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Tool [Release] AdvanceMap 1.90 / 1.91 /1.92

Started by LU-HO February 18th, 2008 2:01 PM
  • 428485 views
  • 788 replies

LU-HO

Author of AdvanceMap

Switzerland
Seen January 30th, 2014
Posted January 30th, 2014
243 posts
14.7 Years
Hi everybody

It's finally here, AdvanceMap 1.90!

New features:
- The data (NOT the picture) of the world map can be changed! -> Thanks to Mastermind_X for the Worldmap ASM Tutorial
- The "black map" bug is now completely fixed.
- You can now change the palette data of blocks in the Block editor.
- AdvanceMap is now available in Japanese and other new languages.

All adjustments:
New functions:
- Worldmap data is now changeable.
- Border block in FR/LG allows to be adjusted now. (ProHeader view)
- Create desktop shortcut
- A shortcut to the last opened ROM can be created in the AdvanceMap folder.
- See your last used ROMs in the File menu (Amount can be adjusted in the Settings.)
- When changing the map size, a check will be run to prevent overwriting.
- Added a context menu entry to open a ROM directly with AdvanceMap. (Adjustable under Settings)
- Several changes in the Block editor
--- When saving the Tileset toa file, it will automatically aborted when two identical colours are found.
--- Tilesets are compressed and saved in the ROM
--- Palettes can now be edited in the Block editor
----- Color Picker is available
--- AnzahlBlocks has been corrected
- GrossBlock extended and fixed, also available for BlockPalette
- ROM infos are available in the bottom left corner
- The feature "Automatic Offset search" is now activated by default, can be adjusted under Settings.
- Scripts can be opened with an external Script Editor.
--- Editor can be defined under Settings
- Events can be deleted one by one.
- Japanese language is available
- On double-click, Map (Warp) or Script (Signpost, People) will be opened.
- The Signpost Event has been extended, every possibilities the game offers are available.
- ROM will now be opened ina way that allows other programs to access it while it is loaded with AM.
- Map scripts can now be changed in the Header View.
- List of Behaviour data has been extended. (Thanks to Tutti)
- The readme file has been extended with hotkey descriptions
- In the professional header view text fields for map script offset and connection offset have been added

Fixed bugs:
- You can now change the Border block in the Header View by Hand (Copy & Paste)
- A tile is no longer drawn over the Block when selected in the Block editor.
- Several small corrections in the Block editor
- if a Map has 2 flight positions, both will be shown
- Several adjustments to the "Insert map" function
- The "Black screen when entering a map" error has been fixed.

Download AM 1.90
http://am190.no-ip.info

The link http://amneu.no-ip.info has been adjusted as well.

Thanks:
Mastermind_X for the Tutorial and the help.
Tutti, Mastermind_X, dark01 and Scizz for the Beta tests.
Tauwasser, Scizz, Satry, Ashly138, Anthony, wakachamo, HackMew, Christos, Martin², Sebbe17/Jungleman, 44tim44 for the translations.

[EDIT]
@all:Translations are still needed, please ask me first perhaps a other person is still working on the same language.
[/EDIT]

[EDIT2]
Do not use the Resize function in AdvanceMap 1.90
The function delete your data in the Rom and your data are lost, no possibility to get the data back!
[/EDIT2]


[EDIT3]
Now the newest Version 1.91 is here. The Resizing Bug is fixed, and some things more.
Download: http://amneu.no-ip.info
Description post: http://www.pokecommunity.com/showthread.php?p=3573246#post3573246
[/EDIT3]


[EDIT4]
Now the newest Version 1.92 is here. some more bugfixes and some new functions
Download: http://amneu.no-ip.info
Description post: http://www.pokecommunity.com/showthread.php?p=3606728#post3606728
[/EDIT4]

Greetings, LU-HO
Male
Netherlands
Seen February 24th, 2017
Posted November 28th, 2010
150 posts
13.4 Years
Yaaaaaaaaaaaaaaaaaaaaaaaaaay...!!

It's awesome... mind-blowing... can't wait to try out everything =D

Thanks a bunch... seriously... this is more I could ever dream of.

One question though, will any tutorials that use older AdvanceMap versions still work?

(I see the Dutch INI has improved a lot, the one I had (from version 1.82/1.83 or something like that) contained lots of grammar and spelling mistakes. Oh well, I'll make myself a new one anyway ^^)

LU-HO

Author of AdvanceMap

Switzerland
Seen January 30th, 2014
Posted January 30th, 2014
243 posts
14.7 Years
Hi
Thanks for all the praise everyone


Yaaaaaaaaaaaaaaaaaaaaaaaaaay...!!

It's awesome... mind-blowing... can't wait to try out everything =D

Thanks a bunch... seriously... this is more I could ever dream of.

One question though, will any tutorials that use older AdvanceMap versions still work?

(I see the Dutch INI has improved a lot, the one I had (from version 1.82/1.83 or something like that) contained lots of grammar and spelling mistakes. Oh well, I'll make myself a new one anyway ^^)
this translation isn't yet finished, i couldn't wait to release, the translaters have enought time.

So i will release the new Language files in the next languagepack...

Yes the functions haven't changes do each tutorial will work anymore.

PS: "LU-HO" is one person, I^^
But the thanks goes to the betatester and translater also.

greetz LU-HO
Hello out there, you perhaps notice already, I'm no longer active in RomHacking.


