betamon after Calyrex.
Updated Clefairy's type to Fairy/Light.
Fixed item/Pokemon names and their graphic names.
Updated Trainer Card and added more features. You may need to restart again. To preserve your old team, try utilizing the Transfer feature in the Battle Frontier.
Added two NPCs for the new Transfer/Battle features (located in the two new NPCs in the Battle Frontier Plaza).
Updated evolution methods to their current intended definitions for Tauros, Luvdisc, and Meltan.

v1.6
Added OW Wild Pokemon Encounters!
Added level balancing!
Added compatibility for OW Wild Pokemon and level balancing, to account for evolutions.
Changed HAs for the Legendary Beasts:
  • Raikou = Volt Absorb
  • Entei = Flash Fire
  • Suicune = Water Absorb
Added FL's Pokemon Selection script. It was made to imitate the Stadium/Battle Tower selection process.
Neo Kanto Dex is now upgraded to the National Dex by default! Look in the Strategy Memo.
Corrected commands to set the Pokemon on Bill's PC to seen when observing them.
Updated Regidrago Backsprites.
Corrected graphic file introAlice typo.
Added Alice/Jacob map icons.
Updated some moves to Light-type.
Updated Battle Tourney banlist.
Added the Stars League bracket to the Tourney options.
Moved the transfer NPC to Oak's Lab and adjusted the pseudo-PvP NPC.
Updated Team Rocket's Battle Theme to a new remix.
Added the BP Shop in the Battle Tourney Lobby (Left Clerk)!
A mysterious new challenger approaches in the Stars League Tourney. Just who are they, and why do they look so familiar...?

v1.6.1 (Patch)
Corrected trainers not functioning on the S.S. Anne and Pokemon Tower.
Revised some events and text.
Added dialogue to the transfer aide in Oak's Lab.
Modified the S.S. Anne's Snorlax NPC to show Snorlax.
Added fast-forward/slow-down function. Use Ctrl to FF, Shift to SD. Music and sound is unaffected.
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
CREDITS (It's in another post since I'm having technical difficulties editing the main post.)

Pokemon Icons
Pikachumazzinga

Item Icons/various sprite work
Serbii
TheDeKay
Radical Raptr

PBS file editing
karstictrainer
WorldSlayer
TheDeKay
viperk1
SunakazeKun
Radical Raptr
RPD490
Takyon!
Pokegod7020
Snewper

Pokemon Sprites
Amethyst
Noscium
Quanyails
Zermonious
GeoIsEvil
Kyle Dove
dDialgaDiamondb
N-kin
Misterreno
Kevfin
Xtreme1992
Vale98PM
Chantee
Snewper
Riviera
zenon

Gen 6 OWs
princess-pheonix
LunarDusk
Sparta

Gen 7 OWs
Mr Sunshine
princess-phoenix
NicoMts
Droid779

Disguise Script
Poq

Kanto Maps
babydialga

Extra Battle BGs
Snewper
SEGA
Sonic Team

Party Switch Script
Micheal
Marcello

Massive Outbreaks Script
Vendily

Difficulty Script
mej71

Pronouns Script
Fiona Summers

Water Current Script
Michael, Marcello, Reborn Team

Following Pokemon Script
Help-14, zingzags, Rayd12smitty, Venom12, mej71

Phantoms Script
zerokid
Richard PT

Water Current Script
Michael, Marcello, Reborn Team

PWT (Battle Tourney) Script
Luka S.J.

Transfer + "PvP" Script
TastyRedTomato, Hansciec

HGSS-style Trainer Card
Mr. Gela

G8 Forms Scripting
Thekaepta

Side Stairs Improvement
Marin

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Luka S.J.
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
help-14
Rataime
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
and everyone else who helped out

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!

Vendily

Female
Seen 3 Hours Ago
Posted 5 Days Ago
1,310 posts
5.4 Years
Fan Games Staff Post
Approved

UltimatePlayerTwo

The King of Failing

Male
England
Seen 6 Hours Ago
Posted October 3rd, 2020
16 posts
2.1 Years
I've always wanted to play a Mimikyu-centric game. I love the Pokemon. One thing I'll say though before playing the game is that I think this project is unique and expansive enough to treat it as its own story set in Kanto rather than an improvement on everything you felt Nintendo left out of the official Kanto remakes; apologies if I'm misunderstanding that part. I'm about to play the game so I may comment again with my opinion of it overall, but right now I'll say it looks really good and I'm looking forward to trying this out.
So many ideas, so little time...

