darkdragon, those sprites you were accepting into the op looked fine except for all of the ones that have been getting QC'd since. When I'm on break I'll sit down and do some QCing of my own to help everyone out.
Also, it would be super great if you could, instead of linking to the imgur page of each 256x64 image, you used the tags to actually have the sprites show up on the page. It's a hassle to click each one and go to its separate page when you need to look at a bunch of them at once.
It'd also be cool to include a "last update: [date]" thing in the OP but I haven't looked at it closely so that might already be there.[/QUOTE]
Which sprites in particular?
Originally, I post the sprites that way... However, the images consumes too much space... Just take a look at the way the resource threads post their sprites...
[QUOTE="LuccaSSC, post: 9514287, member: 565887"]I made a shiny sprite using JaegerLucciano23's Araquanid sprite.
Since I haven't made 5 posts here yet, I can't post any links.
It'ld be nice if someone could post the image giving the due credits:
http: // imgur. com/ a/ V8EaO
Just delete the spaces in the link above[/QUOTE]
The sprite looks smaller than it should be, so yeah...
[QUOTE="Awkward., post: 9514309, member: 324622"][spoiler]Merry Trevmas - Today at 2:43 PM
z, that new mimikyu sprite
uh
who the hell
Z-nogyroP - Today at 2:45 PM
hang on which mimikyu sprite
Merry Trevmas - Today at 2:46 PM
[URL]https://i.imgur.com/PCbkjxt.png[/URL]
it's not bad but uh
Z-nogyroP - Today at 2:46 PM
oh
Merry Trevmas - Today at 2:46 PM
the arm thing
is questionable
Z-nogyroP - Today at 2:46 PM
yeah no i'm... not a huge fan of that one
Merry Trevmas - Today at 2:47 PM
the old one wasn't phenomenal to be fair but
this is just interesting
Z-nogyroP - Today at 2:47 PM
it's too desaturated and it looks more like it'd be suited to an emerald animation frame[/spoiler]
Here is the mimikyu edit I've wanted to do for a while
[IMG]https://i.imgur.com/GGRzQEM.png
Literally the only edit I would like to see on this is a saturation of the shiny palette, but otherwise this should be the one we use. The arm thing is weird, it makes Mimikyu way too small, and the palette was wrong on it anyway.
EDIT: I forgot to mention this, but it's important.
When you're making a sprite, you shouldn't follow the official art's shading if it doesn't match the game's shading. The reason Mimikyu's shading was wrong was because whoever made the original sprite followed the shading on the official art, but if that popped up in game, it would look severally out of place.
Anyway, here's
Wonderwall Cosmoem.