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[Other FULL] Gunpowder (M) (OOC)

25,439
Posts
11
Years
WANTED: DEAD or ALIVE

The following list will be updated regularly according to the development of the story in Gunpowder.

Spoiler: The Dead Priest Gang
Raymond Holt
Element: Water
Bounty: $4000
Appearance: Raymond Holt is a tall and rather handsome man in his mid to late twenties. His has sun-tanned skin, angular features and a striking demeanour. He has long, straight brown hair and a slightly pointed goatee of the same colour and dark eyes. He typically wears navy blue trousers, a white shirt and a poncho and hat in the colour of his pants.
Info: Extremely intelligent, conniving and ruthless concealed by a charming - albeit snarky- demeanour around people, Holt is skilled in the conception of detailed and effective plans and has a photographic memory. Whilst Tess was alive she used him primarily for surveillance and theft, the unknown leader of the Dead Priest Gang does similarly. He is wanted for robbery and murder.​

Irene Holt
Element: Fire
Bounty: $2000
Appearance: Tall and lean with sharp features and long flowing brown hair, Irene cuts a striking and imposing figure. Like her brother she has sun-tanned skin and dark eyes. She generally wears black pants and burnt orange, and severely oversized shirt with a slightly lighter bandanna wrapped around her neck.
Info: Despite her somewhat intimidating look, Irene has a rather goofy personality. She has little regard for right and wrong and enjoys goading friend and foe alike. She tends towards the flamboyant and specialises in causing distractions (which she then easily escapes) whilst her brother does the majority of the dirty work. She is wanted primarily for property destruction although her antics have lead to the death of many caught in the cross fire.​

Robert Hogan
Element: None
Bounty: $3000
Appearance: Hogan is a man who is both imposingly tall and terribly overweight. His head is extremely round and, like his multiple chins, is always shaved completely bald. He generally wears brown pants and a white shirt along with a simple vest that strains against his rotund figure.
Info: He doesn't look like much but Hogan is quite the dangerous man. He is an extremely good sniper and is an extremely perceptive man although of no great cognitive ability. He rounds out a sort of team with the Holts, covering the two of them from great distances.​



Spoiler: The Dodgy Gang
"Dodgy" David Green
Element: None
Bounty: $2300
Appearance: Dodgy looks almost as shady as his name would suggest. He's a man of slightly above-average height with moderately tanned skin, but what sets him apart is his dark, narrow eyes, thin whisky moustache and pointed goatee. He usually wears clothes that obscure his features such as ponchos, large hats and bandannas and usually those are in dark colours.
Info: Dodgy is a proponent of the mostly defunct slave trade. He captures people and then sells them to other outlaws for whatever price he can get. His methods of capture tend towards subtler tactics but he isn't afraid to use violence if need be.​

Luthas Locke
Element: None
Bounty: $600
Appearance: Locke is a tall, well built and just generally handsome as hell man with ebony skin. His features are chiselled, his hair is cut neatly, his beard is well-groomed and his gaze is piercing due to his sharp grey eyes. Luthas is generally seen wearing a classy-looking black and white suit (that is actually 100% stolen).
Info: Locke is a sneaky bastard and a great liar, skills that Dodgy puts to good use. Giving off the appearance of a calm, well-educated businessman from the north, Locke is actually uncouth and mean-spirited and uses his appearance and acting skills to seduce gullible southern women and then kidnapping them to be sold.​

Dominque Druer
Element: Wind
Bounty: $700
Appearance: Druer is an attractive blonde woman who was born in the north of Jeimas. Despite her new place of residence, her choice of attire has left her skin snowy pale and unscathed. She generally dresses in figure-hugging attire and is know for carrying a parasol... that just happens to have a knife concealed in the base.
Info: Much like Locke does, Druer seduces people and sets them up for kidnapping. She is known for putting up a playful, teasing persona but the truth of it is that as a former slave herself she's become cold and callous. Her magic has been relatively untrained over the years and as such is generally quite mediocre but she has a knack for slipping a knife into someones ribs or slipping poison into their drinks.​

