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  1. LibertyTwins

    LibertyTwins Small Releases Thread - Patches, Graphics, Music and more!

    Over the past few years, we've created and shared a variety of small releases (patches, resources etc.) in preparation for our ROM hack. We thought we'd compile everything into one big thread as it's easier to share and people can see all of our works in one place. All of our misc. releases can...
  2. A

    Different type forms

    Hi people , I have made a few sprites with different type for Kanto starters, just wanted to share (still working on back sprites though), I'll be updating this thread with new forms time to time , you can post your own if you want, feel free to use them, regards!
  3. SassySnivy

    Graphics: The BW High Resolution Sprite Project / Gallery (Kanto)

    Old part of the post, because I don't want to have to manage a project anymore and just wanna make these for fun: This is now just a gallery for Hi-Res Pokemon sprites for me but heck if you've made some too, feel free to share them here!
  4. Child Amnesiac

    Audio: The GBA Music Resource

    I'm here today to provide you some music for your Pokemon GBA ROM hacking endevors. But first, some background: Despite it being advertised, I have never seen music here, well i'm here to change that, and seeing how difficult GBA music hacking is I've decided to provide some .s files for you to...
  5. Chronosplit

    Patch: Chronosplit's Romhack Garage

    Hey everyone, it's been a while. Right now activities are at a lull with my projects due to IRL, so now it's a good time to just hunker down and throw everything into a thread. Note that these are not all Pokemon, I've been busy in other games lately. Here's a link to everything I'm talking...
  6. Chaos Rush

    Graphics: The GBA-style 64x64 Pokémon Sprite Resource

    This project aims to provide Pokémon sprites for GBA-ROM hacks that are in the art style that those games used to depict the Pokémon. In addition to that, all Pokémon use their colors from their official Ken Sugimori artwork. This project also aims to have 2 frames per Pokémon in their front...
  7. RousJuice

    Graphics: Gen 2-Style 56x56 Sprite Resource

    Hey all! I thought I should make a Gen-2 styled devamp resource for those who like the Gen 2 Style, want to use later pokemon in gen 2 Rom hacks, or for any other purpose! (This isn't affiliated with any other resource threads, I just like the way they were run and want to try to emulate that...
  8. H

    NDS/3DS Tool Dump

    Generation IV Project Pokémon ROM Editor (PPRE) Authors: SCV, Alpha and more (?) Thread: https://projectpokemon.org/forums/showthread.php?303-PPRE-Project-Pokemon-s-ROM-Editor PPRE is the quintessential hacking tool for Gen 4, allowing you to edit Pokémon, trainers, scripts, overworlds, wild...
  9. Hiraethe

    Graphics: Gen VI/VII Second Frames for Emerald

    Emerald Sprites This post is dedicated to DizzyEgg, KDS, Mr. Dollsteak who are all contributing heavily towards an amazing Emerald Battle Engine written in C. This engine will need sprites, and, as this lack of sprites is a huge problem when it comes to Emerald, I have decided to offer sprites...
  10. thedarkdragon11

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    Hello guys! Here's a repository thread for Gen. 7+ DS-style Pokémon sprites to be used by hackers out there... This is not a continuation nor related to Chaos Rush's and MrDollSteak's resource threads... This thread is very different from the resource thread by the said members because here...
  11. MrDollSteak

    Code: Ability Resource Thread

    cogs Ability Resource Thread This thread is for the development and sharing of new ability routines and battle scripts for Fire Red and Emerald. Requests made by users can definitely be considered just make sure you follow the posting guidelines. Abilities are one of the things that I and...
  12. MrDollSteak

    Graphics: Sugimori Palettes: The DS-style 64x64 Pokémon Sprite Resource

    As many of you will know, Chaos Rush created a resource for properly resized DS sprites, and before you assk this is not a blatant rip off of Chaos' thread. Instead this is an alternative collection, based directly off of his work, using altered palettes taken directly from the Sugimori artwork...
  13. esperance

    Code: ASM Resource Thread

    ASM Resource Thread This thread is for the development of new assembly routines and hacks based off of the requests of users. Feel free to make requests, fulfil others' requests, and expand upon the work of others to develop and improve the routines and hacks posted. Note that some of these...
  14. Logan

    Quick Resource Thread

    Old ROM Hacking Resources Thread: http://www.pokecommunity.com/showthread.php?t=193327 The majority of resources can now be posted in their own specific threads, however any small resources (such as indexed sprites and rips) should be posted in this thread. This thread is also open for...
  15. MrDollSteak

    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    As many of you will know, Chaos Rush created a resource for properly resized DS sprites, and before you ask this is not a blatant rip off of Chaos' thread. Instead this is a continuation of his work from Gens I-V for Gen VI. While I am not Chaos, I have contributed alot to his resource and...
  16. MrDollSteak

    Graphics: The DS-Style 64x64 Trainer Sprite Resource

    As many of you will know, Chaos Rush has created a resource for properly resized DS Pokemon sprites, and I have continued this on for Gen VI. That being said there has never really been a set of properly resized trainer sprites to match them. This project has actually existed for a while but...
  17. Spherical Ice

    Code: Move Resource Thread

    cogs Move Resource Thread This thread is for the development, research and showcasing of new and updated moves for the Generation 3 games. Feel free to contribute and expand upon the work of others to develop moves as they appear in the latest generations of the official games. info Extra...
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