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
Bug: The game will not run on my Windows PC unless it is set to English locale.
Acknowledged. Since I'm the only one working on the game right now, I don't have the answer to that at this time. I will, however, consult with the community and see if we can find an answer.

What the Shiny odds in this cause i want to find these custom shiny pokemon!
Currently, the shiny odds are 8/65536, which can be converted to 1/8192 (the normal/traditional odds of finding a shiny in the wild). To make the game more interesting, I could raise the odds a bit so these custom shinies can been more easily seen. Thoughts?
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
Bug: In the Viridian City Pokémon Center (and possibly others), after being healed, the nurse says "We've restored your Pokémon to \lfull health". I believe the "\l" is supposed to be a line break, but is being displayed literally. Also, the Pokédex says "Area unknown" for every Pokémon.
I will check the Pokemon Centers, thanks for pointing out the typo. As for the Pokedex areas, I'm not sure why it says Area Unknown myself. Even I had that problem and couldn't figure it out, even though the encounters were defined. I will look further into these matters.

EDIT: Seems like that was only in the Viridian City Pokemon Center (I checked Pewter and Cerulean so far, and they seem fine). As for the Area Unknown problem, I believe I might have forgotten some crucial data in the metadata. I'll investigate that now.
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!
Male
Seen October 24th, 2020
Posted October 12th, 2020
102 posts
6.8 Years
More bugs: When talking to the Poke Mart salesman in the Poke Mart (at least in Viridian City), when you are done, he says "Please come again" twice, first in black, then again in blue.

Also, the Mystery Gift function on the main menu isn't working. The game basically freezes for a minute or two, then says "The script is taking too long. The game will restart." However, rather than restarting, as soon as you press a button, the game crashes with an error message "Script is hanging."

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
Ah yes, that was something probably I forgot to erase. I'll check the Marts as well.

For Mystery Gift, I was able to pick up the gift. I will try picking it up again to see what happens. Will keep you posted.

Also, I have found the solution to the Pokedex Area bug; it's because I didn't set some information in the metadata (which I am working to fix now).

EDIT: Also, what locale are you using to run the game (when it doesn't work)?
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
I love Mimikyu, so this is perfect! However, I went ahead and did the Mystery Gift event, but I got a lvl. 50 Victini, not a shiny Meltan.

Other than the event not doing what it's supposed to, the game seems to be working just fine. Keep up the good work!
Before you go any further, please download v0.6 of the game! The Mystery Gift SHOULD be working and you should get the correct gift now... v0.6 also includes many bug fixes that you might find essential.
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
v0.6 is now live! Check the updated download link at the top of the post to get the new version! Be sure to read the changelog (either here or included in the zip) for some important updates that were applied!
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!
Male
Seen October 24th, 2020
Posted October 12th, 2020
102 posts
6.8 Years
Bug: The game crashes if you try to buy a ticket to enter the museum. The error it gives is as follows:
Script 'Interpreter' line 276: RuntimeError occurred.

Script error within event 14 (coords 14,5), map 402 (Pewter Museum 1F):
Exception: NameError
Message: (eval):1:in `pbExecuteScript'undefined local variable or method `pbGoldWindow2' for #<Interpreter:0xa7e0c28>
***Full script:
pbGoldWindow2

Interpreter:243:in `pbExecuteScript'
Interpreter:1606:in `eval' 
Interpreter:243 `pbExecuteScript'
Interpreter:1606:in `eval'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:163:in `update'
Scene_Map:161:in `loop'

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
Bug: The game crashes if you try to buy a ticket to enter the museum. The error it gives is as follows:
Script 'Interpreter' line 276: RuntimeError occurred.