Spoiler: The Griffin Gang
William McCarthy
Element: Fire
Bounty: $1100
Appearance: Dumpy and extremely unattractive but not unhealthy-looking is a pretty accurate description of McCarthy. He has a long, flabby and sallow face with sunken eyes and an enormous nose and unkempt long brown hair that reaches down to the base of his neck. Easily mistaken for a merchant, McCarthy is normally relatively well-dressed preferring shirts of yellows and browns, brown trousers and matching vests, ties and bowler hats in shades of red or purple.
Info: McCarthy is a small time follower of the Big Bad, Felix Griffin. He's dumpy and kind of slow but is usually working with a relatively large group of subordinates and is capable with fire magic. McCarthy is wanted for crimes centred primarily around the theft of livestock but also including assault and murder. He is not to be targeted by a rookie anywhere near the vicinity of Griffin's mansion.​

Alden Bellamy
Element: Earth
Bounty: $2600
Appearance: An averagely built man in his late forties with short, greying brown hair and a stubbly face. His once extremely fit body is beginning to soften as he takes on less and less work with age but he still gives the appearance of strength. He has a long scar on the side of his face. Bellamy typically wears jeans, chaps and a flannel shirt.
Info: A former sheriff of Silverston, Bellamy went many years making extra money through blackmail and being on Griffin's pay role. When he was found out however, things naturally went to **** so these days he serves under Griffin stealing and illegally reselling livestock for a cut.​

Spoiler: The Sangre Clan
Sophia Hartmann
Element: Air
Bounty: $2200
Appearance: Hartmann is the leader of the clan. Fairly short and agile, she has light skin and chestnut eyes and hair which she sometimes covers with a bonnet. Typically seen with cyan shirt and leggings and a brown jacket and skirt.
Info: Very hotheaded - do not taunt or try to negotiate with too much. Despite her diminutive appearance she is a trained, cunning assassin and possesses the ability to blend in with her surroundings, so be on the lookout in case she knows you are tracking her. Be mindful of her chameleon too as she has been seen using it as a weapon. She is wanted for murder, theft, and assisting in the destruction of Wrench - along with many other crimes.

Warning: This character and the rest of the gang are player characters and Foxrally will fox you up if you go for them.

Marzia Alesi
Element: Electricity
Bounty: $2100
Appearance: Average height, small stature. Marzia Alesi has sun-tanned skin, short black hair and dark green eyes. Attire changes often, but on average she appears
Info: Silent, tactical and serious, Marzia is a powerful opponent, ever more so than Sophia. Her lifelong assassin's experience along with the many tracking and deadly spells in her arsenal make her a dangerous enemy in both close and ranged combat. Similar to Sophia, she has also been seen using a venomous snake as a weapon in the past, though recent sightings de-bunk this. Be on the lookout, however. She is wanted for She is wanted for murder and assisting in the destruction of Wrench - along with many other crimes.​

Abraham "Ol' Abe" Jones
Element: Earth
Bounty: $650
Appearance: Abraham Jones is a retired miner with a bald head and a long scruffy white beard with many gold rings in it. Hunched and wrinkly, he mostly wears brown or black suspenders with a white undershirt (or none at all) and brown boots.
Info: Once an owner of his own mining crew and export business, Ol' Abe was kicked from the Jeimas miners' association for illegally supplying resources to outlaw gangs, including the Culebras. After a violent mutiny that left him without an eye, he was taken in by the Culebras as a scout and treasurer. What the old shit lacks in physical strength, he makes up for in experience and magical proficiency. He is also a known kleptomaniac. Wanted for treason and theft.​

Frank Tolkins
Element: None
Bounty: $500
Appearance: Tolkins is a fairly average-looking man, fairly good-looking for his age and well-built. His black hair, sun-tanned skin and brown eyes are as common as dirt in the barren lands, making him rather difficult to spot in large crowds.
Info: Tolkins is a rather new member of the Sangre Clan. According to sources, he was a former member of the Hangman's gang before Rex Flinder's massacre - having been on a scouting trip when the event happened and joining the Culebras. Frank is known to be proficient with most kinds of firearm, from shotguns to pistols to rifles, though he is not a magic user. He is wanted for multiple counts of murder.​

