Personally, as long as Game Freak doesn't enter the realm of DLC, then idc about whatever else they do.
Why not add micro-transactions and loot boxes while we're at it! :laugh:
LGPE as far as I'm concerned is mostly kind of a spinoff title anyway so they can do whatever they want with that.
Didn't Game Freak state LGPE are "core" series games, despite the seemingly watered down tone these versions are taking?
Not allowing Cut-scene's to be skipped. *Check*
Lack of Freedom to go where I want in-game. *Check*
These seem to be more symptoms of the seventh generation being more of a JRPG as opposed to an adventure game, not that I do not sympathize with you on this. Perhaps Game Freak can learn from this, and provide a balance between being locked into a plot with unskippable cutscenes & being able to go on a genuine Pokemon adventure.
Hater! :tongue-poke:
Though, I much prefer Mega Evolutions. Hopefully Game Freak expands upon this in future games, if not to appeal to my personal preferences.
I'm sure this will be a very unpopular opinion, but if done correctly, I think DLC would be a fantastic idea for Pokemon. I mean, I'd much rather pay $20 for a DLC update to the game than paying full price for a 3rd version which is 80% the same as the originals. It could've also given titles like X and Y an opportunity to be fleshed out, or added areas like the Battle Frontier to ORAS.
Perhaps, but then the questions begs to be asked why such features were not included to begin with. Now, if DLC could be one way to address accessibility to multiple regions, that would be an interesting avenue to explore.
Any sort of paying for in-game items like Bottle Caps and Master Balls would turn me off the games as well.
I don't suppose accessing those item via means such as Battle Points (granted more expensive than your typical items/moves) would be one way to make such items more accessible without having to pay DLC prices?
- Excessive reliance on HMs
Game Freak has an enormous opportunity to address this issue with Poke Ride, assuming they decide to make this a staple feature going forward. Perhaps LGPE will further experiment with this, assuming they do not already.
- Locking the whole game besides the first gym behind a paywall
- Removal of PvP
Hopefully thought leaders at Game Freak are not this stupid to make such suicidal moves.
As for myself:
-Random Encounters (see LGPE)
-Pokemon Go catching mechanics (see LGPE)
-Restrictive gym requirements (see LGPE)
-(Excessive) forced legendary encounters (especially Pokemon not recatchable)
-Removing online capability (as such, removing online multiplayer)
-Too many unskippable cutscenes
-Excessive DLC content (thus making a weak single player experience)
That's all I can think of for now.