Script error within event 14 (coords 14,5), map 402 (Pewter Museum 1F):
Exception: NameError
Message: (eval):1:in `pbExecuteScript'undefined local variable or method `pbGoldWindow2' for #<Interpreter:0xa7e0c28>
***Full script:
pbGoldWindow2

Interpreter:243:in `pbExecuteScript'
Interpreter:1606:in `eval' 
Interpreter:243 `pbExecuteScript'
Interpreter:1606:in `eval'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:163:in `update'
Scene_Map:161:in `loop'
Corrected. Will be released within the next update.
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!
Male
Seen 15 Hours Ago
Posted 2 Days Ago
252 posts
10.5 Years
the game seems to crash when doing the magnemite for klink trade in cerulean................ i forgot to screenshot the error but can repeat the crash to get the error if need be

also buying the magikarp from the guy outside mount moon is a literal waste of money as u dont get the magikarp from him nor is it added to the PC storage.......... not sure if that was intentional or not but i figured i'd mention it just in case
but a poem is never actually finished, it just stops moving -Sayori the Cinnamon Bun
Male
Seen 15 Hours Ago
Posted 2 Days Ago
252 posts
10.5 Years
found another bug, this time its a warp that isnt supposed to happen....................... https://i.imgur.com/3WjKGh4.png immediately 1 tile to the left of my character in this screenshot (the tile they are facing) will warp you to the underground path that connects cerulean city and vermilion city meaning without teleport or if u didnt grab the tea yet u will be forced to trek all the way back thru rock tunnel just to get back to where u were
but a poem is never actually finished, it just stops moving -Sayori the Cinnamon Bun

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
the game seems to crash when doing the magnemite for klink trade in cerulean................ i forgot to screenshot the error but can repeat the crash to get the error if need be

also buying the magikarp from the guy outside mount moon is a literal waste of money as u dont get the magikarp from him nor is it added to the PC storage.......... not sure if that was intentional or not but i figured i'd mention it just in case
found another bug, this time its a warp that isnt supposed to happen....................... https://i.imgur.com/3WjKGh4.png immediately 1 tile to the left of my character in this screenshot (the tile they are facing) will warp you to the underground path that connects cerulean city and vermilion city meaning without teleport or if u didnt grab the tea yet u will be forced to trek all the way back thru rock tunnel just to get back to where u were
Corrected, will be released in the next update.

As for the Magnemite -> Klink trade, that needs to be updated anyway. What's the error, for reference?
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!
Male
Seen 15 Hours Ago
Posted 2 Days Ago
252 posts
10.5 Years
https://i.imgur.com/xFnKI9e.png this is the error that displays with the klink trade............ havent tried the other trades ive come across yet due to lack of required pokemon, will post back later with updates on that if errors do occur
but a poem is never actually finished, it just stops moving -Sayori the Cinnamon Bun

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
https://i.imgur.com/xFnKI9e.png this is the error that displays with the klink trade............ havent tried the other trades ive come across yet due to lack of required pokemon, will post back later with updates on that if errors do occur
Fixed it! Expect the fix to appear in the next release.
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!

Snooper16

The Bionic Man

Age 24
Male
The Other Side
Seen 14 Hours Ago
Posted August 3rd, 2020
64 posts
6.8 Years
v0.7 is now available for download. Be sure to check it out! As always, thanks for finding these bugs!
For you curious people who want to see what work I've done for Pokemon Essentials during my spare time.
Let's Go Mimikyu!
The best method of contact would be through Snewper#1236 on Discord! Just let me know who you are before sending a contact invite!
Male
Seen October 24th, 2020
Posted October 12th, 2020
102 posts
6.8 Years
v0.7 is now available for download. Be sure to check it out! As always, thanks for finding these bugs!
I just noticed that when you buy the Magikarp (which you do receive now. That part IS fixed), you don't actually lose any money.

Edit: Your OP says the Clefairy line should be Fairy/Light, but Cleffa and Clefairy are only Fairy type. (I haven't seen Clefable yet) Also, what is the Light type Strong/weak against?

On somewhat of a tangent, was 500 ever all that overpriced for Magikarp? That's only the cost of 2 1/2 Poke Balls. In Red/Blue, buying Magikarp allows you to have a Water-type Pokemon much earlier than otherwise possible (if you didn't choose Squirtle), even if you have to level it a bit to make it usable (which you'd still have to do with a Magikarp caught with an Old Rod). Plus, it saves you the effort of catching it yourself. I know Magikarp itself is not a great Pokemon (until it evolves), and the guy is supposed to be scamming you, but is the price really that bad, all things considered?