Spoiler: The Holy Order
Lucas Seraph Martirio
Element: Earth
Bounty: $230
Appearance: Like something oft found in history books, Martirio is clad in steel, including cuirass, greaves, gauntlet and tabard. With brown hair that curles to the back at the end, he has a ginger vam dyke and green eyes. He is muscular by the pure usage of his heavy armour. His face is starting to show signs of age yet his eyes still gleam with tenacity. His out-of-place attire may turn a few heads but it has spared his life quite a few occasions.
Info: Martirio, proud devotee to Gaudium, is a zealous man who is a Knight of the Holy Order. He is a caster who has incredibly precise aim, he can deflect bullets or slice them in half, with the reflexes of a panther. He holds a large reverence of the natural hierarchy, being subservient to Anima first, Shadow second.​

Altan Burakgazi
Element: Water
Bounty: $400
Appearance: Adorned in red and white robes, he casts a contrast within his group. His eyes are alive with ecstasy as he languishes in taking life. He typically dons a white cowl and a white jacket with a red sash that ties in to a loop around the waist. The bottom half is the end of his robe and his sandals or shoes.
Info: Altan has an obsession with blood, gifted from Gaudium was the ability to control blood, he is mentally unstable and puts his desires and reverence in to every battle, to question his power would be to question Gaudium. As a Knight of the Holy Order, he believes in Gaudium, the omnipotent being in charge of the heavenly Astral Planes. Despite being loyal to the Order, he answers first to Gaudium and then to any mortal. He is extremely zealous and any irreverence to his deity and he will smite them is a bloody rain of gore and sanguine.​

Elliott Temere
Element: ???
Bounty: $3,000 (Price paid on apprehension – Debt: $300,000)
Appearance: Elliott dresses in a brown leather jacket and a white shirt which more often than not has a patch of dust or dirt on it. He has messy medium length blond hair with azure irises. His smile is a mischievous one but his eyes have a mix of troublesome audacity and a problematic past.
Info: Plagued by debt, Elliott has fled to the south to run away from the law, tailed by bounty hunters, he has made it this far by luck. Elliott has had his entire magical system messed up from his birth. He owns a Spell book but the pages are blank. He has the potential to obliterate the enemy, or give them a nice bouquet of daffodils. At the same time as he could turn in to a colossal version of himself, he could stop existing. Although the middle of these two extremes are more common. It is not beyond his ability to create objects. He tries to stylise his unpredictability as a Magician, a joker, to keep a façade of intention.​

Shadow
Element: Wind
Bounty: $352.23
Appearance: As a native of Jeimas, her skin is notably darker but still light. Before joining Anima she wore simple white top and practical trousers, with a brown and mustard shawl wrapped up around her, she had plaited black hair the reached the mid-back. She used to have Native Jeiman war paint on, most noticeably a line of burgandy level with her cheek bone under the eyes. Now she has joined Anima, the braids have morphed in to simplicity, her hair has been cut to her shoulders. She no longer adorns herself with Native paints. Her shawl is now tucked away, her attire has blended to the society around her and increased in practicality. At all time she has her bow around her chest and a quiver.
Info: Previously set out for revenge against the dastardly invader, she has been converted in to worship of Gaudium. While Anima was in prison she has learned to be independent and authorative. She is the main public preacher of the Holy Order. Mostly disguising her rhetoric as political unrest aimed at the church, for example ranting about the amount of tithing taken, etcetera. She has managed to recruit the majority of the current members of Holy Order. She is titled High Priestess. She takes the business end of the Holy Order, acting as advisor to Anima and organiser of Operations.​




WANTED: BIG BADS

The following characters should not appear until a GM introduces them. They are there to allow for plot devices.

Spoiler:




DECEASED BIG BADS

The following are "Big Bads" who have been killed.