It's finally here, AdvanceMap 1.95 (Open Beta).
get it: [Release] AdvanceMap 1.95 Open Beta
Questions about AdvanceMap, found bugs, problems on using it? => contact me.

All versiones of Advance Map are available on ampage.no-ip.info.
The newest version of AdvanceMap is AM 1.95 get it.

Greetz goes to:
Mastermind_X, Tutti, Scizz, Darkmaster01, Tauwasser, F-Zero, Jiggly, Filb, Lugia2000, Mulle, Philb, Jay, TraX, Spacy, Mikaron, Coolman, CrazyNebulak, Arty und Serwe.

Twinx

s o m e t h i n g M O R E

Age 30
m i l e s A W A Y
Seen July 7th, 2013
Posted December 6th, 2009
1,802 posts
13 Years
PS: "LU-HO" is one person, I^^
But the thanks goes to the betatester and translater also.

greetz LU-HO
Oh, I'm aware you're one person XD
But I was also thanking Mastermind_X for helping.

BTW, you're spoiling us with all those additions :P
Ok.. I'll stop talking and go back to my A-map..
coming back looking delicious

:: my deviantArt ::

Derlo

Working on Essence of light...

Seen 15 Hours Ago
Posted May 16th, 2018
132 posts
12.2 Years
The new version was very good..But the language PORTUGUESE of BRAZIL no this working... and some codes of the behaviour types in FireRed still don't work. Example the 03 (animation of the high gram, that I verified that the rom has the animation) but the command doesn't activate.

Even with those small problems the version 1.9 this wonderful one!!

Thank you very much for that!

good-bye!
(I am Brazilian and I wrote that with a translator's help. XD)



Pokémon
Essence of Light

Comming Soon...

LU-HO

Author of AdvanceMap

Switzerland
Seen January 30th, 2014
Posted January 30th, 2014
243 posts
14.7 Years
Wow, excellent job LU-HO, i love it.
I have tried it and i love it.

A question, its still obligatory to repoint if u insert a tileset with less tiles?
the Tileset image will now save compressed, and will ask (Repoint dialog) if you need to repoint.


@Derlo;3350931: i have answerd in the translation Thread.^^


@all:Translations are still needed, please ask me first perhaps a other person is still working on the same language.
Hello out there, you perhaps notice already, I'm no longer active in RomHacking.


It's finally here, AdvanceMap 1.95 (Open Beta).
get it: [Release] AdvanceMap 1.95 Open Beta
Questions about AdvanceMap, found bugs, problems on using it? => contact me.

All versiones of Advance Map are available on ampage.no-ip.info.
The newest version of AdvanceMap is AM 1.95 get it.

Greetz goes to:
Mastermind_X, Tutti, Scizz, Darkmaster01, Tauwasser, F-Zero, Jiggly, Filb, Lugia2000, Mulle, Philb, Jay, TraX, Spacy, Mikaron, Coolman, CrazyNebulak, Arty und Serwe.

Virtual Chatot

Incredibly Rare Pepe

Age 27
Male
Rockies
Seen July 31st, 2016
Posted March 17th, 2015
3,517 posts
14.7 Years
I finished downloading it LU-HO, and from what i've seen so far, this new version is amazing!

Maybe I'll be able to incorporate some of these new ideas into my Mac Mapping Program.
Ten year old account


Never expect me to post


Nostalgia binds me

Darthatron

巨大なトロール。

Age 28
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
13.9 Years
Simply fantastic! You're a genius! I love the World Map Editor, it is fantastic, it will make peoples lives so much easier. Palette Editor is a great idea too, for all the lazy people, like me. You've done so much and it is all great, can't wait 'till V. 1.91! :D
あなた は しきしゃ です
わたし は ばか です

Thrace

@tion

Age 29
Male
Seen October 2nd, 2016
Posted August 9th, 2010
1,048 posts
12.5 Years
Simply amazing! The level script editor will especially come in handy for me.

EDIT: This is what happened when I tried to create a new pallete in an unused one. In AdvanceMap the colours are perfect but when I run it this happens:

A bug? Or is there a work around?

This is what it looks like in AdvanceMap:

Argent Crusader

Isn't Falstad dead?

Age 27
Paraguay
Seen September 29th, 2015
Posted December 16th, 2011
300 posts
13.2 Years
@dshayabusa: That bug, about the palletes, is probabby because you've used 12+ Palletes, usually the 12th pallete is the last, but AM shows up to 15 palletes.

Also, I have a question for LU-HO, the Black Screen when entering a map bug...
I have that on Dewford Town Map, in Crystal Shards Rom, that means if I edit it with this new version, It'll be fixed, or already damaged maps will stay like that forever?

+Sneasel™

It's a meeee, itman!

Age 25
None of your business!
Seen December 29th, 2009
Posted December 2nd, 2008
1,032 posts
12.5 Years
Now you can call A-map Advance! xd

If you could at least change the picture of the region, not only where the towns/routes are.
That's really hard to put in, that is what cyclone is for...
I love the fact we can change the map data :)

I think the best feature is the pallete editor, its fun to play around with ;)

Only question: since i'm using a-map 1.9, my scripts from the old one are still in...but the unowns and var numbers are backwards, should i re-switch them, or did you change that in a-map 1.9?
Intentions that were pure have turned obscure,
Seconds into hours, minutes into years.
Don't ask me why,
PLEASE DON'T CRY!
I can't tell you lies...

Don't click this!

PPH - A great hacking forum :)
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