Spoiler:


Note: Whilst you are free to use whatever CSS (or lack thereof) you wish in your posts. Please make sure you include the following information

Bounty Hunters: Sorcery Level, Element(s), Total Money collected in the RP.

Outlaws: Sorcery Level, Element(s), Bounty (to begin with you may have a bounty of $0-$1000)
 
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Foxrally

[img]http://i.imgur.com/omi0jS3.gif[/img]
2,791
Posts
10
Years
"Sister" Tess' face is terrifying XD Where did you get those pics?

Also, quick question - who defines an outlaw's bounty? Would 1000$ be considered the highest?
 

GreyBidoof

You used a Master Ball on the GreyBidoof!
770
Posts
9
Years


Colt Marshall

rsz_1gunslinger.jpg




Age : 25
Gender: Male
Status: Bounty Hunter

Personality:
A sharpshooter-turned-mercenary, Colt is just in it for the money. He'd be more than happy to quit hunting as soon as he had a pile of cash to work with, but that isn't the case (yet).

"In this line of work, there aren't any good or bad guys. Just the smart ones, and the dead ones."

Colt is a tough, grizzled man who has only two concerns in life: money, and his own well-being. He has no known family, as he was orphaned at a very young age. He learned to shoot very early on, and as he grew up he used this skill to provide for himself. As a young boy he divided his time between hunting animals to sell and showing off his skills as a trick shot in the nearby towns. He never stayed anywhere very long though, as new prospects always spurred the young man onward.

As Colt grew older, he realized that his talents as a marksman/hunter could be used for another avenue: bounty hunting. There were plenty of people that would pay to have a few bullets put through an outlaw or two, and that sounded like easy money to him.

Appearance:
Colt is a tall, lean-built man around 6'2" and 170 pounds. He sports shaggy dark-brown hair, which is normally concealed under his wide-brimmed hat. Colt's usual attire consists of a long tanned leather coat and a bandanna to shield his face in harsh weather. He also wears several belts of ammunition, never wanting to be caught without bullets.

Element: Water
Weaponry:
- Two .45 revolvers
- Survival Knife

3 Stock Spells:
- Minor Repulsion
- Summon Small Object
- Minor Healing

2 Custom Spells:
- Freeze:
Concentrating on the water molecules in the air around him, Colt forms a thin coating of ice around his target. Moderately easy to break or melt, this ability mostly serves to slow the target down.
- Hail Shot:
Firing a round off into the air, Colt forms dark clouds around an area, which pelt anything in their range with tiny shards of ice.

Roleplay Sample:
http://www.pokecommunity.com/showpost.php?p=8599727&postcount=137




There! Done. Tell me what you think. I even threw in the CSS to show that I actually learned something.

Looking forward to this. Just had a few questions though. What happens if a bounty hunter player successfully "catches" an outlaw player? How would those encounters work? Secondly, do all spells need to be read from books every time they are used? Thirdly, where do we start out in region?

Sorry for the bombardment of questions, just curious and excited.
 
25,439
Posts
11
Years
"Sister" Tess' face is terrifying XD Where did you get those pics?

Also, quick question - who defines an outlaw's bounty? Would 1000$ be considered the highest?

You can choose anywhere from $0-$1000 to start with.
As the RP progresses i will determine if your bounty increases.

On the other hand, a hunter starts with zero collected but increased automatically every time the successfully capture/kill a criminal and bring them back to Janet's.

There! Done. Tell me what you think. I even threw in the CSS to show that I actually learned something.

Looking forward to this. Just had a few questions though. What happens if a bounty hunter player successfully "catches" an outlaw player? How would those encounters work? Secondly, do all spells need to be read from books every time they are used? Thirdly, where do we start out in region?

Sorry for the bombardment of questions, just curious and excited.

You're getting there xD
I would have made it a bit thinner I think though.

1. That depends really, generally though if the outlaw is brought back to the agency (or the police if you are good enough to free-lance) then you get the bounty and then they either escape or remain there until they get hanged or serve their sentence. if they escape before then, no money for you.

2. The best method would be a joint post I think

3. You can start anywhere within the Chasm but at no point can you leave the Chasm without me saying so.

Also, you're in.
 

Sonata

Don't let me disappear
13,642
Posts
11
Years
Edit: I have added you to the list Sonata. Is it bad I never realised you take part in RPs? xD
I have also added Chocolate to the list since he VM'd me about it. Generally a post in the OOC is preferred though guys.

Truth be told this will be my first text only rp. The excitement grows. And I'm upset that there's a big bad named Jedediah since I had the thought to name my character Jebediah, but I worked it out I think. I'll pretty this up with some css later and maybe beef up the personality section since it's somewhat wimpy. And hopefully my scenario is good enough. I didn't really know what to put down so if I've missed anything throughout just point it out and I'll get on it. Also is a book just an item of power that supplies the user with the spells they're casting or do you have to read the spell every time you cast it?


Spoiler:

Name: Jebediah Sanders
Age: 27
Gender: Male
Status: Bounty Hunter

Personality:​

A hard working bounty hunter with a flair for the dramatic. At his core he wishes to uphold peace but he can't help but gamble away his life just like any other fool. Once he chooses a target he won't stop pursuing them until the job is done.

He profusely refuses to harm a female and will actually do just about anything that they ask of him. There have been instances in when he has been ordered to kill a woman, which caused him to go berserk and kill everyone that was a male and in attendance.

He follows in his father's footsteps as an enforcer of the law, but follows his own principles and prefers to take action himself rather than sit as a judge like his father. He will not hesitate to shoot a man he thinks may be dangerous which has led to many bar fights caused by he himself. But due to his father's legacy he gets off quick.

Appearance:

A tall man standing an even 6 foot. Too many close encounters with death have left him with multiple scars. Grey streaks have started invading his slicked back hair that he covers with a cowboy's hat which has a sheriff's badge pinned to it. His left ear is missing a chunk that was shot out on his first day working as a bounty hunter nearly 10 years ago. He has a set of two earrings in his right ear in roughly the same place where the hole is on his left. Part of his cheek is missing giving it a caved in look and he is always either smoking a cigar or chewing some tobacco.

He wears a dusty red and black trench coat with assorted furs sewn together beneath it. He is proficient with the two revolvers that he carries with him as well as the old worn out captain's sword that his father gave to him when he passed away.

Element: Air

Weaponry:
- Dual .45 revolvers (Mr. Truth is a typical 6 shot, Rey is an experimental 18 shot)
Spoiler:

- Captain's sword
Spoiler:

3 Stock Spells:
- Hex of Pain
- Elemental Shield - Air
- Summon small object​

2 Custom Spells:

Tunnel Shot - air​
Whenever Jebediah shoots a gun (more proficient with revolvers) he can use this spell to controller the direction of the shot up to a certain range. But as he grows more powerful the range increases.​

Windfury​
This spell enhances the muscles or the senses of the body or mind and gives you a chance to either physically move faster or to react/notice something faster.​

Sample:

Case 13946
Scarlet Pore [deceased]
Status: Closed


Case 11781
Jebediah and Ricky [unknown]
Status: Open

This report was found in the hand of Ms. Scarlet Pore who was found with a bullet hole in her head outside of The Chasm.

My name is Scarlet Pore, this is my report. I had been tailing Jebediah on his mission to find Ricky "The Ricochet" for nearly three months. This was tasked to me by Janet as my first mission ever as a bounty hunter. Tonight Jebediah finally managed to track down Ricky. They're inside of a small shack on the edge of (scribbled out). I'm going to get as close as I can and try to listen in on the conversation. (the rest of the report has either been burned or is soaked in blood)

"Hey! Hey! Wake up you sonuvabitch!" Jebediah was yelling at Ricky who was sitting bound to a chair.

Jebediah had nearly had his head lopped off by Ricky a mere few hours before when he first entered the cabin. Ricky had finally noticed he was being tailed and had feigned going to sleep and then waited for Jebediah to come in so that he could kill him, however Jebediah had dodged and knocked him out by hitting his temple with the butt of one of his revolvers.

"The hell d'ya want?" Ricky spat back.

"Well, I need some information son. See now, I know that you've been workin' with Jedediah Rush. And so I know that you know where he is. And I'ma need that information."

"You can go to hell for all I care, I ain't given you nuthin." Ricky snorted and pulled up a mouthful of snot and spat it right in Jeb's face.

"Oh you done it now son." Jebediah said as he took the sheets from the bed and wiped his face off. "Now I'ma have to kill ya."

Jebediah walked over to his coat which he had taken off to tie up Ricky and pulled out a package of chewing tobacco stuffing a big piece in his lip.

"Now, we can do this the easy way, or we can do it the fun way Ricky. Which would you prefer?"

"I prefer the way where you let me up outta this here chair and I kick your ass."

"Tsk tsk tsk. Ya know, I had honestly thought we might've been able to work somethin' out. Ya see, I only have two handfuls'a friends as it is now." Jebediah said as he turned towards Ricky. "I've got lil miss Rey," he shook his left hand which held one of his revolvers, "and I've got Mr. Truth." He said as he shook his right hand which held his other revolver. "Mr. Truth just loves to make new friends and unfortunately for you, you're on his list."

"The hell are ya gonna do? Shoot me? You ain't the first mista. I can handle my fair share of pain."

"Well that'll be perfect then won't it Mr. Truth." He said as he looked over at his right hand which he started shaking up and down. "Ohhhhh man now yous'a getting Mr. Truth all excited, I think I'll let Mr. Truth have all the fun tonight."

Jebediah put down Rey on the table and walked over to where Ricky was sitting, pulling up the only other chair in the room and sitting across from him.

"Before I let Mr. Truth have his fun, I'm going to give you one more chance." Jebediah said as he opened the cylinder of the revolver and removed all but one bullet. "You and me is gonna play a game. I ask you a question and then you answer it. If you don't answer it I'll count to five and then pull Mr. Truth's trigger." As Jebediah said these words he moved closer and closer to Ricky until they were face to face. "Right. In. Your. Gut." With these final four words he shoved the barrel of the gun into Ricky's belly button and then pushed it up so that when he fired it would go up into his body and come out breaking his spine.

"Fuck. You." Ricky said as a smile crept across his face.

"Have it your way, I'll still play. 1....2....3....4....5." Click. Nothing.

"Are you fucking crazy!?" Ricky screamed as his heartbeat skyrocketed. "You might actually kill me!"

"That's the point?" Jebediah said smiling. "Now let me ask you again, where is Jedediah Rush?"

"The hell if I know? Let me out of this chair you fucking maniac!"

"Sigh. You see Ricky, for some people it's hard to kill another man. For me? Not so much. The thing about killing is, once you've killed someone close to you, killing some random piece of shit doesn't even matter anymore."

"Wh...what?"

"Oh that's right Ricky. I've killed many many men before you, the first of which was my father. Oh that great great man, the epitome of righteousness. All the people of the town loved him and he showed them all compassion and kept them all safe. But alas, he forgot he even had a son. Taking care of so many people, and ignoring the one person that actually mattered. It made me so angry that after 17 years of it I just finally snapped. One night I walked into his bedroom, pulled Mr. Truth out of his dresser drawer, and made friends with the back of his balding head."

"You're...you're mad. You're mad! Help! Heeeeellllpppp! Anyone! Help Me! Heeeeeellllpppp!"

"Yes Ricky, yes yes. Scream for help. Scream as loud as you can. You picked the most secluded place for the very reason that you didn't want anyone to hear me scream am I right?"

"Heeeeellllpppp!" Ricky was screaming at the top of his lungs, his voice becoming so loud that it started to crack and the screaming started breaking up and turning into an uncontrollable sobbing broken up every few seconds by a defeated man's call for help.

"Nobody's gonna help you Ricky. You're a piece of shit. Even if you did have someone who actually cared about you they still wouldn't care. So I'll ask the question again, and if you refuse to answer I'll pull the trigger twice this time. Okay?"

"Fu- *sniff* fu- *sniff* fuck youuuu." His you trailing off into a whimper.

"Well here we go again I suppose. 1....2....3....4....5." Click. Click. With each click Ricky jumped in his seat a little, his voice jumping up and the tears coming down even harder each time. He was broken.

"This is your final chance Ricky. Either you answer me here or it's over. What'll it be?"

"Whatdya want from me man?" He cried out. "I don't know anything you don't, I'm just a low class criminal you know that. I've only got a $600 bounty. Why me....why meee...." At this point Ricky was starting to not even make sense anymore, his words were muddled and his face was covered in sweat, snot and tears.

"I suppose that's all there is then. I'll put you out of your misery."

"Pu- pu- pu- pu- please don't d- d- do this. I'm begging you pleeeeeeeeease."

"Sorry Ricky. I told you my story and you refused to tell me yours. I can't just let you walk away." Click. Bang. Click. Ricky's body jumped two times. Once from the click and the second from the shock of the bullet. The bullet severed his spine, and Ricky bled out in that cabin.

The door creaked open as the gunshot went off and revealed a girl that had seen the whole thing.

"Oh. No no no. Look what you've gone and done now. My do I hate killing women." Jebediah picked up Rey from the table he had put it on and aimed the sights for Scarlet. "Right between the eyes." Bang.​


 
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25,439
Posts
11
Years
Truth be told this will be my first text only rp. The excitement grows. And I'm upset that there's a big bad named Jedediah since I had the thought to name my character Jebediah, but I worked it out I think. I'll pretty this up with some css later and maybe beef up the personality section since it's somewhat wimpy. And hopefully my scenario is good enough. I didn't really know what to put down so if I've missed anything throughout just point it out and I'll get on it. Also is a book just an item of power that supplies the user with the spells they're casting or do you have to read the spell every time you cast it?

Judging by your RP sample, you'll be just fine. However if at any point you need a hand with anything feel free to just leave a post here or to VM me.

As for the casting with spells, the books do contain a record of the spells an individual can use but one does not have to actually read them out to use them. So yes, the spellbook is basically just a talisman of sorts.

Looking forward to RPing with you.
 
1,658
Posts
13
Years
I've added an RP Sample. Recovering from a minor illness has left me with limited creativity this week, so have something old of mine.
 
25,439
Posts
11
Years
I've added an RP Sample. Recovering from a minor illness has left me with limited creativity this week, so have something old of mine.

Sorry to hear you were unwell, hope you feel better now.
Welcome to the RP.

Guys, I'll post the IC in a day or two.
 

Foxrally

[img]http://i.imgur.com/omi0jS3.gif[/img]
2,791
Posts
10
Years
Sorry to hear you were unwell, hope you feel better now.
Welcome to the RP.

Guys, I'll post the IC in a day or two.

Sweet, looking forward to starting :D BTW, I'm aware this is a sandbox RP, but are we going to get pushed in a direction then expected to do what we want? Or is it purely sandbox where we have to decide how to start?

I'm asking this mainly Becuase there isn't much for outlaws to start out on, we'll have to rely on making up our own heists/crimes and JPs with Bounty Hunters.
 
25,439
Posts
11
Years
Sweet, looking forward to starting :D BTW, I'm aware this is a sandbox RP, but are we going to get pushed in a direction then expected to do what we want? Or is it purely sandbox where we have to decide how to start?

I'm asking this mainly Becuase there isn't much for outlaws to start out on, we'll have to rely on making up our own heists/crimes and JPs with Bounty Hunters.

You can create heists, move around a town, interact with each other or bounty hunters, create NPC bounty hunters or take out other criminals to improve your own status. So really I think there's plenty to do.

At the moment this is fully sandbox, but I may throw the odd plot event at you at some point.

It seems to me that more player Outlaws are needed for this RP. I might be tempted to join with an Outlaw character.

I'd be happy to have you.
 
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